Player Matchup

Persephone
Persephone
ArkAnimax
Persephone
Level 146
God Stats
11W - 7L
1,588 SR
Queue Stats
580W - 580L
1,623 Elo+
Party 3
Jormungandr
Jormungandr
Keviin97
Jormungandr
Level 144
God Stats
2W - 0L
1,602 SR
Queue Stats
25W - 18L
1,622 Elo+
Solo
Yemoja
Yemoja
MrMisterFive
Yemoja
Level 88
God Stats
7W - 2L
1,815 SR
Queue Stats
27W - 17L
1,639 Elo+
Party 3
Izanami
Izanami
MyNamesDad
Izanami
Level 106
God Stats
27W - 17L
1,657 SR
Queue Stats
234W - 216L
1,563 Elo+
Party 1
Cliodhna
Cliodhna
Nonco
Cliodhna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 267L
1,565 Elo+
Party 1
Team Averages
Level 119
1,632 SR
1,602 Elo+

VS

Team Averages
Level 116
1,592 SR
1,504 Elo+
Atlas
Atlas
ClearFrostbyte
Atlas
Level 105
God Stats
15W - 10L
1,634 SR
Queue Stats
190W - 186L
1,583 Elo+
Party 2
Chiron
Chiron
Kazẻ
Chiron
Level 159
God Stats
8W - 8L
1,588 SR
Queue Stats
382W - 373L
1,591 Elo+
Party 2
Fenrir
Fenrir
MattLovestein
Fenrir
Level 33
God Stats
7W - 5L
1,551 SR
Queue Stats
21W - 23L
1,259 Elo+
Solo
Chronos
Chronos
ZacharyTepes
Chronos
Level 158
God Stats
0W - 1L
1,516 SR
Queue Stats
137W - 122L
1,532 Elo+
Solo
Chaac
Chaac
menandsweets
Chaac
Level 127
God Stats
9W - 5L
1,671 SR
Queue Stats
678W - 634L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArkAnimax
Persephone
13
3 / 0 / 4
8,175
629
7,690
5,088
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Keviin97
Jormungandr
14
1 / 0 / 1
8,746
673
6,489
6,640
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
10
1 / 1 / 3
6,898
531
3,325
4,251
1,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
MyNamesDad
Izanami
12
0 / 1 / 1
7,477
575
4,287
7,594
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Nonco
Cliodhna
12
4 / 0 / 3
7,281
560
7,334
10,046
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,056
389
3,426
11,968
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Kazẻ
Chiron
12
2 / 2 / 0
6,628
510
4,792
9,675
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 1
5,769
444
2,685
8,489
3,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
ZacharyTepes
Chronos
11
0 / 2 / 0
6,356
489
3,930
8,367
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,898
454
1,827
8,164
6,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
ArkAnimax
Persephone
3
0
4
5
L
0
3
2
0.33
L
Chiron
Kazẻ
Chiron
2
2
0
1
W
Jormungandr
Keviin97
Jormungandr
1
0
1
1.5
L
0
0
1
0.5
W
Yemoja
1
1
3
2.5
W
Izanami
MyNamesDad
Izanami
0
1
1
0.5
W
Cliodhna
Nonco
Cliodhna
4
0
3
5.5
L
Chronos
ZacharyTepes
Chronos
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
16,660
33,619
Taken
46,663
15,260
Mitigated
23,724
15,807
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ArkAnimax
Persephone
7,690
358
0
2,166
5,088
1,897
0
1,462
3,626
62,626
0
L
3,426
1,219
0
1,426
11,968
6,844
0
4,256
7,712
16,579
5,055
L
Chiron
Kazẻ
Chiron
4,792
2,076
234
4,794
9,675
4,084
0
1,406
8,269
0
53,528
W
Jormungandr
Keviin97
Jormungandr
6,489
3,484
0
1,204
6,640
5,406
0
0
6,640
71,103
0
L
2,685
850
0
1,203
8,489
3,390
0
1,563
6,926
0
38,914
W
Yemoja
3,325
1,012
4,286
1,125
4,251
1,822
0
1,489
2,762
13,230
0
W
Izanami
MyNamesDad
Izanami
4,287
2,605
0
3,630
7,594
2,259
0
1,040
6,554
0
71,828
W
Cliodhna
Nonco
Cliodhna
7,334
551
0
3,396
10,046
3,876
0
2,781
7,265
0
45,422
L
Chronos
ZacharyTepes
Chronos
3,930
1,555
0
1,336
8,367
3,215
0
4,423
3,944
53,109
0
L
1,827
213
0
3,177
8,164
6,191
0
5,856
2,308
0
30,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
29,707
462
Minions Killed
362
0
Camps Cleared
0
1,355,958
Distance Traveled
1,291,764
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,175
629
111
9
0
280,967
6
L
Atlas
5,056
389
28
2
0
269,900
3
L
Chiron
6,628
510
95
7
0
254,369
4
W
Jormungandr
8,746
673
135
10
0
260,814
2
L
Fenrir
5,769
444
63
5
0
298,503
2
W
Yemoja
6,898
531
18
1
0
254,844
4
W
Izanami
7,477
575
133
10
0
250,616
5
W
Cliodhna
7,281
560
65
5
0
308,717
5
L
Chronos
6,356
489
112
9
0
245,545
7
L
Chaac
5,898
454
64
5
0
223,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role