Player Matchup

Apollo
Apollo
DenzelWest
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,345 Elo+
Solo
Fafnir
Fafnir
GamingBear8210
Fafnir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,407 Elo+
Solo
Vamana
Vamana
HarryZidler
Vamana
Level 160
God Stats
3W - 3L
1,277 SR
Queue Stats
462W - 465L
1,402 Elo+
Party 1
Arachne
Arachne
Maaarshy
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,428 Elo+
Solo
Eset
Eset
tormentor4000
Eset
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,312 Elo+
Party 1
Team Averages
Level 125
1,455 SR
1,379 Elo+

VS

Team Averages
Level 110
1,559 SR
1,430 Elo+
Cliodhna
Cliodhna
BuiltOfWrath
Cliodhna
Level 103
God Stats
1W - 1L
1,580 SR
Queue Stats
45W - 35L
1,437 Elo+
Party 3
Persephone
Persephone
CptnToxicity
Persephone
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 3
Medusa
Medusa
DevonAlm1ghty
Medusa
Level 144
God Stats
5W - 3L
1,726 SR
Queue Stats
359W - 363L
1,458 Elo+
Party 2
Chiron
Chiron
MrNimbus3sm
Chiron
Level 148
God Stats
19W - 21L
1,487 SR
Queue Stats
1,477W - 1,592L
1,430 Elo+
Solo
Lancelot
Lancelot
whiteboy110074
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DenzelWest
Apollo
18
6 / 4 / 10
10,200
850
16,646
16,928
9,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 12
8,840
737
7,132
16,398
20,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
15
2 / 4 / 17
10,455
871
10,439
23,235
23,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Maaarshy
Arachne
16
5 / 3 / 11
9,919
827
7,657
11,597
8,887
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 4 / 10
10,031
836
12,333
10,116
4,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BuiltOfWrath
Cliodhna
15
5 / 4 / 7
8,388
699
16,330
15,630
7,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
CptnToxicity
Persephone
14
1 / 5 / 7
8,192
683
7,826
10,532
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 10
9,035
753
15,015
11,036
5,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
15
7 / 2 / 7
9,504
792
9,559
8,904
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
14
2 / 7 / 8
7,909
659
7,547
15,049
10,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
21
Kills
19
19
Deaths
21
60
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BuiltOfWrath
Cliodhna
5
4
7
2.13
L
Persephone
CptnToxicity
Persephone
1
5
7
0.9
W
Apollo
DenzelWest
Apollo
6
4
10
2.75
L
4
3
10
3
W
1
4
12
1.75
W
Vamana
2
4
17
2.63
W
Arachne
Maaarshy
Arachne
5
3
11
3.5
L
Chiron
7
2
7
5.25
W
7
4
10
3
L
Lancelot
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,207
Damage
56,277
78,274
Taken
61,151
67,376
Mitigated
32,254
29,339
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BuiltOfWrath
Cliodhna
16,330
1,529
650
4,317
15,630
7,536
0
5,983
9,647
0
25,467
L
Persephone
CptnToxicity
Persephone
7,826
73
299
1,544
10,532
4,348
0
3,127
7,400
22,993
0
W
Apollo
DenzelWest
Apollo
16,646
10,915
694
5,363
16,928
9,285
3,857
1,582
15,346
0
39,855
L
15,015
5,590
124
1,727
11,036
5,426
64
3,886
7,150
0
32,156
W
7,132
1,884
509
2,340
16,398
20,749
304
1,529
14,869
14,795
0
W
Vamana
10,439
6,062
2,413
8,205
23,235
23,883
1,741
3,054
19,855
0
23,139
W
Arachne
Maaarshy
Arachne
7,657
6,115
1,570
2,196
11,597
8,887
2,020
806
10,791
0
15,707
L
Chiron
9,559
3,195
3,014
4,316
8,904
4,881
0
2,087
6,817
0
18,552
W
12,333
437
3,812
2,237
10,116
4,572
1,111
855
9,261
26,017
0
L
Lancelot
7,547
1,308
278
760
15,049
10,063
0
4,380
10,669
0
11,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
43,028
128
Minions Killed
130
0
Camps Cleared
0
1,088,006
Distance Traveled
1,078,488
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,388
699
17
1
0
227,845
0
L
Persephone
8,192
683
28
2
0
231,265
0
W
Apollo
10,200
850
45
4
0
206,072
0
L
Medusa
9,035
753
47
4
0
228,960
0
W
Fafnir
8,840
737
19
2
0
204,108
1
W
Vamana
10,455
871
24
2
0
212,159
0
W
Arachne
9,919
827
21
2
0
258,792
0
L
Chiron
9,504
792
22
2
0
190,908
0
W
Eset
10,031
836
19
2
0
206,875
0
L
Lancelot
7,909
659
16
1
0
199,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role