Player Matchup

Bastet
Bastet
Blackkurt7
Bastet
Level 46
God Stats
17W - 14L
1,532 SR
Queue Stats
96W - 98L
1,420 Elo+
Party 3
Terra
Terra
FoxGradient
Terra
Level 149
God Stats
7W - 7L
1,545 SR
Queue Stats
240W - 248L
1,560 Elo+
Party 1
Agni
Agni
Kerem1704
Agni
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 120L
1,410 Elo+
Party 3
Odin
Odin
Slinkeyred
Odin
Level 64
God Stats
17W - 8L
1,639 SR
Queue Stats
56W - 56L
1,491 Elo+
Party 1
Rama
Rama
cvsmic
Rama
Level 29
God Stats
25W - 21L
1,575 SR
Queue Stats
53W - 62L
1,494 Elo+
Party 1
Team Averages
Level 69
1,558 SR
1,475 Elo+

VS

Team Averages
Level 47
1,599 SR
1,502 Elo+
Set
Set
ChristianGJ
Set
Level 48
God Stats
8W - 15L
1,384 SR
Queue Stats
72W - 101L
1,404 Elo+
Party 2
Jing Wei
Jing Wei
Dying is fake
Jing Wei
Level 14
God Stats
1W - 2L
1,727 SR
Queue Stats
1W - 3L
1,720 Elo+
Party 2
Hades
Hades
Marnuscus
Hades
Level 27
God Stats
14W - 9L
1,566 SR
Queue Stats
58W - 60L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
TheCeaslessVoid
Gilgamesh
Level 49
God Stats
16W - 12L
1,588 SR
Queue Stats
105W - 121L
1,446 Elo+
Party 2
Mulan
Mulan
TheIceVirus
Mulan
Level 99
God Stats
12W - 7L
1,729 SR
Queue Stats
176W - 189L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blackkurt7
Bastet
20
16 / 3 / 6
14,812
570
24,750
33,396
16,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 2 / 20
14,083
542
21,392
35,128
43,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
19
5 / 6 / 8
12,928
497
16,678
18,386
8,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 6 / 10
12,527
482
17,876
23,450
29,923
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
cvsmic
Rama
19
9 / 5 / 6
12,739
490
23,730
27,628
12,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 5
11,849
456
19,866
29,654
14,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
Dying is fake
Jing Wei
16
1 / 10 / 4
10,074
387
10,922
22,240
9,292
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
Marnuscus
Hades
19
7 / 7 / 6
12,709
489
31,171
28,119
17,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
TheCeaslessVoid
Gilgamesh
15
4 / 6 / 3
11,275
434
16,844
30,631
27,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 6 / 3
12,096
465
22,392
31,705
36,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
38
Kills
22
22
Deaths
38
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
Blackkurt7
Bastet
16
3
6
6.33
L
4
9
5
0.72
L
Jing Wei
Dying is fake
Jing Wei
1
10
4
0.3
W
5
2
20
7.5
W
Agni
5
6
8
1.5
L
Hades
Marnuscus
Hades
7
7
6
1.43
W
3
6
10
1.33
L
Gilgamesh
TheCeaslessVoid
Gilgamesh
4
6
3
0.92
L
6
6
3
1.25
W
Rama
cvsmic
Rama
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,426
Damage
101,195
137,988
Taken
142,349
110,718
Mitigated
104,966
50,152
Healing
40,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Blackkurt7
Bastet
24,750
7,051
0
16,518
33,396
16,703
2,570
8,050
25,346
0
107,397
L
19,866
11,592
0
5,807
29,654
14,505
484
7,140
22,514
0
99,642
L
Jing Wei
Dying is fake
Jing Wei
10,922
9,618
424
3,073
22,240
9,292
3,002
2,908
19,332
0
62,709
W
21,392
4,369
9,860
13,644
35,128
43,248
572
7,216
27,912
78,667
1,573
W
Agni
16,678
2,768
740
1,911
18,386
8,180
1,452
8,956
9,430
89,210
0
L
Hades
Marnuscus
Hades
31,171
3,358
948
13,432
28,119
17,210
1,473
12,318
15,801
112,685
0
W
17,876
3,436
0
1,250
23,450
29,923
212
4,293
19,157
5,034
60,276
L
Gilgamesh
TheCeaslessVoid
Gilgamesh
16,844
4,514
190
4,565
30,631
27,476
448
9,796
20,835
0
51,096
L
22,392
5,843
267
11,311
31,705
36,483
476
7,317
24,388
0
82,882
W
Rama
cvsmic
Rama
23,730
13,956
0
6,229
27,628
12,664
5,655
3,714
23,914
0
104,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,089
Gold Earned
58,003
585
Minions Killed
553
0
Camps Cleared
0
2,429,331
Distance Traveled
2,253,190
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,812
570
130
5
0
574,052
5
L
Set
11,849
456
144
6
0
459,578
0
L
Jing Wei
10,074
387
83
3
0
447,201
1
W
Terra
14,083
542
82
3
0
501,041
0
W
Agni
12,928
497
139
5
0
431,267
4
L
Hades
12,709
489
143
6
0
436,824
2
W
Odin
12,527
482
101
4
0
484,884
2
L
Gilgamesh
11,275
434
72
3
0
489,973
0
L
Mulan
12,096
465
111
4
0
419,614
0
W
Rama
12,739
490
133
5
0
438,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role