Player Matchup

He Bo
He Bo
DIRAWYR
He Bo
Level 91
God Stats
4W - 0L
1,850 SR
Queue Stats
35W - 21L
1,619 Elo+
Party 2
Lancelot
Lancelot
DeadNox33
Lancelot
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 228L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
ShelleRr
Gilgamesh
Level 142
God Stats
22W - 10L
1,801 SR
Queue Stats
245W - 195L
1,569 Elo+
Solo
Team Averages
Level 124
1,717 SR
1,613 Elo+

VS

Team Averages
Level 136
1,245 SR
1,598 Elo+
Hou Yi
Hou Yi
Xeramis
Hou Yi
Level 107
God Stats
0W - 2L
1,279 SR
Queue Stats
27W - 22L
1,657 Elo+
Party 1
Chronos
Chronos
Zerkiller
Chronos
Level 160
God Stats
0W - 2L
1,210 SR
Queue Stats
119W - 109L
1,575 Elo+
Party 1
Fafnir
Fafnir
blondux
Fafnir
Level 141
God Stats
1W - 4L
1,247 SR
Queue Stats
118W - 108L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DIRAWYR
He Bo
18
3 / 3 / 4
11,761
692
12,245
10,562
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
DeadNox33
Lancelot
16
1 / 1 / 7
11,684
687
15,760
20,254
24,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ShelleRr
Gilgamesh
16
4 / 2 / 4
12,137
714
13,602
21,861
20,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Xeramis
Hou Yi
16
4 / 4 / 2
11,316
666
12,145
13,616
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Zerkiller
Chronos
17
1 / 3 / 5
11,318
666
12,785
18,738
11,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
blondux
Fafnir
16
1 / 1 / 5
12,344
726
9,074
15,910
30,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
6
6
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
DIRAWYR
He Bo
3
3
4
1.67
W
Lancelot
DeadNox33
Lancelot
1
1
7
4.5
W
Gilgamesh
ShelleRr
Gilgamesh
4
2
4
3
L
Hou Yi
Xeramis
Hou Yi
4
4
2
1.25
L
Chronos
Zerkiller
Chronos
1
3
5
1.17
L
Fafnir
blondux
Fafnir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,607
Damage
34,004
52,677
Taken
48,264
50,237
Mitigated
50,162
14,035
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DIRAWYR
He Bo
12,245
708
0
3,081
10,562
5,410
1,172
6,028
4,534
80,497
0
W
Lancelot
DeadNox33
Lancelot
15,760
2,928
0
1,536
20,254
24,723
924
7,401
12,853
0
35,798
W
Gilgamesh
ShelleRr
Gilgamesh
13,602
4,113
3,446
5,972
21,861
20,104
825
8,519
13,342
0
39,976
L
Hou Yi
Xeramis
Hou Yi
12,145
7,239
0
1,912
13,616
8,269
1,265
3,203
10,413
0
46,103
L
Chronos
Zerkiller
Chronos
12,785
4,844
0
4,703
18,738
11,441
2,084
5,534
13,204
68,963
0
L
Fafnir
blondux
Fafnir
9,074
3,647
0
4,061
15,910
30,452
116
3,593
12,317
20,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
34,978
190
Minions Killed
190
0
Camps Cleared
0
998,250
Distance Traveled
895,208
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,761
692
126
7
0
309,672
1
W
Lancelot
11,684
687
33
2
0
383,274
6
W
Gilgamesh
12,137
714
31
2
0
305,304
2
L
Hou Yi
11,316
666
56
3
0
278,266
2
L
Chronos
11,318
666
116
7
0
301,428
3
L
Fafnir
12,344
726
18
1
0
315,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role