Player Matchup

Bacchus
Bacchus
KungFuQuispy
Bacchus
Level 61
God Stats
15W - 9L
1,595 SR
Queue Stats
80W - 115L
1,344 Elo+
Party 1
Zhong Kui
Zhong Kui
ok bready
Zhong Kui
Level 38
God Stats
12W - 12L
1,540 SR
Queue Stats
56W - 92L
1,315 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
phoenixmpr
Ah Muzen Cab
Level 58
God Stats
4W - 2L
1,519 SR
Queue Stats
72W - 103L
1,359 Elo+
Party 1
Team Averages
Level 52
1,552 SR
1,339 Elo+

VS

Team Averages
Level 97
1,335 SR
1,361 Elo+
Cthulhu
Cthulhu
Lickolotapuss
Cthulhu
Level 125
God Stats
0W - 1L
1,267 SR
Queue Stats
19W - 30L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
Mr Grinch2737
Sylvanus
Level 78
God Stats
10W - 20L
1,269 SR
Queue Stats
248W - 416L
1,236 Elo+
Solo
Jormungandr
Jormungandr
wellsy1888
Jormungandr
Level 87
God Stats
2W - 5L
1,470 SR
Queue Stats
44W - 55L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KungFuQuispy
Bacchus
20
2 / 4 / 8
14,633
732
11,385
19,563
27,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ok bready
Zhong Kui
17
2 / 6 / 4
13,083
654
25,523
22,718
16,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
phoenixmpr
Ah Muzen Cab
20
7 / 3 / 2
14,925
746
35,123
20,287
9,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
4 / 4 / 5
13,318
666
17,802
21,593
12,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sylvanus
Mr Grinch2737
Sylvanus
19
4 / 2 / 8
13,730
687
11,932
37,452
23,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
wellsy1888
Jormungandr
19
5 / 5 / 6
13,721
686
20,968
24,886
23,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
11
Kills
13
13
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KungFuQuispy
Bacchus
2
4
8
1.5
L
Cthulhu
4
4
5
1.63
L
Sylvanus
Mr Grinch2737
Sylvanus
4
2
8
4
W
Zhong Kui
ok bready
Zhong Kui
2
6
4
0.67
W
Ah Muzen Cab
phoenixmpr
Ah Muzen Cab
7
3
2
2.67
L
Jormungandr
wellsy1888
Jormungandr
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,031
Damage
50,702
62,568
Taken
83,931
53,835
Mitigated
59,865
20,222
Healing
30,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KungFuQuispy
Bacchus
11,385
1,678
0
3,161
19,563
27,869
394
14,672
4,891
38,402
0
L
Cthulhu
17,802
575
1,012
2,295
21,593
12,308
0
10,968
10,625
62,262
0
L
Sylvanus
Mr Grinch2737
Sylvanus
11,932
4,344
5,414
20,797
37,452
23,982
606
18,310
19,142
42,011
0
W
Zhong Kui
ok bready
Zhong Kui
25,523
6,668
0
9,053
22,718
16,369
34
18,514
4,204
67,661
0
W
Ah Muzen Cab
phoenixmpr
Ah Muzen Cab
35,123
15,573
0
8,008
20,287
9,597
2,321
17,813
2,474
0
110,758
L
Jormungandr
wellsy1888
Jormungandr
20,968
5,168
0
1,431
24,886
23,575
380
8,203
16,683
70,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
40,769
254
Minions Killed
221
0
Camps Cleared
0
1,059,200
Distance Traveled
867,477
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,633
732
44
2
0
387,916
1
L
Cthulhu
13,318
666
73
4
0
336,451
0
L
Sylvanus
13,730
687
46
2
0
235,197
0
W
Zhong Kui
13,083
654
80
4
0
308,175
0
W
Ah Muzen Cab
14,925
746
130
7
0
363,109
2
L
Jormungandr
13,721
686
102
5
0
295,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role