Player Matchup

Cthulhu
Cthulhu
Z Bob God
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 156L
1,228 Elo+
Party 1
Arachne
Arachne
trez1408
Arachne
Level 112
God Stats
18W - 9L
1,656 SR
Queue Stats
134W - 127L
1,430 Elo+
Solo
Hachiman
Hachiman
xKingxMagicx445
Hachiman
Level 16
God Stats
5W - 4L
1,255 SR
Queue Stats
19W - 32L
1,232 Elo+
Party 1
Team Averages
Level 57
1,471 SR
1,297 Elo+

VS

Team Averages
Level 120
1,488 SR
1,409 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ROWAN_WARRIOR
Kukulkan
Level 124
God Stats
20W - 19L
1,465 SR
Queue Stats
40W - 41L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
dawn-dawn92
Danzaburou
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Z Bob God
Cthulhu
17
1 / 3 / 10
12,714
706
11,264
26,848
39,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
trez1408
Arachne
19
9 / 3 / 5
13,592
755
17,281
21,819
12,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
18
4 / 5 / 5
13,156
731
7,745
15,124
7,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 3 / 5
11,932
663
12,093
13,752
16,769
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
ROWAN_WARRIOR
Kukulkan
19
6 / 3 / 2
13,729
763
17,660
11,499
6,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
dawn-dawn92
Danzaburou
14
0 / 8 / 4
10,378
577
10,341
16,701
7,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
14
Kills
10
11
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
5
2.17
L
Kukulkan
ROWAN_WARRIOR
Kukulkan
6
3
2
2.33
W
Cthulhu
Z Bob God
Cthulhu
1
3
10
2
L
Danzaburou
dawn-dawn92
Danzaburou
0
8
4
0.25
W
Arachne
trez1408
Arachne
9
3
5
3.83
W
Hachiman
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
40,094
63,791
Taken
41,952
60,028
Mitigated
30,244
16,448
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,093
2,172
0
1,059
13,752
16,769
148
3,839
9,913
0
31,955
L
Kukulkan
ROWAN_WARRIOR
Kukulkan
17,660
981
284
3,632
11,499
6,363
0
3,531
7,968
78,042
0
W
Cthulhu
Z Bob God
Cthulhu
11,264
901
3,041
4,839
26,848
39,514
306
5,895
20,953
31,271
0
L
Danzaburou
dawn-dawn92
Danzaburou
10,341
3,742
47
1,137
16,701
7,112
497
4,045
12,656
0
40,480
W
Arachne
trez1408
Arachne
17,281
12,038
0
7,301
21,819
12,526
1,508
6,047
15,772
66
74,656
W
Hachiman
7,745
5,929
0
1,267
15,124
7,988
375
6,133
8,991
0
41,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
36,039
197
Minions Killed
224
0
Camps Cleared
0
931,810
Distance Traveled
866,969
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,932
663
30
2
0
334,020
5
L
Kukulkan
13,729
763
136
8
0
298,979
5
W
Cthulhu
12,714
706
38
2
0
321,989
0
L
Danzaburou
10,378
577
58
3
0
233,970
0
W
Arachne
13,592
755
79
4
0
354,453
6
W
Hachiman
13,156
731
80
4
0
255,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role