Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
SeRiDeS
Sun Wukong
Platinum II
Level 146
God Stats
2W - 0L
1,778 SR
Queue Stats
91W - 84L
1,936 MMR
Solo
Ares
Ares
Gold III
Shinјi
Ares
Gold III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 5L
1,824 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
alienboss101-
Hun Batz
Diamond IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
2,021 MMR
Solo
Cernunnos
Cernunnos
Gold IV
djgngp
Cernunnos
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 10L
1,757 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,556 SR
1,807 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,523 SR
1,713 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
ElShino350
Agni
Platinum IV
Level 127
God Stats
0W - 3L
1,217 SR
Queue Stats
198W - 207L
1,616 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Orkunhty
Baron Samedi
Gold I
Level 156
God Stats
3W - 4L
1,678 SR
Queue Stats
160W - 158L
1,761 MMR
Party 2
Jing Wei
Jing Wei
Platinum V
Silver 5 Sol
Jing Wei
Platinum V
Level 149
God Stats
7W - 5L
1,720 SR
Queue Stats
75W - 67L
1,791 MMR
Party 2
Da Ji
Da Ji
Platinum II
pedro_goveia-j75
Da Ji
Platinum II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 6
8,434
602
6,180
4,693
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SeRiDeS
Sun Wukong
14
0 / 1 / 2
8,589
614
8,629
13,027
8,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Shinјi
Ares
12
6 / 2 / 7
8,271
591
12,364
12,211
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
alienboss101-
Hun Batz
15
4 / 0 / 4
8,385
599
4,584
10,048
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
djgngp
Cernunnos
16
6 / 0 / 2
9,238
660
12,890
12,249
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliMauiGebNe ZhaHades

VS

Bans
KhepriSusanoAo KuangThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 4 / 1
6,826
488
5,724
13,277
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 4 / 0
7,211
515
4,804
10,445
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Orkunhty
Baron Samedi
9
1 / 5 / 0
6,112
437
3,115
10,446
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Silver 5 Sol
Jing Wei
12
0 / 2 / 0
6,674
477
3,491
12,050
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 2 / 1
7,475
534
9,112
14,173
8,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
4
4
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
6
4
L
Fenrir
 
Fenrir
1
4
1
0.38
L
2
4
0
0.5
L
Baron Samedi
Orkunhty
Baron Samedi
1
5
0
0.2
W
Sun Wukong
SeRiDeS
Sun Wukong
0
1
2
1
W
Ares
Shinјi
Ares
6
2
7
4.75
L
Jing Wei
Silver 5 Sol
Jing Wei
0
2
0
0
W
Hun Batz
alienboss101-
Hun Batz
4
0
4
6
W
Cernunnos
djgngp
Cernunnos
6
0
2
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
26,246
52,228
Taken
60,391
30,508
Mitigated
29,849
23,489
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,180
616
0
915
4,693
2,045
624
1,798
2,895
71,306
0
L
Fenrir
 
Fenrir
5,724
1,481
0
4,516
13,277
5,113
0
3,922
9,355
0
48,476
L
4,804
405
10
3,573
10,445
4,356
0
5,965
4,480
48,623
0
L
Baron Samedi
Orkunhty
Baron Samedi
3,115
481
251
3,365
10,446
8,084
0
4,744
5,702
20,166
0
W
Sun Wukong
SeRiDeS
Sun Wukong
8,629
1,749
0
6,496
13,027
8,784
0
0
12,099
0
72,818
W
Ares
Shinјi
Ares
12,364
1,317
0
2,547
12,211
10,621
0
3,047
9,164
43,195
6,061
L
Jing Wei
Silver 5 Sol
Jing Wei
3,491
2,725
0
5,052
12,050
3,823
0
2,575
9,475
0
49,943
W
Hun Batz
alienboss101-
Hun Batz
4,584
1,202
0
5,208
10,048
3,983
0
1,351
8,572
0
63,697
W
Cernunnos
djgngp
Cernunnos
12,890
6,055
0
8,323
12,249
5,075
2,680
2,178
10,071
0
87,087
L
9,112
2,378
0
4,604
14,173
8,473
0
598
13,575
0
61,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
34,298
564
Minions Killed
410
0
Camps Cleared
0
1,473,238
Distance Traveled
1,333,629
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,434
602
136
10
0
289,536
4
L
Fenrir
6,826
488
90
6
0
294,528
2
L
Agni
7,211
515
96
7
0
260,087
4
L
Baron Samedi
6,112
437
20
1
0
244,853
4
W
Sun Wukong
8,589
614
145
10
0
297,950
2
W
Ares
8,271
591
49
4
0
285,489
7
L
Jing Wei
6,674
477
91
7
0
273,037
6
W
Hun Batz
8,385
599
124
9
0
328,515
1
W
Cernunnos
9,238
660
110
8
0
271,748
4
L
Da Ji
7,475
534
113
8
0
261,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role