Player Matchup

Neith
Neith
C70W
Neith
Level 145
God Stats
374W - 333L
1,528 SR
Queue Stats
516W - 531L
1,495 Elo+
Solo
Hun Batz
Hun Batz
EpicJEDM
Hun Batz
Level 100
God Stats
5W - 2L
1,617 SR
Queue Stats
132W - 120L
1,454 Elo+
Solo
Nox
Nox
MissLanaye
Nox
Level 116
God Stats
13W - 17L
1,519 SR
Queue Stats
81W - 84L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ultimate_Dougie
Cu Chulainn
Level 157
God Stats
2W - 2L
1,409 SR
Queue Stats
200W - 228L
1,428 Elo+
Solo
Cerberus
Cerberus
jamokinick
Cerberus
Level 123
God Stats
107W - 105L
1,460 SR
Queue Stats
649W - 666L
1,395 Elo+
Solo
Team Averages
Level 128
1,507 SR
1,450 Elo+

VS

Team Averages
Level 85
1,483 SR
1,477 Elo+
Hou Yi
Hou Yi
Joe_SmokedU
Hou Yi
Level 125
God Stats
3W - 3L
1,483 SR
Queue Stats
260W - 249L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Sweeper1209
Gilgamesh
Level 64
God Stats
9W - 15L
1,405 SR
Queue Stats
58W - 70L
1,483 Elo+
Solo
He Bo
He Bo
TwerksumDaddyG
He Bo
Level 77
God Stats
0W - 2L
1,166 SR
Queue Stats
226W - 235L
1,549 Elo+
Solo
Nike
Nike
nchstk
Nike
Level 63
God Stats
3W - 4L
1,681 SR
Queue Stats
295W - 308L
1,398 Elo+
Solo
Agni
Agni
tyknull
Agni
Level 96
God Stats
1W - 1L
1,682 SR
Queue Stats
284W - 288L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C70W
Neith
17
10 / 0 / 14
11,862
1,186
18,849
6,595
2,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
EpicJEDM
Hun Batz
17
7 / 2 / 15
11,269
1,127
14,272
14,046
6,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 1 / 14
10,653
1,065
7,994
3,819
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Ultimate_Dougie
Cu Chulainn
17
7 / 0 / 19
11,244
1,124
23,401
10,528
5,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
jamokinick
Cerberus
17
0 / 0 / 22
11,217
1,122
10,107
7,028
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 4 / 1
9,259
926
6,936
14,759
5,893
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Sweeper1209
Gilgamesh
14
0 / 4 / 2
9,404
940
8,767
19,714
16,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 6 / 1
9,516
952
7,936
12,993
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
nchstk
Nike
14
0 / 3 / 2
8,684
868
3,902
12,402
8,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
tyknull
Agni
14
1 / 12 / 2
9,489
949
10,933
20,349
8,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
11
29
Kills
3
3
Deaths
29
84
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
C70W
Neith
10
0
14
17
W
Hun Batz
EpicJEDM
Hun Batz
7
2
15
7.25
L
Hou Yi
2
4
1
0.63
W
5
1
14
12
L
Gilgamesh
Sweeper1209
Gilgamesh
0
4
2
0.25
L
0
6
1
0.08
W
Cu Chulainn
Ultimate_Dougie
Cu Chulainn
7
0
19
16.5
W
Cerberus
jamokinick
Cerberus
0
0
22
11
L
Nike
nchstk
Nike
0
3
2
0.33
L
Agni
tyknull
Agni
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,623
Damage
38,474
42,016
Taken
80,217
25,240
Mitigated
43,977
7,643
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
C70W
Neith
18,849
9,842
0
2,715
6,595
2,998
0
2,713
3,882
0
43,538
W
Hun Batz
EpicJEDM
Hun Batz
14,272
4,079
0
0
14,046
6,416
0
7,467
6,579
0
29,962
L
Hou Yi
6,936
3,585
0
13
14,759
5,893
0
3,302
11,457
0
12,342
W
7,994
1,072
393
342
3,819
1,535
0
2,486
1,333
18,924
0
L
Gilgamesh
Sweeper1209
Gilgamesh
8,767
2,220
1,034
1,685
19,714
16,385
0
4,667
15,047
0
21,852
L
7,936
726
128
933
12,993
4,834
0
3,408
9,585
46,737
0
W
Cu Chulainn
Ultimate_Dougie
Cu Chulainn
23,401
7,549
249
1,320
10,528
5,042
0
3,288
7,240
0
44,565
W
Cerberus
jamokinick
Cerberus
10,107
480
0
2,624
7,028
9,249
0
2,915
4,113
26,797
0
L
Nike
nchstk
Nike
3,902
550
0
398
12,402
8,707
0
3,271
9,131
0
12,705
L
Agni
tyknull
Agni
10,933
567
0
3
20,349
8,158
0
3,453
16,896
25,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,245
Gold Earned
46,352
220
Minions Killed
186
11
Camps Cleared
4
1,005,901
Distance Traveled
844,978
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,862
1,186
53
5
3
182,043
1
W
Hun Batz
11,269
1,127
39
4
2
222,696
0
L
Hou Yi
9,259
926
13
1
0
141,126
0
W
Nox
10,653
1,065
22
2
2
179,349
0
L
Gilgamesh
9,404
940
32
3
1
199,744
0
L
He Bo
9,516
952
99
10
0
186,637
5
W
Cu Chulainn
11,244
1,124
53
5
3
213,391
0
W
Cerberus
11,217
1,122
53
5
1
208,422
0
L
Nike
8,684
868
11
1
0
150,853
0
L
Agni
9,489
949
31
3
3
166,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role