Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DZ_ASeSiNoDNoB
Zhong Kui
Level 156
God Stats
2W - 3L
1,289 SR
Queue Stats
273W - 291L
1,419 Elo+
Solo
King Arthur
King Arthur
ESCORPION24
King Arthur
Level 160
God Stats
13W - 14L
1,438 SR
Queue Stats
1,207W - 1,292L
1,378 Elo+
Solo
Hun Batz
Hun Batz
Gnadd
Hun Batz
Level 101
God Stats
1W - 2L
1,172 SR
Queue Stats
109W - 128L
1,385 Elo+
Solo
Cernunnos
Cernunnos
Not_KingSlayerJ
Cernunnos
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,424 Elo+
Solo
Team Averages
Level 118
1,380 SR
1,421 Elo+

VS

Team Averages
Level 99
1,452 SR
1,383 Elo+
Heimdallr
Heimdallr
CindaFNr3lla
Heimdallr
Level 123
God Stats
7W - 12L
1,312 SR
Queue Stats
800W - 871L
1,425 Elo+
Party 1
Geb
Geb
CubanYork
Geb
Level 160
God Stats
5W - 5L
1,507 SR
Queue Stats
217W - 238L
1,422 Elo+
Solo
Persephone
Persephone
DoomedEagle65
Persephone
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,395 Elo+
Solo
Medusa
Medusa
StrykerTheElite
Medusa
Level 125
God Stats
5W - 6L
1,440 SR
Queue Stats
347W - 404L
1,342 Elo+
Party 1
Chiron
Chiron
theauh
Chiron
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 5 / 9
11,040
736
14,361
10,550
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DZ_ASeSiNoDNoB
Zhong Kui
18
5 / 5 / 13
11,474
765
12,336
14,370
9,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ESCORPION24
King Arthur
19
2 / 4 / 16
11,352
757
8,217
25,130
22,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
Gnadd
Hun Batz
17
3 / 6 / 16
11,154
744
13,293
18,073
12,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
Not_KingSlayerJ
Cernunnos
20
17 / 4 / 4
14,046
936
33,563
16,921
9,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CindaFNr3lla
Heimdallr
19
6 / 8 / 14
11,105
740
22,362
20,998
11,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 9 / 12
9,744
650
8,487
23,570
25,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
DoomedEagle65
Persephone
18
5 / 4 / 7
10,646
710
11,540
14,239
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 7 / 11
11,808
787
17,111
20,626
11,749
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chiron
theauh
Chiron
18
2 / 6 / 11
9,911
661
11,756
15,563
7,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
79
33
Kills
24
24
Deaths
34
58
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
5
9
2.1
L
Heimdallr
CindaFNr3lla
Heimdallr
6
8
14
1.63
L
4
9
12
1.11
W
Zhong Kui
DZ_ASeSiNoDNoB
Zhong Kui
5
5
13
2.3
L
Persephone
DoomedEagle65
Persephone
5
4
7
2.13
W
King Arthur
ESCORPION24
King Arthur
2
4
16
2.5
W
Hun Batz
Gnadd
Hun Batz
3
6
16
1.83
W
Cernunnos
Not_KingSlayerJ
Cernunnos
17
4
4
4.75
L
7
7
11
1.79
L
Chiron
theauh
Chiron
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,770
Damage
71,256
85,044
Taken
94,996
58,264
Mitigated
62,320
26,995
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,361
1,806
1,193
1,071
10,550
4,634
2,311
2,246
8,304
26,175
0
L
Heimdallr
CindaFNr3lla
Heimdallr
22,362
10,596
355
3,841
20,998
11,012
590
5,951
15,047
0
44,577
L
8,487
557
976
1,541
23,570
25,094
0
7,379
16,191
13,798
0
W
Zhong Kui
DZ_ASeSiNoDNoB
Zhong Kui
12,336
465
849
3,844
14,370
9,752
862
3,475
10,571
22,208
0
L
Persephone
DoomedEagle65
Persephone
11,540
1,005
938
2,954
14,239
7,104
300
3,727
10,508
24,264
0
W
King Arthur
ESCORPION24
King Arthur
8,217
445
855
8,296
25,130
22,195
228
6,237
18,590
0
20,373
W
Hun Batz
Gnadd
Hun Batz
13,293
3,148
797
4,244
18,073
12,108
882
3,049
14,860
0
22,147
W
Cernunnos
Not_KingSlayerJ
Cernunnos
33,563
17,817
884
4,962
16,921
9,575
4,098
4,102
12,692
0
62,763
L
17,111
7,931
1,185
4,930
20,626
11,749
860
5,190
15,436
0
26,753
L
Chiron
theauh
Chiron
11,756
4,439
2,190
2,759
15,563
7,361
0
4,431
11,113
0
23,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,066
Gold Earned
53,214
157
Minions Killed
136
0
Camps Cleared
0
1,360,117
Distance Traveled
1,220,462
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,040
736
39
3
0
267,185
0
L
Heimdallr
11,105
740
48
3
0
233,754
3
L
Geb
9,744
650
8
1
0
200,346
0
W
Zhong Kui
11,474
765
23
2
0
272,752
2
L
Persephone
10,646
710
34
2
0
276,586
0
W
King Arthur
11,352
757
19
1
0
275,628
5
W
Hun Batz
11,154
744
24
2
0
306,717
0
W
Cernunnos
14,046
936
52
3
0
237,835
0
L
Medusa
11,808
787
20
1
0
258,324
0
L
Chiron
9,911
661
26
2
0
251,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role