Player Matchup

Kukulkan
Kukulkan
Eric2012
Kukulkan
Level 160
God Stats
197W - 188L
1,496 SR
Queue Stats
526W - 570L
1,438 Elo+
Solo
Odin
Odin
Jwound
Odin
Level 67
God Stats
8W - 7L
1,410 SR
Queue Stats
46W - 64L
1,414 Elo+
Solo
Ares
Ares
WzJewelzW
Ares
Level 143
God Stats
1W - 0L
1,705 SR
Queue Stats
36W - 29L
1,549 Elo+
Party 2
Nemesis
Nemesis
dvalentinoBR
Nemesis
Level 87
God Stats
3W - 1L
1,572 SR
Queue Stats
53W - 63L
1,451 Elo+
Solo
Hachiman
Hachiman
xenovenom4313
Hachiman
Level 49
God Stats
2W - 3L
1,418 SR
Queue Stats
56W - 69L
1,489 Elo+
Party 2
Team Averages
Level 101
1,520 SR
1,468 Elo+

VS

Team Averages
Level 103
1,464 SR
1,561 Elo+
Vamana
Vamana
N30MAC
Vamana
Level 29
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 4L
1,778 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThatGuyRoach
Ah Muzen Cab
Level 103
God Stats
1W - 1L
1,690 SR
Queue Stats
84W - 99L
1,465 Elo+
Party 1
Tyr
Tyr
TheeCosmicQueen
Tyr
Level 144
God Stats
1W - 8L
1,416 SR
Queue Stats
114W - 130L
1,480 Elo+
Party 1
Fenrir
Fenrir
mulatin
Fenrir
Level 81
God Stats
5W - 4L
1,474 SR
Queue Stats
126W - 124L
1,523 Elo+
Solo
Chang'e
Chang'e
rgknite7
Chang'e
Level 160
God Stats
3W - 1L
1,418 SR
Queue Stats
275W - 157L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eric2012
Kukulkan
20
5 / 0 / 22
15,163
1,011
30,688
9,608
7,218
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Jwound
Odin
20
3 / 0 / 25
14,720
981
23,314
20,888
34,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
20
9 / 1 / 21
17,112
1,141
25,881
28,925
46,205
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
dvalentinoBR
Nemesis
20
4 / 2 / 18
14,525
968
13,945
19,869
11,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
xenovenom4313
Hachiman
20
11 / 2 / 17
15,895
1,060
38,009
16,327
9,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
N30MAC
Vamana
19
0 / 8 / 1
13,448
897
12,115
33,874
34,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
ThatGuyRoach
Ah Muzen Cab
20
2 / 6 / 3
14,332
955
29,560
18,025
8,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 4 / 2
12,824
855
5,484
27,431
33,369
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
mulatin
Fenrir
19
1 / 13 / 3
13,393
893
14,415
35,484
17,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
rgknite7
Chang'e
19
2 / 1 / 2
14,135
942
27,655
22,545
9,607
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
16
32
Kills
5
5
Deaths
32
103
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Eric2012
Kukulkan
5
0
22
16
W
Odin
Jwound
Odin
3
0
25
15.5
L
Vamana
N30MAC
Vamana
0
8
1
0.06
L
Ah Muzen Cab
ThatGuyRoach
Ah Muzen Cab
2
6
3
0.58
L
0
4
2
0.25
W
Ares
9
1
21
19.5
W
Nemesis
dvalentinoBR
Nemesis
4
2
18
6.5
L
Fenrir
mulatin
Fenrir
1
13
3
0.19
L
Chang'e
rgknite7
Chang'e
2
1
2
3
W
Hachiman
xenovenom4313
Hachiman
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,837
Damage
89,229
95,617
Taken
137,359
109,412
Mitigated
104,384
17,476
Healing
23,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Eric2012
Kukulkan
30,688
1,506
687
1,584
9,608
7,218
0
1,054
8,554
77,031
0
W
Odin
Jwound
Odin
23,314
2,367
0
2,370
20,888
34,924
0
10,157
10,731
0
40,348
L
Vamana
N30MAC
Vamana
12,115
4,539
1,578
5,605
33,874
34,948
0
15,867
17,343
1,259
34,384
L
Ah Muzen Cab
ThatGuyRoach
Ah Muzen Cab
29,560
7,305
469
4,139
18,025
8,502
0
7,500
10,300
0
62,051
L
5,484
698
0
546
27,431
33,369
0
11,074
15,723
0
17,307
W
Ares
25,881
2,530
0
3,904
28,925
46,205
0
6,786
22,139
33,254
0
W
Nemesis
dvalentinoBR
Nemesis
13,945
5,248
0
3,175
19,869
11,533
0
6,703
13,166
0
32,474
L
Fenrir
mulatin
Fenrir
14,415
4,650
0
1,079
35,484
17,958
0
15,189
19,511
0
26,075
L
Chang'e
rgknite7
Chang'e
27,655
2,388
4,477
5,159
22,545
9,607
0
6,041
16,100
76,412
0
W
Hachiman
xenovenom4313
Hachiman
38,009
22,006
0
5,756
16,327
9,532
0
3,952
12,375
0
73,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,415
Gold Earned
68,132
331
Minions Killed
302
9
Camps Cleared
8
1,494,202
Distance Traveled
1,517,950
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,163
1,011
123
8
2
291,963
0
W
Odin
14,720
981
45
3
4
316,353
0
L
Vamana
13,448
897
52
3
0
313,158
0
L
Ah Muzen Cab
14,332
955
67
4
3
271,686
1
L
Tyr
12,824
855
20
1
2
348,813
0
W
Ares
17,112
1,141
24
2
0
306,253
0
W
Nemesis
14,525
968
54
4
1
314,244
0
L
Fenrir
13,393
893
17
1
1
299,243
0
L
Chang'e
14,135
942
146
10
2
285,050
0
W
Hachiman
15,895
1,060
85
6
2
265,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role