Player Matchup

Mulan
Mulan
Jibyy
Mulan
Level 48
God Stats
3W - 4L
1,544 SR
Queue Stats
42W - 47L
1,395 Elo+
Party 1
Susano
Susano
Kodemon0510
Susano
Level 107
God Stats
1W - 4L
1,259 SR
Queue Stats
43W - 57L
1,396 Elo+
Party 1
Chang'e
Chang'e
Se more7845
Chang'e
Level 80
God Stats
2W - 2L
1,732 SR
Queue Stats
53W - 69L
1,363 Elo+
Party 1
Sol
Sol
SpoonGirl8412
Sol
Level 25
God Stats
15W - 25L
1,442 SR
Queue Stats
23W - 53L
1,270 Elo+
Party 1
Apollo
Apollo
SpoonMan4063
Apollo
Level 105
God Stats
1W - 0L
1,931 SR
Queue Stats
48W - 65L
1,363 Elo+
Party 1
Team Averages
Level 73
1,582 SR
1,357 Elo+

VS

Team Averages
Level 120
1,448 SR
1,479 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DEAD THRILLER07
Kuzenbo
Level 157
God Stats
11W - 8L
1,550 SR
Queue Stats
286W - 259L
1,479 Elo+
Solo
Mulan
Mulan
ElHijoDeWarchi
Mulan
Level 159
God Stats
0W - 4L
1,307 SR
Queue Stats
38W - 42L
1,429 Elo+
Solo
Nemesis
Nemesis
NawtSocial
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
S A B E A N O
Freya
Level 137
God Stats
38W - 68L
1,383 SR
Queue Stats
315W - 360L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jibyy
Mulan
15
0 / 0 / 7
7,889
789
6,993
11,367
8,365
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
14
2 / 0 / 7
7,703
770
9,163
7,325
3,036
Chang'e
Se more7845
Chang'e
15
5 / 1 / 6
8,169
817
9,109
8,292
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 3
7,179
718
2,644
6,805
2,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
5 / 1 / 7
8,644
864
10,203
8,062
3,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 1 / 1
6,603
660
3,032
5,229
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 1
6,696
670
2,273
5,745
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 0
7,005
701
4,468
10,625
8,070
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
NawtSocial
Nemesis
13
1 / 4 / 2
6,905
691
6,719
13,211
9,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
6,960
696
7,126
10,835
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
12
Kills
4
4
Deaths
12
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
1
0.5
L
1
1
1
1.5
L
1
3
0
0.33
W
Mulan
Jibyy
Mulan
0
0
7
3.5
W
Susano
2
0
7
5.5
L
Nemesis
NawtSocial
Nemesis
1
4
2
0.5
L
1
3
0
0.33
W
Chang'e
Se more7845
Chang'e
5
1
6
8
W
0
2
3
0.75
W
Apollo
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,112
Damage
23,618
41,851
Taken
45,645
20,901
Mitigated
30,382
13,533
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,032
1,836
0
1,506
5,229
2,990
0
1,317
3,912
0
9,379
L
2,273
1,085
0
590
5,745
5,305
0
1,404
4,341
5,433
0
L
4,468
1,403
0
658
10,625
8,070
0
1,478
9,147
0
17,216
W
Mulan
Jibyy
Mulan
6,993
2,385
0
2,707
11,367
8,365
897
2,582
8,569
0
29,866
W
Susano
9,163
2,455
0
250
7,325
3,036
0
1,207
5,972
0
20,859
L
Nemesis
NawtSocial
Nemesis
6,719
2,101
0
2,890
13,211
9,467
456
5,046
8,165
0
12,528
L
7,126
2,301
0
3,122
10,835
4,550
0
2,508
8,327
23,880
0
W
Chang'e
Se more7845
Chang'e
9,109
1,032
3,967
3,144
8,292
3,364
1,546
1,634
6,528
23,493
0
W
2,644
1,121
0
1,046
6,805
2,465
711
1,097
5,654
19,911
0
W
Apollo
10,203
6,517
0
2,419
8,062
3,671
1,717
2,127
5,729
0
27,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
34,169
215
Minions Killed
100
0
Camps Cleared
0
1,004,486
Distance Traveled
832,871
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,603
660
20
2
0
127,883
0
L
Kuzenbo
6,696
670
6
1
0
120,693
2
L
Mulan
7,005
701
24
2
0
182,892
1
W
Mulan
7,889
789
56
6
0
190,628
0
W
Susano
7,703
770
30
3
0
242,879
0
L
Nemesis
6,905
691
12
1
0
204,510
0
L
Freya
6,960
696
38
4
0
196,893
1
W
Chang'e
8,169
817
47
5
0
198,580
3
W
Sol
7,179
718
39
4
0
177,750
0
W
Apollo
8,644
864
43
4
0
194,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role