Player Matchup

Vamana
Vamana
BudweiserCranker
Vamana
Level 129
God Stats
6W - 4L
1,625 SR
Queue Stats
139W - 144L
1,562 Elo+
Party 2
Hachiman
Hachiman
DekuloveZeus
Hachiman
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 29L
1,409 Elo+
Party 2
Sylvanus
Sylvanus
MisterQui
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,749 Elo+
Party 2
Pele
Pele
XanGen
Pele
Level 106
God Stats
6W - 7L
1,589 SR
Queue Stats
182W - 182L
1,511 Elo+
Party 2
Raijin
Raijin
xMustxrdx
Raijin
Level 126
God Stats
3W - 6L
1,459 SR
Queue Stats
519W - 519L
1,447 Elo+
Party 2
Team Averages
Level 79
1,535 SR
1,536 Elo+

VS

Team Averages
Level 64
1,618 SR
1,614 Elo+
Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
HardSquirt
Sylvanus
Level 41
God Stats
4W - 1L
1,868 SR
Queue Stats
44W - 29L
1,708 Elo+
Party 1
Chronos
Chronos
MrTeaGrey
Chronos
Level 93
God Stats
7W - 1L
1,607 SR
Queue Stats
206W - 190L
1,493 Elo+
Party 3
Fafnir
Fafnir
Th3Legacy
Fafnir
Level 147
God Stats
12W - 8L
1,616 SR
Queue Stats
191W - 207L
1,559 Elo+
Party 1
Mercury
Mercury
TheChonkler
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,409
495
10,304
19,714
10,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
DekuloveZeus
Hachiman
13
0 / 3 / 1
7,403
435
2,232
9,735
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MisterQui
Sylvanus
11
1 / 2 / 1
7,733
455
6,312
17,686
17,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
XanGen
Pele
15
2 / 5 / 0
8,861
521
11,479
20,469
12,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Raijin
xMustxrdx
Raijin
12
0 / 5 / 0
7,674
451
7,697
11,977
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 1 / 2
9,371
551
7,977
10,544
9,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
HardSquirt
Sylvanus
16
4 / 3 / 2
10,457
615
13,447
15,831
11,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
MrTeaGrey
Chronos
15
1 / 0 / 7
9,032
531
13,236
11,553
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Th3Legacy
Fafnir
14
3 / 1 / 4
9,269
545
8,955
11,541
8,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
TheChonkler
Mercury
17
6 / 0 / 6
10,300
606
13,191
13,587
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
19
19
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
2
6
L
2
4
2
0.75
L
Hachiman
DekuloveZeus
Hachiman
0
3
1
0.17
W
Sylvanus
HardSquirt
Sylvanus
4
3
2
1.67
L
Sylvanus
MisterQui
Sylvanus
1
2
1
0.75
W
Chronos
MrTeaGrey
Chronos
1
0
7
4.5
W
Fafnir
Th3Legacy
Fafnir
3
1
4
5
W
Mercury
TheChonkler
Mercury
6
0
6
9
L
Pele
XanGen
Pele
2
5
0
0.4
L
Raijin
xMustxrdx
Raijin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
56,806
79,581
Taken
63,056
49,236
Mitigated
39,645
24,080
Healing
24,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,977
1,096
2,323
7,528
10,544
9,576
0
2,294
8,250
186
23,293
L
10,304
6,782
0
3,364
19,714
10,147
0
6,940
12,738
0
72,403
L
Hachiman
DekuloveZeus
Hachiman
2,232
1,177
0
3,648
9,735
3,559
1,266
2,696
7,039
0
47,373
W
Sylvanus
HardSquirt
Sylvanus
13,447
3,759
987
5,287
15,831
11,605
992
619
15,212
76,122
14,679
L
Sylvanus
MisterQui
Sylvanus
6,312
1,964
4,072
5,497
17,686
17,751
14
8,494
9,038
27,939
2,398
W
Chronos
MrTeaGrey
Chronos
13,236
3,566
0
3,471
11,553
4,586
1,204
2,189
9,364
80,647
0
W
Fafnir
Th3Legacy
Fafnir
8,955
2,113
0
3,915
11,541
8,002
1,692
5,780
5,761
50,715
0
W
Mercury
TheChonkler
Mercury
13,191
7,224
0
750
13,587
5,876
0
3,248
10,339
0
97,632
L
Pele
XanGen
Pele
11,479
2,734
0
6,566
20,469
12,270
20
12,433
7,984
0
76,115
L
Raijin
xMustxrdx
Raijin
7,697
575
0
933
11,977
5,509
0
4,014
7,679
60,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
48,429
438
Minions Killed
569
0
Camps Cleared
0
1,560,705
Distance Traveled
1,735,110
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,371
551
35
2
0
356,326
0
L
Vamana
8,409
495
103
6
0
357,313
5
L
Hachiman
7,403
435
83
5
0
284,024
0
W
Sylvanus
10,457
615
170
10
0
263,257
1
L
Sylvanus
7,733
455
37
2
0
299,036
10
W
Chronos
9,032
531
116
7
0
339,731
7
W
Fafnir
9,269
545
97
6
0
319,700
2
W
Mercury
10,300
606
151
9
0
456,096
2
L
Pele
8,861
521
115
7
0
313,712
3
L
Raijin
7,674
451
100
6
0
306,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role