Player Matchup

Chaac
Chaac
Graveity
Chaac
Level 58
God Stats
3W - 1L
1,620 SR
Queue Stats
103W - 123L
1,460 Elo+
Solo
Ganesha
Ganesha
Pork_chopper420
Ganesha
Level 86
God Stats
7W - 9L
1,401 SR
Queue Stats
353W - 384L
1,475 Elo+
Solo
Nike
Nike
llHavok_ll
Nike
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 158L
1,391 Elo+
Solo
Athena
Athena
n1neinchtoenails
Athena
Level 145
God Stats
5W - 0L
1,899 SR
Queue Stats
748W - 773L
1,453 Elo+
Solo
Maui
Maui
sol1papaya
Maui
Level 145
God Stats
2W - 1L
1,536 SR
Queue Stats
593W - 640L
1,423 Elo+
Solo
Team Averages
Level 114
1,591 SR
1,441 Elo+

VS

Team Averages
Level 87
1,519 SR
1,417 Elo+
Fenrir
Fenrir
AphroditeFilaki
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,350 Elo+
Solo
Kukulkan
Kukulkan
JamiiieS
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,420 Elo+
Solo
Thoth
Thoth
SiouxprmeKai
Thoth
Level 103
God Stats
2W - 3L
1,747 SR
Queue Stats
373W - 470L
1,390 Elo+
Solo
Ishtar
Ishtar
VioletRainz
Ishtar
Level 29
God Stats
1W - 1L
1,414 SR
Queue Stats
17W - 36L
1,315 Elo+
Party 1
Susano
Susano
dej10051
Susano
Level 139
God Stats
2W - 4L
1,433 SR
Queue Stats
103W - 77L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Graveity
Chaac
15
4 / 2 / 13
9,204
920
10,415
13,853
11,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 2 / 19
8,197
820
7,673
13,759
15,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 1 / 5
9,931
993
8,039
10,391
8,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 13
8,823
882
7,475
14,689
12,886
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 15
8,302
830
4,785
9,687
9,666
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
6,926
693
4,977
10,379
4,302
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
JamiiieS
Kukulkan
9
1 / 1 / 1
6,330
633
4,208
2,292
978
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 3
7,962
796
9,758
8,512
3,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
14
1 / 4 / 3
7,254
725
8,481
10,135
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
dej10051
Susano
13
3 / 3 / 3
8,063
806
10,912
9,529
3,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
19
Kills
7
8
Deaths
19
65
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Chaac
Graveity
Chaac
4
2
13
5.25
L
Kukulkan
JamiiieS
Kukulkan
1
1
1
1.5
W
0
2
19
4.75
L
2
4
3
0.88
L
Ishtar
1
4
3
0.63
L
Susano
dej10051
Susano
3
3
3
1.5
W
10
1
5
12.5
W
3
2
13
4.75
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,387
Damage
38,336
62,379
Taken
40,847
59,285
Mitigated
16,161
25,651
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,977
1,969
394
723
10,379
4,302
0
4,897
5,482
0
9,881
W
Chaac
Graveity
Chaac
10,415
2,146
1,438
5,747
13,853
11,963
1,264
2,383
11,470
0
16,144
L
Kukulkan
JamiiieS
Kukulkan
4,208
968
264
256
2,292
978
0
1,002
1,290
8,880
0
W
7,673
720
2,813
1,833
13,759
15,886
1,214
3,943
9,816
20,802
0
L
9,758
714
0
231
8,512
3,430
0
4,430
4,082
22,539
0
L
Ishtar
8,481
5,975
300
2,293
10,135
3,872
0
5,148
4,987
0
16,713
L
Susano
dej10051
Susano
10,912
1,024
1,823
2,090
9,529
3,579
0
4,456
5,073
0
16,716
W
8,039
488
2,362
2,131
10,391
8,884
683
2,295
8,096
0
26,428
W
7,475
1,844
2,272
3,202
14,689
12,886
1,604
2,963
11,726
12,373
0
W
4,785
1,123
2,626
1,227
9,687
9,666
241
2,382
7,305
7,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,457
Gold Earned
36,535
97
Minions Killed
80
0
Camps Cleared
0
967,789
Distance Traveled
738,766
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,926
693
11
1
0
156,525
4
W
Chaac
9,204
920
26
3
0
208,746
0
L
Kukulkan
6,330
633
18
2
0
72,301
0
W
Ganesha
8,197
820
0
0
0
177,641
0
L
Thoth
7,962
796
23
2
0
176,060
2
L
Ishtar
7,254
725
15
2
0
160,210
1
L
Susano
8,063
806
13
1
0
173,670
0
W
Nike
9,931
993
46
5
0
196,074
0
W
Athena
8,823
882
13
1
0
193,416
0
W
Maui
8,302
830
12
1
0
191,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role