Player Matchup

Thor
Thor
BussyBreaker
Thor
Level 125
God Stats
2W - 2L
1,784 SR
Queue Stats
104W - 80L
1,595 Elo+
Party 2
Sun Wukong
Sun Wukong
Monky D Luffy7
Sun Wukong
Level 112
God Stats
2W - 1L
1,712 SR
Queue Stats
22W - 17L
1,556 Elo+
Solo
Maui
Maui
ShroomStampMafia
Maui
Level 129
God Stats
5W - 9L
1,290 SR
Queue Stats
90W - 66L
1,537 Elo+
Party 2
Cupid
Cupid
Smite_Bot_001
Cupid
Level 66
God Stats
0W - 1L
1,484 SR
Queue Stats
33W - 29L
1,526 Elo+
Solo
He Bo
He Bo
UlfricWasRight
He Bo
Level 157
God Stats
2W - 6L
1,351 SR
Queue Stats
453W - 435L
1,549 Elo+
Party 2
Team Averages
Level 118
1,524 SR
1,553 Elo+

VS

Team Averages
Level 107
1,446 SR
1,457 Elo+
Chronos
Chronos
CAPTAIN-YAMI325
Chronos
Level 129
God Stats
16W - 14L
1,518 SR
Queue Stats
423W - 417L
1,485 Elo+
Party 3
Ishtar
Ishtar
IonIbusaka
Ishtar
Level 93
God Stats
1W - 1L
1,199 SR
Queue Stats
122W - 120L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
N4TIVE__B4TMAN
Baron Samedi
Level 125
God Stats
49W - 30L
1,674 SR
Queue Stats
374W - 364L
1,463 Elo+
Party 3
Ne Zha
Ne Zha
NoLimitFiend
Ne Zha
Level 130
God Stats
2W - 5L
1,340 SR
Queue Stats
166W - 159L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
Wiskeycat12
Gilgamesh
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 94L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
9,061
533
7,841
13,141
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Monky D Luffy7
Sun Wukong
16
1 / 0 / 3
9,778
575
7,168
13,640
9,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 6
8,028
472
4,757
12,805
7,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 1
8,843
520
6,598
8,390
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 3
8,308
489
11,202
10,421
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,734
573
9,660
11,797
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
IonIbusaka
Ishtar
13
0 / 3 / 1
7,887
464
4,624
14,058
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
N4TIVE__B4TMAN
Baron Samedi
16
0 / 3 / 1
9,362
551
5,261
10,277
7,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
4 / 3 / 1
9,077
534
5,732
15,690
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Wiskeycat12
Gilgamesh
12
0 / 3 / 2
7,834
461
6,834
15,813
9,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
7
7
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
7
0
2
8
W
3
3
3
1.5
W
Ishtar
IonIbusaka
Ishtar
0
3
1
0.17
L
Sun Wukong
Monky D Luffy7
Sun Wukong
1
0
3
2.5
W
Baron Samedi
N4TIVE__B4TMAN
Baron Samedi
0
3
1
0.17
W
Ne Zha
4
3
1
1.5
L
1
2
6
2
L
5
1
1
5.5
L
1
4
3
0.63
W
Gilgamesh
Wiskeycat12
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,566
Damage
32,111
58,397
Taken
67,635
30,418
Mitigated
33,208
21,306
Healing
25,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,841
1,865
0
5,040
13,141
5,443
0
2,742
10,215
0
68,830
W
9,660
1,389
0
1,961
11,797
4,749
204
6,440
5,357
85,747
0
W
Ishtar
IonIbusaka
Ishtar
4,624
3,036
0
6,577
14,058
4,799
1,512
2,047
12,011
0
63,748
L
Sun Wukong
Monky D Luffy7
Sun Wukong
7,168
1,121
0
5,525
13,640
9,937
0
4,016
9,199
0
79,296
W
Baron Samedi
N4TIVE__B4TMAN
Baron Samedi
5,261
640
329
2,738
10,277
7,486
0
375
9,902
73,794
0
W
Ne Zha
5,732
1,002
0
7,614
15,690
6,345
0
2,443
13,247
0
62,301
L
4,757
1,517
1,937
2,656
12,805
7,668
497
2,769
9,550
29,805
0
L
6,598
3,993
139
4,180
8,390
3,662
2,688
0
8,390
0
58,524
L
11,202
193
0
1,829
10,421
3,708
0
4,773
5,636
58,652
0
W
Gilgamesh
Wiskeycat12
Gilgamesh
6,834
1,213
2,130
4,010
15,813
9,829
0
4,654
11,159
0
34,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,018
Gold Earned
43,894
510
Minions Killed
539
0
Camps Cleared
0
1,624,964
Distance Traveled
1,662,091
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,061
533
103
6
0
338,885
1
W
Chronos
9,734
573
145
9
0
348,711
4
W
Ishtar
7,887
464
112
7
0
297,618
3
L
Sun Wukong
9,778
575
155
9
0
365,152
2
W
Baron Samedi
9,362
551
159
9
0
293,468
4
W
Ne Zha
9,077
534
83
5
0
364,625
3
L
Maui
8,028
472
38
2
0
318,170
4
L
Cupid
8,843
520
104
6
0
275,552
4
L
He Bo
8,308
489
110
6
0
327,205
5
W
Gilgamesh
7,834
461
40
2
0
357,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role