Player Matchup

Aphrodite
Aphrodite
BumbleBee_-Qc
Aphrodite
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 110L
1,422 Elo+
Solo
Hera
Hera
KillherNa0mi
Hera
Level 128
God Stats
1W - 3L
1,361 SR
Queue Stats
198W - 186L
1,358 Elo+
Party 2
Neith
Neith
MitchC83
Neith
Level 156
God Stats
0W - 5L
1,129 SR
Queue Stats
138W - 138L
1,378 Elo+
Party 2
Mulan
Mulan
babybackribs04
Mulan
Level 89
God Stats
6W - 11L
1,461 SR
Queue Stats
244W - 251L
1,371 Elo+
Solo
Freya
Freya
epickiller550
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,476 Elo+
Solo
Team Averages
Level 93
1,390 SR
1,401 Elo+

VS

Team Averages
Level 64
1,524 SR
1,381 Elo+
Yu Huang
Yu Huang
GamingBear8210
Yu Huang
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,405 Elo+
Solo
Geb
Geb
HAUS40
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 149L
1,405 Elo+
Solo
Poseidon
Poseidon
N-J-Games
Poseidon
Level 63
God Stats
3W - 4L
1,476 SR
Queue Stats
168W - 188L
1,397 Elo+
Party 1
Hel
Hel
Sesshomaru-Saito
Hel
Level 64
God Stats
5W - 2L
1,642 SR
Queue Stats
162W - 188L
1,390 Elo+
Party 1
Nemesis
Nemesis
UnrealBodies
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 103L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BumbleBee_-Qc
Aphrodite
19
1 / 1 / 19
11,972
570
6,250
15,822
16,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 3 / 15
13,916
663
28,598
23,268
13,170
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
MitchC83
Neith
20
3 / 4 / 17
12,902
614
23,338
22,805
12,195
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 12
12,705
605
22,245
34,438
43,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 3 / 12
13,835
659
30,835
28,825
16,405
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
20
3 / 7 / 6
13,394
638
23,723
27,024
18,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
HAUS40
Geb
20
1 / 6 / 12
13,637
649
24,557
38,402
57,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
N-J-Games
Poseidon
20
7 / 8 / 8
14,496
690
38,799
27,717
18,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 2 / 8
12,241
583
4,964
17,921
19,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
UnrealBodies
Nemesis
20
3 / 5 / 8
13,018
620
19,108
19,736
13,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
57
28
Kills
15
15
Deaths
28
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BumbleBee_-Qc
Aphrodite
1
1
19
10.5
W
Yu Huang
3
7
6
0.86
W
Geb
HAUS40
Geb
1
6
12
1.17
L
9
3
15
5.5
L
Neith
MitchC83
Neith
3
4
17
2.88
W
Poseidon
N-J-Games
Poseidon
7
8
8
1.38
W
1
2
8
2.5
W
Nemesis
UnrealBodies
Nemesis
3
5
8
1.4
L
5
4
12
2.75
L
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,266
Damage
111,151
125,158
Taken
130,800
102,524
Mitigated
126,223
73,298
Healing
58,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BumbleBee_-Qc
Aphrodite
6,250
258
16,868
9,245
15,822
16,992
332
12,601
3,221
13,338
0
W
Yu Huang
23,723
1,440
2,520
5,756
27,024
18,259
1,457
12,888
14,136
53,456
0
W
Geb
HAUS40
Geb
24,557
729
3,058
6,648
38,402
57,244
252
18,631
19,771
47,830
0
L
28,598
6,495
2,447
3,080
23,268
13,170
1,563
20,276
2,992
57,448
0
L
Neith
MitchC83
Neith
23,338
10,199
4,035
9,572
22,805
12,195
3,167
17,256
5,549
0
49,181
W
Poseidon
N-J-Games
Poseidon
38,799
4,083
1,644
3,141
27,717
18,375
2,280
13,824
13,893
78,968
0
W
4,964
643
21,399
10,157
17,921
19,262
1,249
10,379
7,542
18,388
0
W
Nemesis
UnrealBodies
Nemesis
19,108
3,739
1,740
2,140
19,736
13,083
2,064
9,961
9,775
0
32,555
L
22,245
1,432
4,100
10,502
34,438
43,762
114
21,688
12,750
0
42,533
L
30,835
9,818
1,994
11,455
28,825
16,405
454
20,222
8,603
47,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,330
Gold Earned
66,786
215
Minions Killed
210
0
Camps Cleared
0
1,886,148
Distance Traveled
1,770,387
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,972
570
28
1
0
446,146
0
W
Yu Huang
13,394
638
64
3
0
317,149
1
W
Geb
13,637
649
39
2
0
405,354
1
L
Hera
13,916
663
48
2
0
363,242
1
L
Neith
12,902
614
60
3
0
357,889
0
W
Poseidon
14,496
690
59
3
0
310,323
0
W
Hel
12,241
583
25
1
0
329,989
1
W
Nemesis
13,018
620
23
1
0
407,572
0
L
Mulan
12,705
605
31
1
0
366,007
0
L
Freya
13,835
659
48
2
0
352,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role