Player Matchup

Arachne
Arachne
ChromeChris1
Arachne
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 171L
1,411 Elo+
Party 1
Ishtar
Ishtar
LittleDookey
Ishtar
Level 85
God Stats
13W - 11L
1,547 SR
Queue Stats
160W - 189L
1,407 Elo+
Party 1
Artemis
Artemis
OverDrive0228
Artemis
Level 56
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 72L
1,429 Elo+
Party 2
Bacchus
Bacchus
ThyN3on
Bacchus
Level 26
God Stats
53W - 41L
1,520 SR
Queue Stats
85W - 84L
1,426 Elo+
Party 2
Mulan
Mulan
tretoraytor
Mulan
Level 27
God Stats
15W - 19L
1,457 SR
Queue Stats
25W - 39L
1,341 Elo+
Party 1
Team Averages
Level 59
1,505 SR
1,403 Elo+

VS

Team Averages
Level 34
1,445 SR
1,369 Elo+
Sylvanus
Sylvanus
BoredChimp03
Sylvanus
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 54L
1,440 Elo+
Party 3
Cerberus
Cerberus
Datboikhl
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,229 Elo+
Party 3
Arachne
Arachne
IMyXyMI
Arachne
Level 29
God Stats
3W - 3L
1,301 SR
Queue Stats
56W - 52L
1,458 Elo+
Party 3
Ra
Ra
Sharkheaven900
Ra
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,269 Elo+
Solo
Izanami
Izanami
Th3LivingL3gend
Izanami
Level 48
God Stats
3W - 5L
1,425 SR
Queue Stats
35W - 41L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChromeChris1
Arachne
16
2 / 0 / 1
9,208
512
5,112
14,243
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
15
0 / 1 / 2
9,326
518
3,126
9,056
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
12
1 / 7 / 4
7,700
428
12,370
16,918
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
ThyN3on
Bacchus
12
4 / 2 / 1
8,717
484
7,533
18,458
23,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 0
8,926
496
11,312
14,960
7,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoredChimp03
Sylvanus
14
2 / 2 / 6
8,193
455
8,836
13,462
12,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
Datboikhl
Cerberus
13
1 / 3 / 2
8,824
490
5,846
13,947
10,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
IMyXyMI
Arachne
14
3 / 2 / 4
9,062
503
8,608
16,392
8,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 1 / 1
10,655
592
7,200
7,908
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 4
8,992
500
15,561
11,937
5,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
13
13
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BoredChimp03
Sylvanus
2
2
6
2.5
L
Arachne
ChromeChris1
Arachne
2
0
1
2.5
W
Cerberus
Datboikhl
Cerberus
1
3
2
0.67
W
Arachne
IMyXyMI
Arachne
3
2
4
2.5
L
Ishtar
0
1
2
1
L
Artemis
1
7
4
0.43
W
3
1
1
3.5
W
4
2
4
3
L
Bacchus
ThyN3on
Bacchus
4
2
1
2.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
46,051
73,635
Taken
63,646
48,933
Mitigated
41,099
26,862
Healing
24,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BoredChimp03
Sylvanus
8,836
3,903
1,641
4,844
13,462
12,273
76
2,998
10,464
29,524
9,780
L
Arachne
ChromeChris1
Arachne
5,112
2,854
0
5,295
14,243
6,261
0
1,920
12,323
0
89,298
W
Cerberus
Datboikhl
Cerberus
5,846
657
0
3,968
13,947
10,724
0
0
13,947
51,832
0
W
Arachne
IMyXyMI
Arachne
8,608
5,397
0
6,285
16,392
8,900
163
1,940
14,452
0
72,715
L
Ishtar
3,126
1,586
0
5,747
9,056
4,107
138
3,310
5,746
0
77,035
L
Artemis
12,370
5,874
0
5,465
16,918
6,993
0
3,628
13,290
0
51,598
W
7,200
1,366
778
3,127
7,908
3,931
809
0
7,908
96,744
0
W
15,561
11,435
0
3,400
11,937
5,271
70
3,078
8,859
0
93,144
L
Bacchus
ThyN3on
Bacchus
7,533
1,281
643
5,243
18,458
23,646
0
4,512
13,946
23,539
0
L
11,312
3,286
0
4,469
14,960
7,926
559
7,190
7,770
0
61,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
45,726
474
Minions Killed
617
0
Camps Cleared
0
1,751,310
Distance Traveled
1,607,752
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,193
455
52
3
0
304,176
2
L
Arachne
9,208
512
140
8
0
454,334
2
W
Cerberus
8,824
490
137
8
0
269,187
1
W
Arachne
9,062
503
96
5
0
360,944
0
L
Ishtar
9,326
518
140
8
0
307,477
5
L
Artemis
7,700
428
69
4
0
291,393
1
W
Ra
10,655
592
190
11
0
349,971
0
W
Izanami
8,992
500
142
8
0
323,474
4
L
Bacchus
8,717
484
31
2
0
378,974
11
L
Mulan
8,926
496
94
5
0
319,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role