Player Matchup

Mercury
Mercury
Awamleh84
Mercury
Level 96
God Stats
4W - 3L
1,397 SR
Queue Stats
37W - 32L
1,532 Elo+
Party 1
Sun Wukong
Sun Wukong
Stoic-Space03
Sun Wukong
Level 143
God Stats
1W - 7L
1,202 SR
Queue Stats
376W - 392L
1,410 Elo+
Party 1
Fafnir
Fafnir
o RaGeQuItZz
Fafnir
Level 141
God Stats
2W - 3L
1,388 SR
Queue Stats
90W - 72L
1,538 Elo+
Party 3
Xbalanque
Xbalanque
oTrOlLZz
Xbalanque
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,503 Elo+
Party 3
Ra
Ra
sirme4
Ra
Level 160
God Stats
98W - 89L
1,538 SR
Queue Stats
915W - 923L
1,448 Elo+
Solo
Team Averages
Level 138
1,405 SR
1,486 Elo+

VS

Team Averages
Level 113
1,525 SR
1,438 Elo+
Thor
Thor
DukeKrostif
Thor
Level 149
God Stats
13W - 7L
1,690 SR
Queue Stats
227W - 235L
1,484 Elo+
Party 2
Shiva
Shiva
Eanki
Shiva
Level 118
God Stats
14W - 12L
1,537 SR
Queue Stats
155W - 156L
1,465 Elo+
Solo
Heimdallr
Heimdallr
GDaaaaawg7
Heimdallr
Level 143
God Stats
6W - 13L
1,349 SR
Queue Stats
306W - 315L
1,447 Elo+
Party 2
Hades
Hades
PrayRapidz
Hades
Level 95
God Stats
74W - 51L
1,549 SR
Queue Stats
169W - 168L
1,425 Elo+
Solo
Serqet
Serqet
ReapersSycthe420
Serqet
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 83L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Awamleh84
Mercury
16
1 / 5 / 0
10,276
447
13,466
22,154
9,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Stoic-Space03
Sun Wukong
17
1 / 2 / 0
10,417
453
12,301
24,272
20,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
14
0 / 0 / 3
9,904
431
6,451
16,720
22,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
oTrOlLZz
Xbalanque
18
0 / 1 / 2
10,492
456
7,573
14,495
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
1 / 6 / 0
10,899
474
11,331
17,203
8,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 3
12,758
555
19,268
19,794
19,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shiva
Eanki
Shiva
16
1 / 0 / 5
10,809
470
13,821
20,330
23,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
GDaaaaawg7
Heimdallr
18
2 / 2 / 2
11,268
490
12,179
14,287
8,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
18
5 / 0 / 3
11,796
513
17,111
15,176
11,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 3
10,292
447
6,719
19,378
9,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
14
14
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
Awamleh84
Mercury
1
5
0
0.2
W
4
0
3
5.5
W
Shiva
Eanki
Shiva
1
0
5
3.5
W
Heimdallr
GDaaaaawg7
Heimdallr
2
2
2
1.5
W
Hades
5
0
3
6.5
W
2
1
3
3.5
L
Sun Wukong
Stoic-Space03
Sun Wukong
1
2
0
0.5
L
Fafnir
0
0
3
1.5
L
Xbalanque
oTrOlLZz
Xbalanque
0
1
2
1
L
Ra
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,122
Damage
69,098
94,844
Taken
88,965
67,337
Mitigated
72,133
25,272
Healing
44,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Awamleh84
Mercury
13,466
6,403
0
310
22,154
9,732
0
3,256
17,479
0
105,531
W
19,268
2,736
0
5,650
19,794
19,905
0
603
19,149
680
107,895
W
Shiva
Eanki
Shiva
13,821
2,711
1,844
7,019
20,330
23,087
423
5,835
14,322
0
55,523
W
Heimdallr
GDaaaaawg7
Heimdallr
12,179
5,170
0
7,226
14,287
8,021
62
3,209
11,066
0
103,434
W
Hades
17,111
850
2,089
11,762
15,176
11,799
2,373
6,112
8,745
109,617
0
W
6,719
701
0
8,987
19,378
9,321
0
1,523
17,488
0
91,587
L
Sun Wukong
Stoic-Space03
Sun Wukong
12,301
2,904
0
9,032
24,272
20,132
586
2,396
20,553
0
81,915
L
Fafnir
6,451
1,755
0
5,274
16,720
22,826
28
2,897
13,766
34,109
0
L
Xbalanque
oTrOlLZz
Xbalanque
7,573
2,733
0
4,745
14,495
6,025
1,536
1,238
12,998
0
112,642
L
Ra
11,331
514
1,501
4,410
17,203
8,622
0
8,004
8,648
103,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,988
Gold Earned
56,923
693
Minions Killed
684
0
Camps Cleared
0
2,422,813
Distance Traveled
2,239,611
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,276
447
160
7
0
535,674
1
W
Thor
12,758
555
184
8
0
408,799
1
W
Shiva
10,809
470
60
3
0
469,598
6
W
Heimdallr
11,268
490
148
6
0
402,420
5
W
Hades
11,796
513
165
7
0
433,441
5
W
Serqet
10,292
447
127
6
0
525,353
3
L
Sun Wukong
10,417
453
129
6
0
489,885
3
L
Fafnir
9,904
431
22
1
0
485,120
11
L
Xbalanque
10,492
456
194
8
0
484,072
2
L
Ra
10,899
474
188
8
0
428,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role