Player Matchup

Tyr
Tyr
Platinum I
juniorbroncos77
Tyr
Platinum I
Level 149
God Stats
72W - 52L
1,648 SR
Queue Stats
241W - 194L
1,719 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
ll BIRCH ll
Xing Tian
Diamond V
Level 159
God Stats
46W - 29L
1,708 SR
Queue Stats
777W - 579L
1,766 MMR
Party 1
Scylla
Scylla
Diamond II
scoobysixnine
Scylla
Diamond II
Level 61
God Stats
28W - 11L
1,742 SR
Queue Stats
60W - 36L
2,604 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,699 SR
2,030 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 89
1,632 SR
1,975 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
ExtantVoyage912
Kumbhakarna
Platinum IV
Level 110
God Stats
17W - 19L
1,517 SR
Queue Stats
357W - 400L
1,953 MMR
Solo
Sol
Sol
Platinum V
PhysicksZ
Sol
Platinum V
Level 69
God Stats
3W - 3L
1,726 SR
Queue Stats
20W - 14L
1,990 MMR
Solo
Neith
Neith
Platinum I
Warrior_Mc_Klau
Neith
Platinum I
Level 87
God Stats
9W - 7L
1,652 SR
Queue Stats
50W - 66L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
10,365
691
14,161
15,892
16,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
ll BIRCH ll
Xing Tian
16
1 / 0 / 5
10,791
719
7,099
13,244
15,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 0 / 5
10,230
682
13,586
6,868
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CabrakanAo KuangNe ZhaGuan YuAchilles

VS

Bans
AtlasGebHorusBacchusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ExtantVoyage912
Kumbhakarna
13
0 / 1 / 0
9,374
625
4,092
15,895
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 0
9,271
618
8,720
12,291
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 0
8,836
589
10,564
13,647
5,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
6
Kills
1
1
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ExtantVoyage912
Kumbhakarna
0
1
0
0
L
1
2
0
0.5
L
0
3
0
0
W
4
1
2
5
W
Xing Tian
ll BIRCH ll
Xing Tian
1
0
5
3.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,846
Damage
23,376
36,004
Taken
41,833
35,289
Mitigated
28,229
15,188
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ExtantVoyage912
Kumbhakarna
4,092
700
0
4,082
15,895
16,684
0
7,373
8,037
15,677
0
L
8,720
3,566
0
5,191
12,291
5,740
0
7,425
4,603
45,646
3,364
L
10,564
4,081
0
3,001
13,647
5,805
568
5,963
7,406
0
43,129
W
14,161
2,420
396
9,001
15,892
16,473
956
5,705
10,187
0
39,418
W
Xing Tian
ll BIRCH ll
Xing Tian
7,099
670
0
4,696
13,244
15,646
686
5,036
8,208
28,886
0
W
13,586
1,401
0
1,095
6,868
3,170
1,311
2,500
4,368
76,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
27,481
182
Minions Killed
163
0
Camps Cleared
0
854,830
Distance Traveled
842,335
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,374
625
19
1
0
296,668
5
L
Sol
9,271
618
73
5
0
260,909
2
L
Neith
8,836
589
71
5
0
284,758
10
W
Tyr
10,365
691
37
2
0
288,295
2
W
Xing Tian
10,791
719
43
3
0
291,902
4
W
Scylla
10,230
682
102
7
0
274,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role