Player Matchup

Mulan
Mulan
CatF1SHhunt3r
Mulan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,444 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DH240
Ah Muzen Cab
Level 140
God Stats
2W - 2L
1,486 SR
Queue Stats
90W - 70L
1,574 Elo+
Party 3
Sun Wukong
Sun Wukong
Imcashews
Sun Wukong
Level 155
God Stats
3W - 0L
1,777 SR
Queue Stats
161W - 106L
1,729 Elo+
Party 1
Cthulhu
Cthulhu
ItsPope
Cthulhu
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 26L
1,596 Elo+
Party 3
Hercules
Hercules
TheBigDiffa
Hercules
Level 28
God Stats
2W - 0L
1,729 SR
Queue Stats
24W - 6L
1,915 Elo+
Party 1
Team Averages
Level 96
1,598 SR
1,652 Elo+

VS

Team Averages
Level 101
1,618 SR
1,706 Elo+
Odin
Odin
Alanis Melendez
Odin
Level 19
God Stats
0W - 2L
1,308 SR
Queue Stats
20W - 7L
1,773 Elo+
Party 2
Nu Wa
Nu Wa
Jamboy11
Nu Wa
Level 87
God Stats
4W - 4L
1,531 SR
Queue Stats
143W - 99L
1,661 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OOLyle
Tsukuyomi
Level 138
God Stats
6W - 3L
1,786 SR
Queue Stats
128W - 87L
1,649 Elo+
Party 2
Ganesha
Ganesha
dan gleysack23
Ganesha
Level 156
God Stats
1W - 1L
1,759 SR
Queue Stats
232W - 153L
1,716 Elo+
Party 2
Sol
Sol
normous11
Sol
Level 106
God Stats
4W - 3L
1,703 SR
Queue Stats
123W - 71L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
8,621
616
3,585
14,782
12,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
DH240
Ah Muzen Cab
18
4 / 3 / 10
10,959
783
21,215
15,367
6,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Imcashews
Sun Wukong
19
4 / 1 / 13
10,793
771
14,919
16,562
16,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
ItsPope
Cthulhu
17
2 / 2 / 12
10,555
754
14,307
16,596
18,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
TheBigDiffa
Hercules
18
8 / 3 / 8
10,867
776
16,120
29,230
27,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
9,275
663
11,360
15,312
20,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Jamboy11
Nu Wa
15
1 / 6 / 7
8,829
631
17,260
11,898
6,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
OOLyle
Tsukuyomi
16
2 / 5 / 7
9,147
653
19,031
16,573
14,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 3 / 10
9,848
703
11,186
17,424
23,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 2 / 4
10,561
754
19,963
11,837
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
18
Kills
12
12
Deaths
18
50
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
W
0
3
7
1.17
W
Ah Muzen Cab
DH240
Ah Muzen Cab
4
3
10
3
W
Sun Wukong
Imcashews
Sun Wukong
4
1
13
10.5
W
Cthulhu
ItsPope
Cthulhu
2
2
12
4
L
Nu Wa
Jamboy11
Nu Wa
1
6
7
0.75
L
Tsukuyomi
OOLyle
Tsukuyomi
2
5
7
1.1
W
Hercules
TheBigDiffa
Hercules
8
3
8
4
L
0
3
10
1.67
L
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,146
Damage
78,800
92,537
Taken
73,044
81,616
Mitigated
70,774
45,808
Healing
19,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,360
1,197
2,145
2,772
15,312
20,310
0
3,563
10,583
0
20,280
W
3,585
491
1,794
2,293
14,782
12,356
302
8,522
6,260
0
10,141
W
Ah Muzen Cab
DH240
Ah Muzen Cab
21,215
5,552
1,455
6,575
15,367
6,644
1,141
8,789
6,578
0
62,458
W
Sun Wukong
Imcashews
Sun Wukong
14,919
984
1,687
5,456
16,562
16,880
690
10,203
6,359
0
27,495
W
Cthulhu
ItsPope
Cthulhu
14,307
743
4,107
5,077
16,596
18,306
272
8,008
8,588
34,609
0
L
Nu Wa
Jamboy11
Nu Wa
17,260
5,885
1,177
1,052
11,898
6,574
0
1,574
9,857
27,369
0
L
Tsukuyomi
OOLyle
Tsukuyomi
19,031
3,078
1,553
3,440
16,573
14,164
0
3,254
12,540
0
37,898
W
Hercules
TheBigDiffa
Hercules
16,120
2,471
2,733
14,631
29,230
27,430
357
12,887
16,343
0
26,261
L
11,186
848
727
2,693
17,424
23,047
0
3,306
13,307
16,637
0
L
19,963
3,736
721
2,879
11,837
6,679
0
2,610
8,682
39,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
47,660
198
Minions Killed
172
0
Camps Cleared
0
1,423,304
Distance Traveled
1,438,381
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,275
663
31
2
0
307,921
3
W
Mulan
8,621
616
16
1
0
252,055
4
W
Ah Muzen Cab
10,959
783
71
5
0
253,854
0
W
Sun Wukong
10,793
771
38
3
0
298,624
0
W
Cthulhu
10,555
754
49
4
0
294,705
1
L
Nu Wa
8,829
631
29
2
0
264,452
0
L
Tsukuyomi
9,147
653
45
3
0
294,417
0
W
Hercules
10,867
776
24
2
0
324,066
1
L
Ganesha
9,848
703
3
0
0
277,668
0
L
Sol
10,561
754
64
5
0
293,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role