Player Matchup

King Arthur
King Arthur
DeafFore
King Arthur
Level 141
God Stats
0W - 4L
1,133 SR
Queue Stats
157W - 185L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
M_A_N_U_E_L__pR
Danzaburou
Level 149
God Stats
5W - 7L
1,286 SR
Queue Stats
157W - 199L
1,387 Elo+
Party 2
Zhong Kui
Zhong Kui
RANCH lT UP
Zhong Kui
Level 29
God Stats
0W - 1L
1,805 SR
Queue Stats
10W - 10L
1,512 Elo+
Party 3
Ao Kuang
Ao Kuang
XxBlazer31xX
Ao Kuang
Level 122
God Stats
2W - 2L
1,679 SR
Queue Stats
89W - 91L
1,421 Elo+
Party 2
Lancelot
Lancelot
Yuri Torted3457
Lancelot
Level 18
God Stats
0W - 1L
1,798 SR
Queue Stats
6W - 4L
1,591 Elo+
Party 3
Team Averages
Level 92
1,540 SR
1,459 Elo+

VS

Team Averages
Level 121
1,638 SR
1,555 Elo+
Hercules
Hercules
KungFury69
Hercules
Level 145
God Stats
239W - 228L
1,625 SR
Queue Stats
940W - 854L
1,601 Elo+
Party 1
Cabrakan
Cabrakan
RKellyLuvDungeon
Cabrakan
Level 159
God Stats
14W - 9L
1,575 SR
Queue Stats
353W - 269L
1,634 Elo+
Party 1
Rama
Rama
XDragonPhoenixX
Rama
Level 158
God Stats
4W - 3L
1,661 SR
Queue Stats
61W - 89L
1,420 Elo+
Solo
Anubis
Anubis
hyundaikonaowner
Anubis
Level 17
God Stats
9W - 3L
1,830 SR
Queue Stats
33W - 22L
1,590 Elo+
Party 1
Camazotz
Camazotz
maffuw
Camazotz
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 60L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeafFore
King Arthur
16
0 / 5 / 2
9,558
597
5,753
16,354
18,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
M_A_N_U_E_L__pR
Danzaburou
17
0 / 3 / 2
10,066
629
7,462
11,631
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RANCH lT UP
Zhong Kui
17
1 / 9 / 1
10,552
660
8,966
18,487
15,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
XxBlazer31xX
Ao Kuang
18
2 / 5 / 1
11,133
696
5,802
20,459
10,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
15
1 / 0 / 2
9,305
582
9,406
13,979
12,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KungFury69
Hercules
20
9 / 2 / 11
12,867
804
15,582
17,126
13,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 3 / 9
12,339
771
16,995
17,646
15,289
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 0 / 9
11,384
712
7,794
7,969
3,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 0 / 8
12,712
795
10,250
7,473
4,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
maffuw
Camazotz
17
1 / 0 / 13
11,210
701
13,631
10,800
5,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
4
Kills
22
22
Deaths
5
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DeafFore
King Arthur
0
5
2
0.2
W
Hercules
KungFury69
Hercules
9
2
11
7.25
L
Danzaburou
M_A_N_U_E_L__pR
Danzaburou
0
3
2
0.33
L
Zhong Kui
RANCH lT UP
Zhong Kui
1
9
1
0.17
W
7
3
9
3.83
W
0
0
9
4.5
L
Ao Kuang
XxBlazer31xX
Ao Kuang
2
5
1
0.5
L
Lancelot
1
0
2
2
W
5
0
8
9
W
Camazotz
maffuw
Camazotz
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,389
Damage
64,252
80,910
Taken
61,014
61,854
Mitigated
42,048
11,199
Healing
26,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DeafFore
King Arthur
5,753
126
0
665
16,354
18,013
0
6,646
9,576
35
22,174
W
Hercules
KungFury69
Hercules
15,582
5,194
0
4,888
17,126
13,001
1,443
5,692
11,434
0
36,375
L
Danzaburou
M_A_N_U_E_L__pR
Danzaburou
7,462
1,222
0
2,614
11,631
5,682
404
6,623
4,928
0
41,532
L
Zhong Kui
RANCH lT UP
Zhong Kui
8,966
532
0
2,681
18,487
15,431
0
5,967
12,434
44,816
0
W
16,995
2,002
0
6,752
17,646
15,289
1,868
3,664
13,982
43,750
0
W
7,794
6,348
0
3,241
7,969
3,933
4,812
1,633
6,336
0
47,965
L
Ao Kuang
XxBlazer31xX
Ao Kuang
5,802
1,477
0
4,261
20,459
10,190
0
3,679
16,610
33,932
0
L
Lancelot
9,406
1,423
0
978
13,979
12,538
0
4,056
9,806
98
25,145
W
10,250
720
0
4,007
7,473
4,469
1,667
671
6,802
69,337
0
W
Camazotz
maffuw
Camazotz
13,631
4,306
0
7,392
10,800
5,356
1,345
3,241
7,559
0
35,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,614
Gold Earned
60,512
301
Minions Killed
346
0
Camps Cleared
0
1,511,693
Distance Traveled
1,633,839
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,558
597
30
2
0
312,526
2
W
Hercules
12,867
804
51
3
0
364,886
4
L
Danzaburou
10,066
629
92
6
0
299,737
0
L
Zhong Kui
10,552
660
86
5
0
251,472
0
W
Cabrakan
12,339
771
48
3
0
314,765
3
W
Rama
11,384
712
83
5
0
259,466
3
L
Ao Kuang
11,133
696
55
3
0
297,867
3
L
Lancelot
9,305
582
38
2
0
350,091
0
W
Anubis
12,712
795
120
8
0
325,672
0
W
Camazotz
11,210
701
44
3
0
369,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role