Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hellsing III
Cu Chulainn
Level 160
God Stats
6W - 9L
1,510 SR
Queue Stats
466W - 588L
1,483 Elo+
Party 1
Bellona
Bellona
chewyrazrblades
Bellona
Level 66
God Stats
8W - 4L
1,347 SR
Queue Stats
29W - 28L
1,409 Elo+
Solo
Artemis
Artemis
soviet red hawk
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,360 Elo+
Solo
Team Averages
Level 119
1,472 SR
1,450 Elo+

VS

Team Averages
Level 101
1,508 SR
1,465 Elo+
Sun Wukong
Sun Wukong
DDNC INC
Sun Wukong
Level 89
God Stats
0W - 4L
1,370 SR
Queue Stats
319W - 393L
1,490 Elo+
Solo
Thanatos
Thanatos
Marauder_XIII
Thanatos
Level 129
God Stats
1W - 1L
1,464 SR
Queue Stats
13W - 6L
1,676 Elo+
Solo
Eset
Eset
chubnasty5000
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 119L
1,296 Elo+
Solo
Ishtar
Ishtar
xStormOfDoubtx
Ishtar
Level 113
God Stats
1W - 2L
1,610 SR
Queue Stats
80W - 126L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
xdeadly_vixen
Aphrodite
Level 107
God Stats
71W - 83L
1,596 SR
Queue Stats
107W - 160L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 0 / 5
8,785
799
10,191
2,613
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
 
The Morrigan
15
2 / 2 / 7
8,319
756
10,067
8,704
3,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Hellsing III
Cu Chulainn
15
3 / 1 / 6
8,064
733
8,764
11,682
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 0 / 4
7,536
685
6,541
10,804
11,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 0 / 5
8,378
762
9,478
8,303
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DDNC INC
Sun Wukong
13
1 / 2 / 1
7,265
660
12,916
15,433
10,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Marauder_XIII
Thanatos
15
1 / 0 / 2
7,772
707
4,488
8,699
3,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 1
6,608
601
310
9,642
3,571
15
1 / 3 / 1
7,796
709
5,080
12,118
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
xdeadly_vixen
Aphrodite
14
0 / 3 / 2
7,619
693
5,612
12,150
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
13
Kills
3
3
Deaths
13
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
5
5.5
W
The Morrigan
 
The Morrigan
2
2
7
2.75
L
Sun Wukong
DDNC INC
Sun Wukong
1
2
1
0.75
W
Cu Chulainn
Hellsing III
Cu Chulainn
3
1
6
6
L
Thanatos
Marauder_XIII
Thanatos
1
0
2
2
W
1
0
4
3
L
0
5
1
0.1
W
4
0
5
6.5
L
1
3
1
0.5
L
Aphrodite
xdeadly_vixen
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,041
Damage
28,406
42,106
Taken
58,042
27,575
Mitigated
29,837
7,838
Healing
25,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,191
346
0
250
2,613
918
0
87
2,526
42,838
0
W
The Morrigan
 
The Morrigan
10,067
1,782
0
380
8,704
3,690
343
991
7,713
32,227
1,372
L
Sun Wukong
DDNC INC
Sun Wukong
12,916
2,448
0
3,207
15,433
10,367
0
3,688
11,745
0
33,029
W
Cu Chulainn
Hellsing III
Cu Chulainn
8,764
2,347
706
1,344
11,682
7,725
0
2,351
9,331
0
25,829
L
Thanatos
Marauder_XIII
Thanatos
4,488
865
0
5,627
8,699
3,876
0
3,004
5,695
0
22,716
W
6,541
1,818
0
1,115
10,804
11,308
83
1,310
9,494
0
19,812
L
310
59
322
1,253
9,642
3,571
121
3,004
6,638
9,007
0
W
9,478
3,380
0
4,043
8,303
3,934
2,127
1,183
7,120
0
28,857
L
5,080
3,027
0
2,679
12,118
5,656
0
3,700
8,418
0
30,812
L
Aphrodite
xdeadly_vixen
Aphrodite
5,612
611
5,408
6,853
12,150
6,367
0
5,753
6,397
32,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
37,060
233
Minions Killed
218
0
Camps Cleared
0
1,162,943
Distance Traveled
1,070,806
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,785
799
84
8
0
217,288
0
W
The Morrigan
8,319
756
41
4
0
241,368
1
L
Sun Wukong
7,265
660
35
3
0
234,553
2
W
Cu Chulainn
8,064
733
43
4
0
243,814
2
L
Thanatos
7,772
707
53
5
0
256,512
3
W
Bellona
7,536
685
26
2
0
236,938
5
L
Eset
6,608
601
7
1
0
175,145
0
W
Artemis
8,378
762
39
4
0
223,535
1
L
Ishtar
7,796
709
55
5
0
190,135
0
L
Aphrodite
7,619
693
68
6
0
214,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role