Player Matchup

Rama
Rama
EzraGlow
Rama
Level 134
God Stats
1W - 2L
1,723 SR
Queue Stats
76W - 71L
1,612 Elo+
Party 2
Hades
Hades
Phiives
Hades
Level 126
God Stats
0W - 1L
1,816 SR
Queue Stats
31W - 36L
1,586 Elo+
Party 2
Hercules
Hercules
RengokuSucker
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thor
Thor
ShhhGoHitTheB
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,456 Elo+
Solo
Amaterasu
Amaterasu
xquinkx
Amaterasu
Level 110
God Stats
2W - 1L
1,631 SR
Queue Stats
72W - 69L
1,590 Elo+
Party 2
Team Averages
Level 87
1,634 SR
1,549 Elo+

VS

Team Averages
Level 39
1,567 SR
1,445 Elo+
Medusa
Medusa
Bakedinjn710
Medusa
Level 105
God Stats
7W - 4L
1,526 SR
Queue Stats
313W - 307L
1,470 Elo+
Party 1
Fenrir
Fenrir
DiapieBuns
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
WittyAndFunny
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,264 Elo+
Solo
Ah Puch
Ah Puch
bmwjunkie
Ah Puch
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 55L
1,454 Elo+
Party 1
Serqet
Serqet
urmomzcuņt
Serqet
Level 26
God Stats
3W - 0L
1,810 SR
Queue Stats
90W - 97L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 4 / 6
9,452
859
16,928
11,190
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Phiives
Hades
11
0 / 7 / 10
7,039
640
9,306
14,310
9,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
RengokuSucker
Hercules
14
1 / 3 / 7
7,564
688
5,647
10,250
8,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 7
7,352
668
4,513
12,673
9,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
xquinkx
Amaterasu
14
5 / 6 / 5
8,559
778
7,758
17,705
22,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 2 / 9
9,711
883
11,632
10,038
6,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
DiapieBuns
Fenrir
14
7 / 5 / 9
9,236
840
10,247
12,656
14,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
WittyAndFunny
Zhong Kui
16
7 / 3 / 11
9,881
898
13,975
12,106
10,157
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
bmwjunkie
Ah Puch
15
3 / 2 / 17
9,239
840
17,984
10,788
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
14
1 / 2 / 14
8,543
777
5,948
12,599
18,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
14
Kills
24
25
Deaths
14
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
9
5.25
W
Fenrir
DiapieBuns
Fenrir
7
5
9
2.3
L
Rama
6
4
6
2.25
L
Hades
Phiives
Hades
0
7
10
0.71
L
Hercules
RengokuSucker
Hercules
1
3
7
1.5
L
2
5
7
1.1
W
Zhong Kui
WittyAndFunny
Zhong Kui
7
3
11
4.17
W
Ah Puch
bmwjunkie
Ah Puch
3
2
17
5.75
W
Serqet
1
2
14
4
L
Amaterasu
xquinkx
Amaterasu
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,152
Damage
59,786
66,128
Taken
58,187
54,798
Mitigated
55,142
17,391
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,632
6,664
211
2,307
10,038
6,023
2,031
1,260
8,778
0
31,691
W
Fenrir
DiapieBuns
Fenrir
10,247
2,114
932
1,909
12,656
14,443
0
1,505
11,151
203
10,472
L
Rama
16,928
13,608
724
3,444
11,190
5,660
1,077
5,195
5,634
0
29,150
L
Hades
Phiives
Hades
9,306
721
1,919
3,364
14,310
9,142
0
6,931
6,890
16,235
0
L
Hercules
RengokuSucker
Hercules
5,647
1,030
0
712
10,250
8,676
0
5,541
4,558
0
8,424
L
4,513
250
579
921
12,673
9,080
267
7,111
5,149
0
9,026
W
Zhong Kui
WittyAndFunny
Zhong Kui
13,975
1,343
417
4,193
12,106
10,157
2,094
2,808
9,298
24,974
0
W
Ah Puch
bmwjunkie
Ah Puch
17,984
411
2,563
3,196
10,788
5,746
552
2,224
8,564
26,327
0
W
Serqet
5,948
1,235
1,578
2,982
12,599
18,773
264
1,509
11,090
0
7,485
L
Amaterasu
xquinkx
Amaterasu
7,758
3,433
1,369
4,359
17,705
22,240
98
7,384
10,122
0
13,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
46,610
83
Minions Killed
98
0
Camps Cleared
0
911,049
Distance Traveled
1,026,919
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,711
883
35
3
0
209,322
0
W
Fenrir
9,236
840
8
1
0
179,876
1
L
Rama
9,452
859
38
3
0
187,620
0
L
Hades
7,039
640
21
2
0
180,721
1
L
Hercules
7,564
688
7
1
0
187,444
0
L
Thor
7,352
668
11
1
0
178,001
3
W
Zhong Kui
9,881
898
27
2
0
186,331
0
W
Ah Puch
9,239
840
20
2
0
227,255
0
W
Serqet
8,543
777
8
1
0
224,135
5
L
Amaterasu
8,559
778
6
1
0
177,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role