Player Matchup

Guan Yu
Guan Yu
Platinum I
juniorbroncos77
Guan Yu
Platinum I
Level 149
God Stats
25W - 16L
1,670 SR
Queue Stats
241W - 194L
1,765 MMR
Party 1
Cernunnos
Cernunnos
Diamond V
ll BIRCH ll
Cernunnos
Diamond V
Level 159
God Stats
1W - 0L
1,759 SR
Queue Stats
777W - 579L
1,812 MMR
Party 1
Scylla
Scylla
Diamond I
scoobysixnine
Scylla
Diamond I
Level 61
God Stats
28W - 11L
1,754 SR
Queue Stats
60W - 36L
2,649 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,728 SR
2,075 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,588 SR
1,829 MMR
Danzaburou
Danzaburou
Platinum II
AbsoluteRED
Danzaburou
Platinum II
Level 123
God Stats
1W - 5L
1,411 SR
Queue Stats
275W - 305L
1,836 MMR
Solo
Chronos
Chronos
Platinum IV
JefteQA
Chronos
Platinum IV
Level 136
God Stats
3W - 4L
1,577 SR
Queue Stats
65W - 61L
1,760 MMR
Solo
Geb
Geb
Platinum IV
T13MP0
Geb
Platinum IV
Level 107
God Stats
1W - 2L
1,776 SR
Queue Stats
24W - 25L
1,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
10,113
843
8,885
16,067
18,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ll BIRCH ll
Cernunnos
14
2 / 1 / 6
8,887
741
9,918
12,170
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 6
9,579
798
15,221
6,235
2,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CabrakanChaacAchillesHadesNe Zha

VS

Bans
Chang'eBaba YagaSobekBaron SamediXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbsoluteRED
Danzaburou
12
0 / 4 / 0
7,757
646
9,133
12,907
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
JefteQA
Chronos
12
0 / 5 / 0
7,608
634
4,605
11,880
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
T13MP0
Geb
13
1 / 0 / 0
8,589
716
5,706
14,856
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
9
Kills
1
1
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbsoluteRED
Danzaburou
0
4
0
0
L
Chronos
JefteQA
Chronos
0
5
0
0
L
Geb
T13MP0
Geb
1
0
0
1
W
5
0
3
6.5
W
Cernunnos
ll BIRCH ll
Cernunnos
2
1
6
5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
19,444
34,472
Taken
39,643
26,998
Mitigated
25,578
17,744
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbsoluteRED
Danzaburou
9,133
5,025
0
1,917
12,907
5,152
0
5,072
7,835
0
34,392
L
Chronos
JefteQA
Chronos
4,605
969
0
615
11,880
4,120
0
4,106
7,774
30,980
0
L
Geb
T13MP0
Geb
5,706
455
0
3,007
14,856
16,306
0
6,064
8,792
18,628
0
W
8,885
1,350
2,207
8,095
16,067
18,654
515
4,398
11,439
0
22,182
W
Cernunnos
ll BIRCH ll
Cernunnos
9,918
4,749
0
6,354
12,170
5,724
1,758
3,778
8,294
0
48,361
W
15,221
406
0
1,088
6,235
2,620
766
1,969
4,142
53,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
23,954
164
Minions Killed
135
0
Camps Cleared
0
719,900
Distance Traveled
689,084
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,757
646
62
5
0
219,724
2
L
Chronos
7,608
634
55
5
0
215,344
0
L
Geb
8,589
716
18
2
0
254,016
2
W
Guan Yu
10,113
843
24
2
0
265,113
2
W
Cernunnos
8,887
741
66
6
0
213,919
4
W
Scylla
9,579
798
74
6
0
240,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role