Player Matchup

Geb
Geb
 
Geb
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
FABIAN670120
Artemis
Level 83
God Stats
4W - 12L
1,255 SR
Queue Stats
117W - 175L
1,417 Elo+
Solo
Scylla
Scylla
GovMode
Scylla
Level 128
God Stats
2W - 2L
1,482 SR
Queue Stats
65W - 44L
1,694 Elo+
Party 1
Team Averages
Level 97
1,412 SR
1,537 Elo+

VS

Team Averages
Level 53
1,801 SR
1,975 Elo+
Eset
Eset
Davman24
Eset
Level 9
God Stats
6W - 0L
1,926 SR
Queue Stats
18W - 0L
1,932 Elo+
Party 2
Hercules
Hercules
IloveJoePolhamus
Hercules
Level 126
God Stats
33W - 6L
1,973 SR
Queue Stats
275W - 23L
1,998 Elo+
Party 2
Loki
Loki
LokiIsCool420
Loki
Level 23
God Stats
2W - 2L
1,504 SR
Queue Stats
58W - 5L
1,994 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 3
7,360
613
4,158
11,409
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
FABIAN670120
Artemis
12
3 / 5 / 1
7,839
653
5,668
11,590
4,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
GovMode
Scylla
13
1 / 7 / 3
7,806
651
6,050
9,917
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 1 / 12
8,888
741
13,099
7,524
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 6
9,931
828
10,373
13,089
15,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 3 / 5
8,838
737
6,014
8,704
3,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
14
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
3
0.75
W
Eset
2
1
12
8
L
Artemis
FABIAN670120
Artemis
3
5
1
0.7
L
Scylla
GovMode
Scylla
1
7
3
0.36
W
7
0
6
10
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,876
Damage
29,486
32,916
Taken
29,317
19,986
Mitigated
22,734
4,088
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,158
474
0
1,964
11,409
11,416
0
3,786
7,297
7,785
0
W
Eset
13,099
274
1,184
1,307
7,524
3,565
0
3,088
4,384
39,173
0
L
Artemis
FABIAN670120
Artemis
5,668
1,443
434
1,190
11,590
4,790
0
4,042
7,260
0
24,078
L
Scylla
GovMode
Scylla
6,050
281
0
500
9,917
3,780
0
4,421
5,260
22,757
0
W
10,373
2,533
660
5,189
13,089
15,210
379
4,906
7,863
0
22,625
W
6,014
988
0
770
8,704
3,959
376
1,813
6,794
0
42,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,005
Gold Earned
27,657
91
Minions Killed
137
0
Camps Cleared
0
610,138
Distance Traveled
693,823
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,360
613
6
1
0
208,592
4
W
Eset
8,888
741
56
5
0
235,715
2
L
Artemis
7,839
653
37
3
0
216,953
2
L
Scylla
7,806
651
48
4
0
184,593
0
W
Hercules
9,931
828
23
2
0
233,140
1
W
Loki
8,838
737
58
5
0
224,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role