Player Matchup

Thoth
Thoth
 
Thoth
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
In Timere
Ne Zha
Level 58
God Stats
1W - 1L
1,693 SR
Queue Stats
78W - 71L
1,482 Elo+
Party 1
Hel
Hel
TrueRealrobin
Hel
Level 142
God Stats
2W - 6L
1,474 SR
Queue Stats
68W - 68L
1,541 Elo+
Party 1
Team Averages
Level 112
1,556 SR
1,508 Elo+

VS

Team Averages
Level 97
1,573 SR
1,542 Elo+
Skadi
Skadi
CodyDaGamer
Skadi
Level 116
God Stats
7W - 3L
1,500 SR
Queue Stats
86W - 67L
1,561 Elo+
Party 2
Chang'e
Chang'e
EmiliaPhDeez
Chang'e
Level 107
God Stats
27W - 8L
1,720 SR
Queue Stats
142W - 114L
1,570 Elo+
Party 2
King Arthur
King Arthur
temp-311330
King Arthur
Level 68
God Stats
2W - 2L
1,499 SR
Queue Stats
50W - 40L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 4 / 3
11,968
665
19,012
12,545
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
In Timere
Ne Zha
16
3 / 6 / 2
11,438
635
6,543
15,665
10,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 3 / 6
13,096
728
8,348
23,081
23,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 2
13,547
753
19,580
14,846
5,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
EmiliaPhDeez
Chang'e
17
2 / 3 / 9
12,385
688
11,734
13,831
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
temp-311330
King Arthur
16
2 / 4 / 4
11,362
631
10,627
22,994
25,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
13
13
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
3
1.13
W
9
2
2
5
W
Chang'e
EmiliaPhDeez
Chang'e
2
3
9
2.17
L
Ne Zha
In Timere
Ne Zha
3
6
2
0.67
L
1
3
6
1.33
W
King Arthur
temp-311330
King Arthur
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
41,941
51,291
Taken
51,671
39,807
Mitigated
37,038
14,857
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
19,012
809
0
1,129
12,545
5,838
934
1,440
10,962
79,088
0
W
19,580
9,322
0
2,071
14,846
5,709
2,295
8,846
6,000
0
82,168
W
Chang'e
EmiliaPhDeez
Chang'e
11,734
798
2,546
3,634
13,831
5,447
1,060
9,249
4,582
45,443
0
L
Ne Zha
In Timere
Ne Zha
6,543
1,365
0
1,049
15,665
10,343
1,535
5,797
9,533
0
27,207
L
8,348
540
3,795
8,884
23,081
23,626
402
4,106
18,577
32,216
0
W
King Arthur
temp-311330
King Arthur
10,627
399
0
1,669
22,994
25,882
85
9,281
13,713
0
29,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
37,294
188
Minions Killed
200
0
Camps Cleared
0
934,874
Distance Traveled
930,197
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,968
665
113
6
0
318,872
8
W
Skadi
13,547
753
93
5
0
307,950
0
W
Chang'e
12,385
688
75
4
0
286,011
3
L
Ne Zha
11,438
635
42
2
0
306,746
1
L
Hel
13,096
728
33
2
0
309,256
0
W
King Arthur
11,362
631
32
2
0
336,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role