Player Matchup

Heimdallr
Heimdallr
IzanamiOnlyfans
Heimdallr
Level 42
God Stats
14W - 12L
1,558 SR
Queue Stats
82W - 59L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Revenant_354
Cthulhu
Level 52
God Stats
2W - 8L
1,086 SR
Queue Stats
117W - 146L
1,429 Elo+
Party 3
Mulan
Mulan
YADNosoyflash
Mulan
Level 46
God Stats
39W - 39L
1,465 SR
Queue Stats
92W - 125L
1,415 Elo+
Party 3
Janus
Janus
Zabikenx
Janus
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 56L
1,492 Elo+
Party 2
Bakasura
Bakasura
xSHimpy
Bakasura
Level 25
God Stats
1W - 1L
1,710 SR
Queue Stats
52W - 43L
1,532 Elo+
Party 2
Team Averages
Level 47
1,464 SR
1,479 Elo+

VS

Team Averages
Level 41
1,455 SR
1,454 Elo+
Cliodhna
Cliodhna
D Man12324
Cliodhna
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 93L
1,548 Elo+
Party 1
Janus
Janus
Glykini
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,408 Elo+
Party 1
Atlas
Atlas
J Halofan360
Atlas
Level 15
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
Retrosinic
Danzaburou
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SirKrav
Cernunnos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IzanamiOnlyfans
Heimdallr
20
10 / 5 / 6
14,477
499
32,531
28,893
16,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Revenant_354
Cthulhu
20
7 / 5 / 12
14,320
494
23,710
34,732
55,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 5 / 8
14,148
488
22,184
34,136
44,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Zabikenx
Janus
9
3 / 1 / 2
9,788
338
2,013
2,191
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
xSHimpy
Bakasura
8
4 / 1 / 2
9,207
317
3,831
5,774
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
D Man12324
Cliodhna
20
11 / 4 / 5
16,982
586
37,296
37,756
21,392
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Glykini
Janus
19
2 / 9 / 8
13,608
469
12,779
20,473
12,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 7 / 8
11,423
394
8,136
30,812
35,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Retrosinic
Danzaburou
16
0 / 7 / 6
11,607
400
6,224
16,098
13,876
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
SirKrav
Cernunnos
19
4 / 6 / 6
13,251
457
15,275
18,356
8,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
33
Kills
17
17
Deaths
33
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
D Man12324
Cliodhna
11
4
5
3.38
W
Janus
Glykini
Janus
2
9
8
0.67
L
Heimdallr
IzanamiOnlyfans
Heimdallr
10
5
6
2.6
W
0
7
8
0.57
W
Danzaburou
Retrosinic
Danzaburou
0
7
6
0.43
L
Cthulhu
Revenant_354
Cthulhu
7
5
12
2.6
W
Cernunnos
SirKrav
Cernunnos
4
6
6
1.17
L
9
5
8
2.6
L
Janus
Zabikenx
Janus
3
1
2
4
L
Bakasura
xSHimpy
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,269
Damage
79,710
105,726
Taken
123,495
119,388
Mitigated
91,581
26,559
Healing
40,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
D Man12324
Cliodhna
37,296
7,176
0
24,127
37,756
21,392
6,379
8,701
28,469
0
191,808
W
Janus
Glykini
Janus
12,779
2,300
0
6,461
20,473
12,156
2,752
5,768
14,355
95,394
0
L
Heimdallr
IzanamiOnlyfans
Heimdallr
32,531
16,507
0
6,920
28,893
16,384
1,494
5,679
23,214
0
161,151
W
8,136
4,046
0
5,715
30,812
35,937
266
4,794
25,581
31,399
0
W
Danzaburou
Retrosinic
Danzaburou
6,224
2,716
0
2,715
16,098
13,876
0
1,946
13,670
0
49,669
L
Cthulhu
Revenant_354
Cthulhu
23,710
1,596
1,113
5,243
34,732
55,744
701
8,809
25,923
68,107
3,452
W
Cernunnos
SirKrav
Cernunnos
15,275
7,199
0
1,274
18,356
8,220
1,803
4,664
13,591
0
87,467
L
22,184
3,511
0
11,069
34,136
44,677
2,969
4,884
29,252
306
99,283
L
Janus
Zabikenx
Janus
2,013
714
0
375
2,191
699
0
417
1,774
30,374
0
L
Bakasura
xSHimpy
Bakasura
3,831
2,678
0
1,839
5,774
1,884
0
1,126
4,648
0
16,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,940
Gold Earned
66,871
557
Minions Killed
546
0
Camps Cleared
0
1,850,251
Distance Traveled
2,724,398
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,982
586
212
7
0
664,308
1
W
Janus
13,608
469
123
4
0
529,546
6
L
Heimdallr
14,477
499
201
7
0
463,449
3
W
Atlas
11,423
394
32
1
0
583,087
4
W
Danzaburou
11,607
400
54
2
0
369,143
2
L
Cthulhu
14,320
494
97
3
0
584,332
0
W
Cernunnos
13,251
457
125
4
0
578,314
3
L
Mulan
14,148
488
160
6
0
524,844
1
L
Janus
9,788
338
61
2
0
123,569
2
L
Bakasura
9,207
317
38
1
0
154,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role