Player Matchup

Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Baal8743
Ganesha
Level 19
God Stats
4W - 0L
1,877 SR
Queue Stats
13W - 7L
1,529 Elo+
Party 2
Hel
Hel
Kąřmä
Hel
Level 40
God Stats
2W - 0L
1,711 SR
Queue Stats
32W - 23L
1,551 Elo+
Party 2
Charybdis
Charybdis
ToNoTruePain
Charybdis
Level 136
God Stats
20W - 32L
1,410 SR
Queue Stats
243W - 283L
1,384 Elo+
Party 2
Susano
Susano
ZergiNate
Susano
Level 160
God Stats
4W - 5L
1,373 SR
Queue Stats
653W - 562L
1,479 Elo+
Party 2
Team Averages
Level 102
1,574 SR
1,489 Elo+

VS

Team Averages
Level 62
1,529 SR
1,522 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
N7 BigOunce
Neith
Level 49
God Stats
20W - 25L
1,474 SR
Queue Stats
105W - 105L
1,532 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vclkyrie
Kumbhakarna
Level 64
God Stats
4W - 4L
1,635 SR
Queue Stats
212W - 216L
1,542 Elo+
Party 1
Thor
Thor
Xonjee
Thor
Level 94
God Stats
4W - 4L
1,535 SR
Queue Stats
384W - 372L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
Zendiku
Amaterasu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 98L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
11 / 0 / 10
12,742
637
23,385
18,986
17,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Baal8743
Ganesha
14
0 / 4 / 12
8,402
420
5,401
17,336
18,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 3 / 9
11,435
572
18,392
21,112
10,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ToNoTruePain
Charybdis
17
1 / 2 / 4
11,004
550
9,464
15,921
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
ZergiNate
Susano
19
8 / 2 / 7
12,139
607
15,587
21,570
9,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 6 / 3
10,044
502
19,891
19,271
12,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 3 / 2
10,490
525
10,597
11,323
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Vclkyrie
Kumbhakarna
13
0 / 5 / 8
8,886
444
7,843
22,729
28,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Xonjee
Thor
16
3 / 6 / 4
10,101
505
17,586
23,397
10,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Zendiku
Amaterasu
15
0 / 7 / 2
9,340
467
5,582
16,106
10,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
27
Kills
11
11
Deaths
27
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
11
0
10
16
L
Zhong Kui
 
Zhong Kui
4
6
3
0.92
W
Ganesha
Baal8743
Ganesha
0
4
12
1.5
W
7
3
9
3.83
L
4
3
2
1.67
W
Charybdis
ToNoTruePain
Charybdis
1
2
4
1.5
L
Kumbhakarna
Vclkyrie
Kumbhakarna
0
5
8
0.8
L
Thor
Xonjee
Thor
3
6
4
0.83
L
Amaterasu
Zendiku
Amaterasu
0
7
2
0.14
W
Susano
ZergiNate
Susano
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,229
Damage
61,499
94,925
Taken
92,826
62,098
Mitigated
67,865
47,009
Healing
19,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
23,385
4,272
333
11,389
18,986
17,155
0
2,073
16,913
395
87,367
L
Zhong Kui
 
Zhong Kui
19,891
1,454
0
5,207
19,271
12,258
726
5,573
13,498
94,324
0
W
Ganesha
Baal8743
Ganesha
5,401
676
0
89
17,336
18,884
0
7,351
9,985
26,650
0
W
18,392
1,011
5,590
11,381
21,112
10,229
426
9,222
11,890
93,548
0
L
10,597
5,200
0
3,524
11,323
5,512
3,019
2,442
8,881
0
99,003
W
Charybdis
ToNoTruePain
Charybdis
9,464
5,412
0
6,890
15,921
5,920
1,164
2,175
13,746
0
101,441
L
Kumbhakarna
Vclkyrie
Kumbhakarna
7,843
1,548
0
2,311
22,729
28,742
269
8,252
14,261
31,280
4,466
L
Thor
Xonjee
Thor
17,586
2,726
0
4,750
23,397
10,364
0
5,226
17,725
0
84,974
L
Amaterasu
Zendiku
Amaterasu
5,582
2,694
0
3,368
16,106
10,989
876
2,695
12,758
0
56,887
W
Susano
ZergiNate
Susano
15,587
4,075
0
11,337
21,570
9,910
804
6,408
15,162
0
117,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,722
Gold Earned
48,861
653
Minions Killed
568
0
Camps Cleared
0
2,026,982
Distance Traveled
1,867,871
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,742
637
126
6
0
430,029
6
L
Zhong Kui
10,044
502
135
7
0
330,255
0
W
Ganesha
8,402
420
4
0
0
354,671
2
W
Hel
11,435
572
176
9
0
404,005
6
L
Neith
10,490
525
161
8
0
362,747
1
W
Charybdis
11,004
550
182
9
0
381,541
4
L
Kumbhakarna
8,886
444
40
2
0
376,535
3
L
Thor
10,101
505
118
6
0
416,200
2
L
Amaterasu
9,340
467
114
6
0
382,134
0
W
Susano
12,139
607
165
8
0
456,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role