Player Matchup

Sylvanus
Sylvanus
Direwolf40312
Sylvanus
Level 160
God Stats
52W - 54L
1,525 SR
Queue Stats
806W - 871L
1,458 Elo+
Party 2
Bakasura
Bakasura
NoustJack
Bakasura
Level 126
God Stats
3W - 7L
1,529 SR
Queue Stats
286W - 340L
1,481 Elo+
Party 4
Scylla
Scylla
RaulAriel10
Scylla
Level 105
God Stats
0W - 1L
1,303 SR
Queue Stats
117W - 112L
1,484 Elo+
Solo
Hou Yi
Hou Yi
caseworth
Hou Yi
Level 127
God Stats
1W - 6L
1,626 SR
Queue Stats
10W - 22L
1,167 Elo+
Party 2
Vamana
Vamana
dorantej
Vamana
Level 153
God Stats
2W - 1L
1,732 SR
Queue Stats
131W - 181L
1,495 Elo+
Party 4
Team Averages
Level 134
1,543 SR
1,417 Elo+

VS

Team Averages
Level 115
1,692 SR
1,441 Elo+
Chronos
Chronos
AlphaQGently
Chronos
Level 157
God Stats
11W - 5L
1,700 SR
Queue Stats
71W - 64L
1,466 Elo+
Party 1
Cupid
Cupid
Sequmaqanaana
Cupid
Level 69
God Stats
24W - 12L
1,602 SR
Queue Stats
229W - 265L
1,434 Elo+
Party 3
Ra
Ra
Slappik
Ra
Level 160
God Stats
13W - 5L
1,658 SR
Queue Stats
224W - 256L
1,411 Elo+
Party 3
Bastet
Bastet
luisdroi
Bastet
Level 94
God Stats
5W - 0L
1,789 SR
Queue Stats
202W - 186L
1,479 Elo+
Solo
Yemoja
Yemoja
whale77777
Yemoja
Level 94
God Stats
8W - 2L
1,708 SR
Queue Stats
60W - 65L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Direwolf40312
Sylvanus
10
0 / 0 / 1
5,749
442
3,906
8,429
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
NoustJack
Bakasura
10
0 / 3 / 0
6,122
471
2,176
11,070
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
11
0 / 1 / 0
6,451
496
3,156
5,529
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
caseworth
Hou Yi
10
1 / 1 / 0
6,140
472
1,884
4,070
1,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
dorantej
Vamana
12
0 / 4 / 0
6,948
534
3,010
11,166
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlphaQGently
Chronos
14
3 / 0 / 2
8,199
631
7,653
7,701
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 1
6,219
478
3,076
6,287
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 0 / 3
7,053
543
3,076
5,128
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
luisdroi
Bastet
13
6 / 0 / 1
7,475
575
6,697
8,142
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
whale77777
Yemoja
10
0 / 0 / 1
6,246
480
1,277
4,222
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
AlphaQGently
Chronos
3
0
2
4
L
Sylvanus
Direwolf40312
Sylvanus
0
0
1
0.5
L
Bakasura
NoustJack
Bakasura
0
3
0
0
L
Scylla
0
1
0
0
W
0
1
1
0.5
W
0
0
3
1.5
L
Hou Yi
caseworth
Hou Yi
1
1
0
1
L
Vamana
dorantej
Vamana
0
4
0
0
W
Bastet
luisdroi
Bastet
6
0
1
6.5
W
Yemoja
whale77777
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,132
Damage
21,779
40,264
Taken
31,480
20,312
Mitigated
12,815
12,841
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AlphaQGently
Chronos
7,653
2,020
0
4,399
7,701
2,965
0
0
7,321
61,424
0
L
Sylvanus
Direwolf40312
Sylvanus
3,906
937
623
2,744
8,429
5,615
490
1,277
7,080
19,394
11,461
L
Bakasura
NoustJack
Bakasura
2,176
1,646
0
2,333
11,070
4,992
0
1,208
9,736
0
33,858
L
Scylla
3,156
422
0
1,715
5,529
1,973
0
1,461
3,958
50,433
0
W
3,076
2,524
331
3,718
6,287
2,083
0
1,824
4,463
0
45,672
W
3,076
121
498
2,258
5,128
2,097
0
1,967
3,161
69,286
0
L
Hou Yi
caseworth
Hou Yi
1,884
506
0
1,169
4,070
1,584
908
797
3,227
0
33,460
L
Vamana
dorantej
Vamana
3,010
825
0
4,257
11,166
6,148
0
6,607
4,257
0
49,630
W
Bastet
luisdroi
Bastet
6,697
2,122
0
5,844
8,142
3,129
0
663
7,369
0
46,498
W
Yemoja
whale77777
Yemoja
1,277
392
1,105
1,429
4,222
2,541
0
1,687
2,495
11,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
35,192
394
Minions Killed
463
0
Camps Cleared
0
1,225,520
Distance Traveled
1,341,206
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,199
631
139
11
0
277,489
2
L
Sylvanus
5,749
442
76
6
0
249,433
2
L
Bakasura
6,122
471
87
7
0
277,726
5
L
Scylla
6,451
496
89
7
0
240,632
5
W
Cupid
6,219
478
90
7
0
228,967
4
W
Ra
7,053
543
141
11
0
267,174
6
L
Hou Yi
6,140
472
47
4
0
225,070
5
L
Vamana
6,948
534
95
7
0
232,659
1
W
Bastet
7,475
575
73
6
0
320,273
5
W
Yemoja
6,246
480
20
2
0
247,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role