Player Matchup

Anubis
Anubis
Haowie76
Anubis
Level 46
God Stats
2W - 0L
1,547 SR
Queue Stats
16W - 14L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
Mozzilo
Jormungandr
Level 88
God Stats
1W - 1L
1,596 SR
Queue Stats
16W - 14L
1,409 Elo+
Party 1
Artemis
Artemis
Z69ChipmunkZ
Artemis
Level 66
God Stats
5W - 2L
1,528 SR
Queue Stats
16W - 14L
1,409 Elo+
Party 1
Team Averages
Level 67
1,557 SR
1,409 Elo+

VS

Team Averages
Level 27
1,499 SR
1,493 Elo+
Freya
Freya
JFSF217842
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 2
Maui
Maui
ProjectApplePie
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,546 Elo+
Party 2
Fenrir
Fenrir
Tratukoun
Fenrir
Level 47
God Stats
4W - 5L
1,497 SR
Queue Stats
37W - 37L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Haowie76
Anubis
13
4 / 1 / 6
8,818
802
11,342
6,076
3,338
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Mozzilo
Jormungandr
13
3 / 2 / 7
9,201
836
9,444
15,588
15,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Z69ChipmunkZ
Artemis
13
3 / 3 / 7
8,352
759
11,237
9,747
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
4 / 3 / 1
8,725
793
8,510
13,873
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 4
7,499
682
3,138
15,372
16,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Tratukoun
Fenrir
13
1 / 3 / 4
7,688
699
4,711
12,250
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
10
Kills
5
6
Deaths
10
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Haowie76
Anubis
4
1
6
7
L
Freya
4
3
1
1.5
W
Jormungandr
Mozzilo
Jormungandr
3
2
7
3.25
L
0
4
4
0.5
L
Fenrir
Tratukoun
Fenrir
1
3
4
1
W
Artemis
Z69ChipmunkZ
Artemis
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
16,359
31,411
Taken
41,495
23,330
Mitigated
30,199
6,787
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Haowie76
Anubis
11,342
598
0
1,322
6,076
3,338
1,029
3,330
2,624
27,757
0
L
Freya
8,510
2,413
0
4,689
13,873
5,765
0
6,445
7,428
42,112
0
W
Jormungandr
Mozzilo
Jormungandr
9,444
2,303
553
3,085
15,588
15,929
157
5,342
10,175
36,944
0
L
3,138
376
0
1,667
15,372
16,500
0
8,855
6,517
11,286
0
L
Fenrir
Tratukoun
Fenrir
4,711
826
342
2,438
12,250
7,934
0
6,242
6,008
0
21,008
W
Artemis
Z69ChipmunkZ
Artemis
11,237
5,021
0
1,827
9,747
4,063
1,413
3,036
6,420
0
32,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
23,912
130
Minions Killed
108
0
Camps Cleared
0
562,792
Distance Traveled
593,879
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,818
802
42
4
0
190,386
2
L
Freya
8,725
793
63
6
0
185,207
0
W
Jormungandr
9,201
836
52
5
0
195,992
2
L
Maui
7,499
682
13
1
0
189,904
0
L
Fenrir
7,688
699
32
3
0
218,768
1
W
Artemis
8,352
759
36
3
0
176,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role