Player Matchup

Shiva
Shiva
KURD_MONSTER3
Shiva
Level 18
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 10L
1,042 Elo+
Party 1
Zeus
Zeus
KWTAHMADYT
Zeus
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 78L
1,247 Elo+
Party 1
Lancelot
Lancelot
MYSTlC-_-Fusion
Lancelot
Level 74
God Stats
20W - 14L
1,571 SR
Queue Stats
39W - 36L
1,380 Elo+
Solo
Ymir
Ymir
Roe_BragzAlot95
Ymir
Level 53
God Stats
6W - 3L
1,558 SR
Queue Stats
122W - 154L
1,296 Elo+
Party 3
Neith
Neith
x-SAVO-x-
Neith
Level 127
God Stats
31W - 19L
1,529 SR
Queue Stats
870W - 1,034L
1,253 Elo+
Party 3
Team Averages
Level 62
1,487 SR
1,244 Elo+

VS

Team Averages
Level 85
1,463 SR
1,320 Elo+
Medusa
Medusa
CallMeJax121
Medusa
Level 77
God Stats
17W - 8L
1,490 SR
Queue Stats
125W - 103L
1,362 Elo+
Party 2
Bacchus
Bacchus
MrAlpacaTheOne
Bacchus
Level 45
God Stats
8W - 3L
1,451 SR
Queue Stats
50W - 41L
1,317 Elo+
Party 2
Nu Wa
Nu Wa
Taechii_
Nu Wa
Level 105
God Stats
13W - 22L
1,480 SR
Queue Stats
270W - 291L
1,285 Elo+
Solo
Pele
Pele
bethzylol
Pele
Level 70
God Stats
35W - 36L
1,414 SR
Queue Stats
194W - 195L
1,335 Elo+
Solo
Cu Chulainn
Cu Chulainn
skullbaggin
Cu Chulainn
Level 129
God Stats
25W - 30L
1,481 SR
Queue Stats
268W - 302L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,636
464
1,358
6,807
2,387
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 0
5,224
522
5,395
5,973
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
8
0 / 3 / 2
4,760
476
3,674
7,797
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 5 / 1
4,544
454
2,723
9,335
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
x-SAVO-x-
Neith
6
2 / 4 / 1
4,421
442
5,471
7,002
2,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
8 / 2 / 2
6,450
645
8,066
7,668
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 8
6,213
621
3,907
6,987
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Taechii_
Nu Wa
10
2 / 0 / 2
6,197
620
4,141
4,662
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
9
4 / 2 / 2
5,885
589
4,596
6,831
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
skullbaggin
Cu Chulainn
10
3 / 1 / 1
6,647
665
4,276
7,159
3,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
18
18
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
2
4.5
L
0
2
1
0.25
L
2
4
0
0.5
L
Lancelot
0
3
2
0.33
W
1
1
8
5
L
1
5
1
0.3
W
Nu Wa
Taechii_
Nu Wa
2
0
2
3
W
Pele
4
2
2
2.5
W
Cu Chulainn
skullbaggin
Cu Chulainn
3
1
1
3.5
L
Neith
x-SAVO-x-
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,621
Damage
24,986
36,914
Taken
33,307
13,173
Mitigated
15,155
4,008
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,066
4,708
0
4,357
7,668
2,372
862
1,251
6,209
0
37,212
L
1,358
576
0
1,025
6,807
2,387
0
278
6,503
0
18,671
L
5,395
852
0
550
5,973
1,501
0
1,465
4,346
32,032
0
L
Lancelot
3,674
738
0
1,008
7,797
2,303
0
1,956
5,661
0
24,645
W
3,907
572
578
2,091
6,987
5,600
464
795
6,024
18,119
0
L
2,723
634
0
430
9,335
4,684
125
2,319
6,990
15,542
493
W
Nu Wa
Taechii_
Nu Wa
4,141
979
98
1,669
4,662
1,614
1,374
2,256
2,406
29,569
0
W
Pele
4,596
867
69
1,091
6,831
2,466
0
3,025
3,806
0
25,904
W
Cu Chulainn
skullbaggin
Cu Chulainn
4,276
970
0
2,865
7,159
3,103
888
114
7,045
0
37,907
L
Neith
x-SAVO-x-
Neith
5,471
2,321
0
995
7,002
2,298
200
1,624
5,366
0
19,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
31,392
177
Minions Killed
252
0
Camps Cleared
0
762,569
Distance Traveled
951,793
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,450
645
57
6
0
181,390
2
L
Shiva
4,636
464
38
4
0
144,585
0
L
Zeus
5,224
522
52
5
0
159,080
0
L
Lancelot
4,760
476
43
4
0
187,948
2
W
Bacchus
6,213
621
18
2
0
192,580
0
L
Ymir
4,544
454
22
2
0
138,024
1
W
Nu Wa
6,197
620
68
7
0
171,043
4
W
Pele
5,885
589
44
4
0
218,775
0
W
Cu Chulainn
6,647
665
65
7
0
188,005
6
L
Neith
4,421
442
22
2
0
132,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role