Player Matchup

Cerberus
Cerberus
Chabito Mode
Cerberus
Level 104
God Stats
2W - 1L
1,715 SR
Queue Stats
51W - 41L
1,599 Elo+
Party 1
Anubis
Anubis
SoundCloudTheDen
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 1
King Arthur
King Arthur
WHlTELOTUS
King Arthur
Level 22
God Stats
3W - 0L
1,593 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 1
Team Averages
Level 44
1,603 SR
1,585 Elo+

VS

Team Averages
Level 83
1,580 SR
1,495 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ChaòsDunk
Scylla
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,341 Elo+
Party 2
Neith
Neith
johnmahlon
Neith
Level 27
God Stats
15W - 9L
1,740 SR
Queue Stats
58W - 46L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chabito Mode
Cerberus
18
2 / 2 / 8
13,286
738
15,736
26,017
32,409
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 7 / 4
13,159
731
17,082
20,600
12,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
WHlTELOTUS
King Arthur
17
5 / 4 / 4
13,361
742
15,165
25,115
24,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 3 / 11
12,633
702
10,745
24,574
32,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
ChaòsDunk
Scylla
17
4 / 4 / 8
12,093
672
22,167
12,991
6,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
7 / 3 / 5
12,743
708
21,771
15,609
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
13
13
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
11
2.5
W
Cerberus
Chabito Mode
Cerberus
2
2
8
3
L
Scylla
ChaòsDunk
Scylla
4
4
8
2
W
3
7
4
0.71
W
King Arthur
WHlTELOTUS
King Arthur
5
4
4
1.75
L
Neith
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
54,683
71,732
Taken
53,174
69,869
Mitigated
47,554
20,277
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,745
2,256
3,990
8,153
24,574
32,517
310
16,357
8,217
31,207
0
W
Cerberus
Chabito Mode
Cerberus
15,736
743
0
8,136
26,017
32,409
436
10,042
15,975
42,309
0
L
Scylla
ChaòsDunk
Scylla
22,167
2,407
0
781
12,991
6,724
576
6,162
6,829
51,900
0
W
17,082
1,093
0
7,839
20,600
12,881
1,603
11,668
8,932
81,788
0
W
King Arthur
WHlTELOTUS
King Arthur
15,165
667
465
3,837
25,115
24,579
396
11,526
13,589
0
53,076
L
Neith
21,771
10,155
0
3,533
15,609
8,313
476
10,313
5,296
0
53,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,806
Gold Earned
37,469
275
Minions Killed
174
0
Camps Cleared
0
927,623
Distance Traveled
887,723
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,633
702
24
1
0
288,019
4
W
Cerberus
13,286
738
79
4
0
343,760
1
L
Scylla
12,093
672
72
4
0
316,479
2
W
Anubis
13,159
731
141
8
0
253,788
3
W
King Arthur
13,361
742
55
3
0
330,075
2
L
Neith
12,743
708
78
4
0
283,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role