Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
TraeMundo
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,463 Elo+
Party 2
Chaac
Chaac
bigdcksteve
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,281 Elo+
Party 2
Chiron
Chiron
johnboy78
Chiron
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,318 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,412 Elo+

VS

Team Averages
Level 130
1,496 SR
1,513 Elo+
Ares
Ares
FedeFoxxy90
Ares
Level 160
God Stats
8W - 8L
1,516 SR
Queue Stats
233W - 241L
1,486 Elo+
Party 1
Sobek
Sobek
Gadavan
Sobek
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 61L
1,451 Elo+
Solo
Yemoja
Yemoja
Hello888
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
Misanthope5
Sun Wukong
Level 109
God Stats
7W - 10L
1,492 SR
Queue Stats
566W - 570L
1,508 Elo+
Solo
Persephone
Persephone
Saris305
Persephone
Level 129
God Stats
6W - 10L
1,473 SR
Queue Stats
203W - 208L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 3 / 3
8,336
926
9,845
9,598
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
13
2 / 1 / 5
7,362
818
4,693
7,888
5,991
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
TraeMundo
Vulcan
13
2 / 1 / 7
7,494
833
8,208
5,958
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 7
7,286
810
6,761
10,116
9,803
Chiron
johnboy78
Chiron
13
1 / 2 / 7
7,482
831
8,510
6,927
3,246
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
7,207
801
6,928
9,678
12,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
Gadavan
Sobek
12
0 / 4 / 8
6,593
733
5,659
13,544
17,800
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
Hello888
Yemoja
15
1 / 1 / 8
7,551
839
6,249
7,266
6,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
Misanthope5
Sun Wukong
14
3 / 2 / 4
7,239
804
10,298
12,058
8,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Saris305
Persephone
7
0 / 1 / 3
5,622
625
1,792
1,546
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
10
Kills
9
9
Deaths
10
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
3
2.17
W
Hel
 
Hel
2
1
5
4.5
L
5
2
3
3.25
L
Sobek
Gadavan
Sobek
0
4
8
1
L
Yemoja
Hello888
Yemoja
1
1
8
5
L
Sun Wukong
Misanthope5
Sun Wukong
3
2
4
2.5
L
Persephone
Saris305
Persephone
0
1
3
1.5
W
Vulcan
TraeMundo
Vulcan
2
1
7
5.5
W
0
2
7
1.75
W
Chiron
johnboy78
Chiron
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,017
Damage
30,926
40,487
Taken
44,092
26,144
Mitigated
46,243
19,063
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,845
3,574
904
2,786
9,598
4,261
1,056
4,445
5,153
0
21,119
W
Hel
 
Hel
4,693
866
4,379
3,697
7,888
5,991
229
4,150
3,738
8,989
0
L
6,928
151
291
2,264
9,678
12,565
0
3,197
6,481
9,538
0
L
Sobek
Gadavan
Sobek
5,659
284
774
3,489
13,544
17,800
0
2,834
10,710
9,677
0
L
Yemoja
Hello888
Yemoja
6,249
942
4,760
2,112
7,266
6,910
496
3,290
3,976
18,133
0
L
Sun Wukong
Misanthope5
Sun Wukong
10,298
2,477
1,332
4,091
12,058
8,490
407
3,580
8,478
0
25,105
L
Persephone
Saris305
Persephone
1,792
0
0
0
1,546
478
35
0
1,545
5,498
0
W
Vulcan
TraeMundo
Vulcan
8,208
3,444
658
937
5,958
2,843
137
3,527
2,431
16,243
0
W
6,761
691
333
1,744
10,116
9,803
113
4,351
5,765
0
15,168
W
Chiron
johnboy78
Chiron
8,510
4,164
1,541
2,084
6,927
3,246
0
4,155
2,772
0
18,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
34,212
97
Minions Killed
77
0
Camps Cleared
0
885,716
Distance Traveled
727,674
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,336
926
23
3
0
171,902
1
W
Hel
7,362
818
9
1
0
181,080
0
L
Ares
7,207
801
7
1
0
151,508
3
L
Sobek
6,593
733
5
1
0
152,174
0
L
Yemoja
7,551
839
26
3
0
149,180
1
L
Sun Wukong
7,239
804
33
4
0
200,513
0
L
Persephone
5,622
625
6
1
0
74,299
0
W
Vulcan
7,494
833
25
3
0
183,281
0
W
Chaac
7,286
810
17
2
0
188,762
0
W
Chiron
7,482
831
23
3
0
160,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role