Player Matchup

Danzaburou
Danzaburou
KillshotJ
Danzaburou
Level 107
God Stats
52W - 61L
1,488 SR
Queue Stats
214W - 281L
1,518 Elo+
Party 2
Zeus
Zeus
Zobello710
Zeus
Level 89
God Stats
30W - 26L
1,546 SR
Queue Stats
60W - 54L
1,559 Elo+
Party 2
Artio
Artio
Òrìshà
Artio
Level 103
God Stats
1W - 1L
1,319 SR
Queue Stats
9W - 8L
1,546 Elo+
Party 2
Team Averages
Level 100
1,451 SR
1,541 Elo+

VS

Team Averages
Level 110
1,519 SR
1,442 Elo+
Gilgamesh
Gilgamesh
MAD MANIAC STEV
Gilgamesh
Level 109
God Stats
8W - 7L
1,525 SR
Queue Stats
17W - 20L
1,363 Elo+
Party 1
Nox
Nox
Some Cat
Nox
Level 124
God Stats
0W - 1L
1,485 SR
Queue Stats
39W - 42L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
TheGr8Bambinoo
Cliodhna
Level 97
God Stats
5W - 6L
1,547 SR
Queue Stats
65W - 61L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KillshotJ
Danzaburou
13
5 / 2 / 4
8,361
836
11,342
10,495
4,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 3
7,889
789
9,518
5,028
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Òrìshà
Artio
12
4 / 0 / 4
8,042
804
4,369
9,609
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MAD MANIAC STEV
Gilgamesh
10
1 / 3 / 1
7,063
706
5,953
11,376
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

13
2 / 3 / 1
7,667
767
6,578
6,817
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
9
1 / 6 / 1
6,417
642
6,853
10,601
4,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KillshotJ
Danzaburou
5
2
4
3.5
L
Gilgamesh
MAD MANIAC STEV
Gilgamesh
1
3
1
0.5
L
2
3
1
0.83
L
Cliodhna
1
6
1
0.25
W
3
2
3
2.25
W
Artio
Òrìshà
Artio
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,229
Damage
19,384
25,132
Taken
28,794
17,124
Mitigated
12,579
7,029
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KillshotJ
Danzaburou
11,342
5,117
0
2,527
10,495
4,586
0
2,041
8,454
0
30,208
L
Gilgamesh
MAD MANIAC STEV
Gilgamesh
5,953
2,092
0
2,548
11,376
5,627
0
4,855
6,521
0
15,285
L
6,578
818
133
484
6,817
2,890
0
2,485
4,332
25,615
0
L
Cliodhna
6,853
1,891
0
302
10,601
4,062
0
6,583
4,018
0
16,260
W
9,518
1,633
0
0
5,028
2,165
887
1,918
3,110
41,085
0
W
Artio
Òrìshà
Artio
4,369
1,008
866
3,636
9,609
10,373
315
2,672
6,937
10,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
21,147
126
Minions Killed
90
0
Camps Cleared
0
511,657
Distance Traveled
539,827
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,361
836
36
4
0
170,830
0
L
Gilgamesh
7,063
706
15
2
0
182,974
0
L
Nox
7,667
767
50
5
0
179,495
2
L
Cliodhna
6,417
642
25
3
0
177,358
1
W
Zeus
7,889
789
83
8
0
164,161
1
W
Artio
8,042
804
7
1
0
176,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role