Player Matchup

Ra
Ra
DrGizmo5896
Ra
Level 46
God Stats
4W - 1L
1,394 SR
Queue Stats
116W - 103L
1,510 Elo+
Solo
Tyr
Tyr
FreeCosby6969
Tyr
Level 7
God Stats
2W - 0L
1,766 SR
Queue Stats
5W - 4L
1,582 Elo+
Party 4
Apollo
Apollo
GrimReaperXIII
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,564 Elo+
Party 3
Ratatoskr
Ratatoskr
ItzNeeko
Ratatoskr
Level 40
God Stats
4W - 5L
1,485 SR
Queue Stats
28W - 39L
1,525 Elo+
Party 3
Horus
Horus
sunz3ro
Horus
Level 111
God Stats
14W - 6L
1,589 SR
Queue Stats
22W - 16L
1,576 Elo+
Party 4
Team Averages
Level 59
1,547 SR
1,552 Elo+

VS

Team Averages
Level 52
1,537 SR
1,501 Elo+
Chaac
Chaac
Chabito Mode
Chaac
Level 104
God Stats
3W - 3L
1,768 SR
Queue Stats
169W - 141L
1,565 Elo+
Party 1
Lancelot
Lancelot
MajiqBeans
Lancelot
Level 85
God Stats
1W - 2L
1,515 SR
Queue Stats
211W - 253L
1,410 Elo+
Party 2
Poseidon
Poseidon
SoundCloudTheDen
Poseidon
Level 7
God Stats
1W - 3L
1,538 SR
Queue Stats
6W - 7L
1,570 Elo+
Party 1
Neith
Neith
WHlTELOTUS
Neith
Level 22
God Stats
2W - 2L
1,439 SR
Queue Stats
36W - 36L
1,574 Elo+
Party 1
Ares
Ares
gundampilot15
Ares
Level 42
God Stats
36W - 40L
1,425 SR
Queue Stats
107W - 125L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,529
596
6,401
9,025
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 0 / 3
9,491
593
9,633
14,891
11,550
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
11 / 1 / 0
10,059
629
11,809
12,517
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
ItzNeeko
Ratatoskr
15
2 / 2 / 6
8,998
562
8,008
18,932
8,843
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Horus
sunz3ro
Horus
13
1 / 1 / 9
8,424
527
7,222
13,313
12,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,797
487
12,183
11,831
12,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
MajiqBeans
Lancelot
10
1 / 6 / 1
6,641
415
5,467
14,091
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 0
8,099
506
7,657
8,436
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
10
0 / 7 / 1
6,238
390
4,823
11,541
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 1
5,841
365
3,835
12,784
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
21
Kills
3
4
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
3
0
1
3.5
W
4
0
3
5.5
W
11
1
0
11
W
Ratatoskr
ItzNeeko
Ratatoskr
2
2
6
2.5
L
Lancelot
MajiqBeans
Lancelot
1
6
1
0.25
L
1
3
0
0.33
L
Neith
0
7
1
0.07
L
0
4
1
0.13
W
Horus
sunz3ro
Horus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,073
Damage
33,965
68,678
Taken
58,683
43,413
Mitigated
34,102
40,267
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,183
1,972
0
4,479
11,831
12,444
0
1,196
10,635
0
52,288
W
6,401
1,119
1,173
5,162
9,025
4,909
468
2,145
6,835
103,432
0
W
9,633
1,495
0
7,870
14,891
11,550
262
3,089
11,182
43
69,854
W
11,809
7,894
0
7,312
12,517
5,654
855
2,402
10,115
0
82,314
W
Ratatoskr
ItzNeeko
Ratatoskr
8,008
2,515
0
11,391
18,932
8,843
0
2,064
16,551
36
76,602
L
Lancelot
MajiqBeans
Lancelot
5,467
1,946
0
3,548
14,091
5,114
0
1,705
12,386
0
35,580
L
7,657
638
0
699
8,436
3,220
0
1,358
7,078
82,483
0
L
Neith
4,823
2,121
0
960
11,541
4,349
0
269
11,272
0
39,950
L
3,835
212
0
629
12,784
8,975
0
1,952
10,832
14,120
0
W
Horus
sunz3ro
Horus
7,222
2,534
3,571
3,788
13,313
12,457
478
2,136
11,088
0
29,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
34,616
596
Minions Killed
394
0
Camps Cleared
0
1,600,820
Distance Traveled
1,509,084
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,797
487
80
5
0
331,477
4
W
Ra
9,529
596
173
11
0
320,853
3
W
Tyr
9,491
593
128
8
0
342,011
1
W
Apollo
10,059
629
126
8
0
293,915
3
W
Ratatoskr
8,998
562
127
8
0
335,103
5
L
Lancelot
6,641
415
74
5
0
336,339
0
L
Poseidon
8,099
506
146
9
0
320,965
4
L
Neith
6,238
390
80
5
0
224,129
0
L
Ares
5,841
365
14
1
0
296,174
3
W
Horus
8,424
527
42
3
0
308,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role