Player Matchup

Cu Chulainn
Cu Chulainn
Diamond III
 
Cu Chulainn
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Diamond I
DaddyMerk
Hou Yi
Diamond I
Level 159
God Stats
6W - 7L
1,616 SR
Queue Stats
231W - 229L
2,553 MMR
Solo
Awilix
Awilix
Diamond IV
Neitthan
Awilix
Diamond IV
Level 159
God Stats
0W - 1L
1,891 SR
Queue Stats
39W - 52L
2,414 MMR
Party 3
Atlas
Atlas
Diamond III
XiiiGeneral
Atlas
Diamond III
Level 160
God Stats
2W - 6L
1,648 SR
Queue Stats
530W - 524L
2,436 MMR
Solo
Thoth
Thoth
Masters
hostilepuppy601
Thoth
Masters
Level 160
God Stats
22W - 15L
1,689 SR
Queue Stats
697W - 677L
2,575 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,669 SR
2,296 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,777 SR
2,494 MMR
Danzaburou
Danzaburou
Diamond II
Ayanokojiii
Danzaburou
Diamond II
Level 59
God Stats
2W - 1L
1,796 SR
Queue Stats
75W - 46L
2,444 MMR
Party 2
Thanatos
Thanatos
Masters
Clinkerson
Thanatos
Masters
Level 102
God Stats
1W - 4L
1,534 SR
Queue Stats
119W - 95L
2,482 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Mexı
Morgan Le Fay
Diamond IV
Level 147
God Stats
2W - 2L
2,004 SR
Queue Stats
31W - 9L
2,532 MMR
Party 1
Cthulhu
Cthulhu
Diamond III
Shakuh
Cthulhu
Diamond III
Level 160
God Stats
2W - 0L
1,817 SR
Queue Stats
10W - 2L
2,606 MMR
Party 1
Horus
Horus
Masters
deadone40
Horus
Masters
Level 141
God Stats
3W - 2L
1,731 SR
Queue Stats
191W - 176L
2,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 2 / 0
6,820
487
6,940
13,285
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
DaddyMerk
Hou Yi
11
0 / 4 / 0
6,370
455
3,688
8,481
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Neitthan
Awilix
13
0 / 4 / 2
6,958
497
2,368
12,502
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 6 / 2
6,316
451
5,194
15,320
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 2 / 1
7,150
511
8,886
5,974
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Da JiAo KuangIshtarHades

VS

Bans
Ne ZhaLancelotKukulkanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ayanokojiii
Danzaburou
16
6 / 0 / 4
10,272
734
10,402
11,080
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Clinkerson
Thanatos
15
9 / 2 / 1
8,963
640
8,294
12,648
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Mexı
Morgan Le Fay
13
1 / 0 / 5
7,980
570
9,047
5,238
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Shakuh
Cthulhu
15
0 / 0 / 3
8,901
636
8,002
8,979
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
deadone40
Horus
12
2 / 1 / 8
8,002
572
5,471
12,151
9,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
18
18
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
Danzaburou
Ayanokojiii
Danzaburou
6
0
4
8
W
Thanatos
Clinkerson
Thanatos
9
2
1
4.75
L
Hou Yi
DaddyMerk
Hou Yi
0
4
0
0
W
Morgan Le Fay
Mexı
Morgan Le Fay
1
0
5
3.5
L
Awilix
Neitthan
Awilix
0
4
2
0.25
W
Cthulhu
Shakuh
Cthulhu
0
0
3
1.5
L
1
6
2
0.33
W
Horus
deadone40
Horus
2
1
8
6
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,076
Damage
41,216
55,562
Taken
50,096
29,995
Mitigated
28,901
11,928
Healing
31,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,940
1,298
0
5,247
13,285
11,707
0
6,632
6,023
1,498
53,192
W
Danzaburou
Ayanokojiii
Danzaburou
10,402
6,328
0
7,765
11,080
4,821
0
3,462
7,571
0
89,906
W
Thanatos
Clinkerson
Thanatos
8,294
2,712
0
10,255
12,648
5,224
0
3,680
8,898
0
68,208
L
Hou Yi
DaddyMerk
Hou Yi
3,688
1,779
0
2,194
8,481
1,758
0
0
8,481
0
45,267
W
Morgan Le Fay
Mexı
Morgan Le Fay
9,047
631
0
1,749
5,238
2,354
0
2,597
2,641
58,930
0
L
Awilix
Neitthan
Awilix
2,368
1,080
0
420
12,502
4,742
0
3,163
9,319
0
61,228
W
Cthulhu
Shakuh
Cthulhu
8,002
2,075
0
5,296
8,979
6,549
573
1,016
7,183
66,505
0
L
5,194
1,870
579
2,545
15,320
9,852
0
4,456
10,830
15,310
0
W
Horus
deadone40
Horus
5,471
2,637
2,778
3,667
12,151
9,953
0
4,146
7,958
0
21,304
L
8,886
363
0
943
5,974
1,936
0
2,114
3,860
60,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
44,118
415
Minions Killed
535
0
Camps Cleared
0
1,422,765
Distance Traveled
1,508,918
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,820
487
100
7
0
279,949
6
W
Danzaburou
10,272
734
159
11
0
277,340
5
W
Thanatos
8,963
640
103
7
0
325,818
4
L
Hou Yi
6,370
455
81
6
0
241,250
4
W
Morgan Le Fay
7,980
570
112
8
0
312,722
3
L
Awilix
6,958
497
104
7
0
337,623
3
W
Cthulhu
8,901
636
139
10
0
290,073
3
L
Atlas
6,316
451
18
1
0
285,793
6
W
Horus
8,002
572
22
2
0
302,965
3
L
Thoth
7,150
511
112
8
0
278,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role