Player Matchup

Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ArixM2
Hercules
Level 157
God Stats
0W - 3L
1,324 SR
Queue Stats
191W - 216L
1,575 Elo+
Party 4
Poseidon
Poseidon
Icyblaade
Poseidon
Level 107
God Stats
4W - 3L
1,700 SR
Queue Stats
131W - 128L
1,588 Elo+
Solo
Cupid
Cupid
TROOSKILL
Cupid
Level 147
God Stats
5W - 7L
1,572 SR
Queue Stats
167W - 193L
1,576 Elo+
Party 4
Mercury
Mercury
xJamaicanHeatx
Mercury
Level 129
God Stats
39W - 30L
1,626 SR
Queue Stats
308W - 284L
1,518 Elo+
Party 2
Team Averages
Level 139
1,544 SR
1,551 Elo+

VS

Team Averages
Level 143
1,523 SR
1,575 Elo+
Tsukuyomi
Tsukuyomi
Mendosokai
Tsukuyomi
Level 139
God Stats
17W - 5L
1,695 SR
Queue Stats
593W - 440L
1,545 Elo+
Party 3
Sylvanus
Sylvanus
Shar1ieCheen
Sylvanus
Level 160
God Stats
24W - 15L
1,624 SR
Queue Stats
195W - 172L
1,554 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WkeyWalter
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,315 SR
Queue Stats
71W - 59L
1,625 Elo+
Party 1
Nemesis
Nemesis
glarexfate
Nemesis
Level 148
God Stats
7W - 8L
1,493 SR
Queue Stats
459W - 433L
1,603 Elo+
Party 1
Neith
Neith
iLulu
Neith
Level 159
God Stats
19W - 19L
1,488 SR
Queue Stats
231W - 214L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
7 / 1 / 5
10,164
535
4,743
13,195
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
ArixM2
Hercules
16
3 / 6 / 2
10,516
553
12,091
22,459
25,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Icyblaade
Poseidon
19
6 / 5 / 7
11,784
620
8,077
11,706
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
TROOSKILL
Cupid
18
3 / 2 / 8
11,373
599
14,075
18,966
7,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 8
10,465
551
8,975
17,578
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mendosokai
Tsukuyomi
19
9 / 6 / 3
11,782
620
13,515
18,406
9,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Shar1ieCheen
Sylvanus
15
4 / 5 / 6
9,161
482
12,045
17,865
13,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
WkeyWalter
Morgan Le Fay
15
1 / 3 / 2
9,617
506
7,270
8,410
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
glarexfate
Nemesis
18
2 / 5 / 7
11,569
609
15,695
19,445
13,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
iLulu
Neith
17
2 / 4 / 1
10,656
561
11,045
13,256
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
23
Kills
18
19
Deaths
23
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
7
1
5
9.5
L
Hercules
ArixM2
Hercules
3
6
2
0.67
L
Poseidon
Icyblaade
Poseidon
6
5
7
1.9
W
Tsukuyomi
Mendosokai
Tsukuyomi
9
6
3
1.75
W
Sylvanus
Shar1ieCheen
Sylvanus
4
5
6
1.4
L
Cupid
TROOSKILL
Cupid
3
2
8
3.5
W
Morgan Le Fay
WkeyWalter
Morgan Le Fay
1
3
2
0.67
W
Nemesis
glarexfate
Nemesis
2
5
7
1.1
W
Neith
iLulu
Neith
2
4
1
0.63
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,961
Damage
59,570
83,904
Taken
77,382
57,653
Mitigated
46,175
24,311
Healing
24,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,743
1,435
0
3,688
13,195
12,486
0
5,051
8,144
19,794
0
L
Hercules
ArixM2
Hercules
12,091
4,904
0
7,165
22,459
25,271
415
2,622
19,837
0
83,643
L
Poseidon
Icyblaade
Poseidon
8,077
1,741
0
1,008
11,706
4,749
0
3,759
7,947
88,222
0
W
Tsukuyomi
Mendosokai
Tsukuyomi
13,515
3,766
0
5,224
18,406
9,422
0
2,505
15,714
0
102,886
W
Sylvanus
Shar1ieCheen
Sylvanus
12,045
3,240
1,406
4,437
17,865
13,249
132
5,386
12,383
34,010
6,668
L
Cupid
TROOSKILL
Cupid
14,075
8,453
612
11,463
18,966
7,969
1,056
5,465
13,501
0
103,509
W
Morgan Le Fay
WkeyWalter
Morgan Le Fay
7,270
666
0
1,407
8,410
4,253
0
1,945
6,465
83,062
0
W
Nemesis
glarexfate
Nemesis
15,695
7,846
0
7,490
19,445
13,845
640
1,989
16,628
0
103,532
W
Neith
iLulu
Neith
11,045
3,487
0
4,507
13,256
5,406
1,107
995
12,261
0
96,424
L
8,975
4,942
0
375
17,578
7,178
0
2,537
15,041
0
94,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
52,785
600
Minions Killed
685
0
Camps Cleared
0
1,846,342
Distance Traveled
1,908,458
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,164
535
20
1
0
298,504
2
L
Hercules
10,516
553
148
8
0
330,478
1
L
Poseidon
11,784
620
162
9
0
386,139
8
W
Tsukuyomi
11,782
620
137
7
0
421,055
4
W
Sylvanus
9,161
482
65
3
0
347,653
4
L
Cupid
11,373
599
146
8
0
362,092
10
W
Morgan Le Fay
9,617
506
155
8
0
376,532
4
W
Nemesis
11,569
609
178
9
0
431,609
4
W
Neith
10,656
561
150
8
0
331,609
10
L
Mercury
10,465
551
124
7
0
469,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role