Player Matchup

Neith
Neith
DovesonFire
Neith
Level 26
God Stats
0W - 1L
1,251 SR
Queue Stats
12W - 13L
1,396 Elo+
Party 2
Arachne
Arachne
FateTheDestroyer
Arachne
Level 129
God Stats
5W - 6L
1,495 SR
Queue Stats
16W - 15L
1,551 Elo+
Party 2
Ganesha
Ganesha
hookahsmoker
Ganesha
Level 119
God Stats
1W - 2L
1,401 SR
Queue Stats
242W - 293L
1,398 Elo+
Party 2
Team Averages
Level 91
1,382 SR
1,448 Elo+

VS

Team Averages
Level 130
1,473 SR
1,400 Elo+
Mercury
Mercury
Beerserker264
Mercury
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,445 Elo+
Solo
Terra
Terra
Iwebz
Terra
Level 128
God Stats
8W - 18L
1,230 SR
Queue Stats
81W - 121L
1,334 Elo+
Party 1
Cupid
Cupid
cheazilla
Cupid
Level 140
God Stats
7W - 5L
1,690 SR
Queue Stats
146W - 179L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,246
625
6,947
8,226
3,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 6 / 0
6,298
630
4,307
11,384
7,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
hookahsmoker
Ganesha
12
0 / 2 / 1
7,237
724
6,476
12,616
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
2 / 1 / 8
7,580
758
5,902
6,498
2,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Iwebz
Terra
12
1 / 0 / 11
8,181
818
5,576
10,052
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
cheazilla
Cupid
15
9 / 0 / 3
8,805
881
14,254
7,698
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
2
1
8
6
L
0
4
1
0.13
L
1
6
0
0.17
W
Terra
Iwebz
Terra
1
0
11
6.5
W
Cupid
cheazilla
Cupid
9
0
3
10.5
L
Ganesha
hookahsmoker
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
25,732
32,226
Taken
24,248
25,739
Mitigated
16,443
7,290
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
5,902
2,109
0
216
6,498
2,677
999
1,924
4,574
0
22,882
L
6,947
3,574
0
1,045
8,226
3,723
0
1,535
6,691
0
19,311
L
4,307
2,998
488
1,646
11,384
7,933
0
1,884
9,500
0
11,085
W
Terra
Iwebz
Terra
5,576
792
1,272
4,011
10,052
9,582
308
2,363
7,689
11,318
0
W
Cupid
cheazilla
Cupid
14,254
8,623
0
3,065
7,698
4,184
155
2,241
5,457
0
47,523
L
Ganesha
hookahsmoker
Ganesha
6,476
939
0
4,111
12,616
14,083
0
2,202
10,414
22,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,781
Gold Earned
24,566
77
Minions Killed
141
0
Camps Cleared
0
490,526
Distance Traveled
601,822
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,580
758
36
4
0
213,558
0
L
Neith
6,246
625
47
5
0
143,129
0
L
Arachne
6,298
630
22
2
0
163,270
0
W
Terra
8,181
818
18
2
0
203,860
0
W
Cupid
8,805
881
87
9
0
184,404
0
L
Ganesha
7,237
724
8
1
0
184,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role