Player Matchup

Hera
Hera
Deadweightballin
Hera
Level 104
God Stats
1W - 3L
1,537 SR
Queue Stats
11W - 20L
1,385 Elo+
Party 1
Sol
Sol
Doc_Synyster
Sol
Level 146
God Stats
1W - 2L
1,487 SR
Queue Stats
9W - 8L
1,537 Elo+
Party 1
Artemis
Artemis
MekishikoJin
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Guan Yu
Guan Yu
The_Girthy_Tip
Guan Yu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Apollo
Apollo
Yama
Apollo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 80L
1,481 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,381 Elo+

VS

Team Averages
Level 94
1,479 SR
1,515 Elo+
Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Chancelor52
Eset
Level 58
God Stats
2W - 0L
1,734 SR
Queue Stats
89W - 64L
1,606 Elo+
Party 2
Charybdis
Charybdis
Efforts
Charybdis
Level 87
God Stats
4W - 4L
1,408 SR
Queue Stats
480W - 470L
1,477 Elo+
Solo
Sylvanus
Sylvanus
FlickNick9
Sylvanus
Level 157
God Stats
2W - 0L
1,491 SR
Queue Stats
79W - 62L
1,571 Elo+
Party 2
Chiron
Chiron
J3WBACCA 18
Chiron
Level 51
God Stats
1W - 2L
1,263 SR
Queue Stats
45W - 51L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
8,841
680
18,931
9,434
3,899
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 5 / 3
10,894
838
17,752
17,452
7,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
MekishikoJin
Artemis
15
0 / 4 / 9
8,692
669
17,270
9,327
4,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 5 / 6
9,995
769
12,744
21,471
21,119
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Yama
Apollo
12
0 / 7 / 5
7,729
595
6,870
12,702
4,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
3 / 4 / 16
10,306
793
6,910
26,262
36,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
10 / 2 / 11
10,768
828
17,816
19,099
12,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Efforts
Charybdis
18
9 / 3 / 13
11,160
858
20,186
13,654
8,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FlickNick9
Sylvanus
17
1 / 1 / 18
9,574
736
5,853
21,731
26,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
15
3 / 2 / 13
9,419
725
12,668
13,339
7,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
12
Kills
26
27
Deaths
12
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
4
16
2.75
W
10
2
11
7.75
L
1
6
6
0.67
L
6
5
3
1.5
W
Charybdis
Efforts
Charybdis
9
3
13
5.17
W
Sylvanus
FlickNick9
Sylvanus
1
1
18
10
W
Chiron
3
2
13
4.75
L
Artemis
MekishikoJin
Artemis
0
4
9
1.13
L
5
5
6
1.6
L
Apollo
Yama
Apollo
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,567
Damage
63,433
70,386
Taken
94,085
41,512
Mitigated
91,295
23,266
Healing
42,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,910
783
1,129
3,147
26,262
36,429
727
9,679
16,583
15,386
0
W
17,816
1,461
2,084
2,395
19,099
12,730
1,283
6,852
12,247
39,851
0
L
18,931
2,336
791
250
9,434
3,899
0
4,608
4,826
30,148
0
L
17,752
5,242
0
5,382
17,452
7,703
593
7,094
10,358
40,892
0
W
Charybdis
Efforts
Charybdis
20,186
7,674
2,623
3,038
13,654
8,628
4,970
6,601
7,053
0
49,266
W
Sylvanus
FlickNick9
Sylvanus
5,853
999
13,646
8,799
21,731
26,024
277
7,674
14,057
11,960
0
W
Chiron
12,668
3,997
3,298
2,754
13,339
7,484
1,761
5,877
7,462
0
27,607
L
Artemis
MekishikoJin
Artemis
17,270
4,964
940
546
9,327
4,125
96
5,108
4,219
0
26,659
L
12,744
1,401
5,248
7,038
21,471
21,119
294
7,879
13,592
0
19,069
L
Apollo
Yama
Apollo
6,870
2,889
1,687
1,384
12,702
4,666
640
5,890
6,812
0
12,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
51,227
144
Minions Killed
144
0
Camps Cleared
0
1,102,857
Distance Traveled
1,162,102
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,306
793
10
1
0
235,647
1
W
Eset
10,768
828
38
3
0
247,340
0
L
Hera
8,841
680
32
2
0
205,933
0
L
Sol
10,894
838
59
5
0
208,329
1
W
Charybdis
11,160
858
47
4
0
194,292
0
W
Sylvanus
9,574
736
10
1
0
235,223
0
W
Chiron
9,419
725
39
3
0
249,600
2
L
Artemis
8,692
669
23
2
0
201,841
0
L
Guan Yu
9,995
769
15
1
0
265,480
0
L
Apollo
7,729
595
15
1
0
221,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role