Player Matchup

Fafnir
Fafnir
Platinum II
AmuseCo
Fafnir
Platinum II
Level 93
God Stats
3W - 0L
1,960 SR
Queue Stats
481W - 483L
1,833 MMR
Solo
Chang'e
Chang'e
Silver II
FruitySquirtle
Chang'e
Silver II
Level 123
God Stats
8W - 1L
1,689 SR
Queue Stats
13W - 8L
1,500 MMR
Party 1
Osiris
Osiris
Silver I
StrawberryXxJam
Osiris
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,498 MMR
Party 1
Charybdis
Charybdis
Diamond V
TenderToeNails
Charybdis
Diamond V
Level 145
God Stats
30W - 28L
1,493 SR
Queue Stats
1,043W - 1,056L
1,881 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
UmQuan
Ao Kuang
Platinum I
Level 125
God Stats
7W - 2L
1,500 SR
Queue Stats
248W - 243L
1,967 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,628 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,639 SR
1,619 MMR
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
Atomîc
Ratatoskr
Diamond IV
Level 142
God Stats
0W - 1L
1,505 SR
Queue Stats
98W - 98L
2,100 MMR
Solo
Lancelot
Lancelot
Gold II
Engelcito
Lancelot
Gold II
Level 129
God Stats
1W - 1L
1,943 SR
Queue Stats
98W - 95L
1,650 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
Purplenurple14
Hou Yi
Silver IV
Level 134
God Stats
0W - 1L
1,670 SR
Queue Stats
3W - 5L
1,511 MMR
Solo
Mulan
Mulan
Gold V
animetal111
Mulan
Gold V
Level 155
God Stats
2W - 5L
1,575 SR
Queue Stats
273W - 281L
1,336 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AmuseCo
Fafnir
19
1 / 2 / 17
14,606
541
11,438
34,218
48,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 1 / 8
15,991
592
22,951
20,078
10,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 1 / 8
15,981
592
22,399
34,325
50,882
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
TenderToeNails
Charybdis
20
3 / 7 / 12
14,713
545
18,975
28,804
14,519
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
UmQuan
Ao Kuang
20
10 / 4 / 8
16,151
598
18,953
32,896
18,973
Bans
Ne ZhaSetIshtar

VS

Bans
ThorMauiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
4 / 5 / 2
13,203
489
23,548
16,876
6,716
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Atomîc
Ratatoskr
19
6 / 4 / 4
13,168
488
12,931
23,701
17,089
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lancelot
Engelcito
Lancelot
19
2 / 6 / 3
12,295
455
13,344
26,364
20,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 4 / 9
13,682
507
19,097
25,021
11,180
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 7 / 7
11,276
418
16,498
32,502
43,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
26
Kills
15
15
Deaths
26
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
5
2
1
W
Fafnir
AmuseCo
Fafnir
1
2
17
4.75
L
Ratatoskr
Atomîc
Ratatoskr
6
4
4
2
L
Lancelot
Engelcito
Lancelot
2
6
3
0.58
W
8
1
8
12
L
2
4
9
1.63
W
4
1
8
8
W
Charybdis
TenderToeNails
Charybdis
3
7
12
1.29
W
Ao Kuang
UmQuan
Ao Kuang
10
4
8
3.5
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,716
Damage
85,418
150,321
Taken
124,464
143,405
Mitigated
99,029
70,044
Healing
29,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
23,548
2,244
0
1,931
16,876
6,716
0
11,884
4,992
129,724
0
W
Fafnir
AmuseCo
Fafnir
11,438
3,275
0
9,350
34,218
48,913
1,839
8,187
26,031
40,332
6,224
L
Ratatoskr
Atomîc
Ratatoskr
12,931
2,966
0
2,595
23,701
17,089
0
11,843
11,015
21
106,735
L
Lancelot
Engelcito
Lancelot
13,344
2,143
0
6,518
26,364
20,784
0
8,314
18,050
0
85,260
W
22,951
2,178
7,334
10,364
20,078
10,118
4,209
7,148
12,930
133,978
0
L
19,097
9,369
0
11,798
25,021
11,180
1,013
8,711
16,255
0
137,015
W
22,399
9,632
0
18,441
34,325
50,882
5,100
4,487
29,838
0
132,199
W
Charybdis
TenderToeNails
Charybdis
18,975
9,284
0
11,992
28,804
14,519
3,565
2,574
26,230
0
152,959
W
Ao Kuang
UmQuan
Ao Kuang
18,953
5,329
0
12,563
32,896
18,973
2,346
5,760
27,136
147,654
0
L
16,498
1,484
297
6,038
32,502
43,260
67
12,768
19,543
880
56,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,442
Gold Earned
63,624
795
Minions Killed
742
0
Camps Cleared
0
2,635,224
Distance Traveled
2,548,853
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,203
489
206
8
0
486,043
9
W
Fafnir
14,606
541
56
2
0
530,072
11
L
Ratatoskr
13,168
488
149
6
0
575,372
2
L
Lancelot
12,295
455
133
5
0
501,340
7
W
Chang'e
15,991
592
188
7
0
569,981
2
L
Hou Yi
13,682
507
197
7
0
479,715
6
W
Osiris
15,981
592
195
7
0
530,156
5
W
Charybdis
14,713
545
174
6
0
439,467
6
W
Ao Kuang
16,151
598
182
7
0
565,548
6
L
Mulan
11,276
418
57
2
0
506,383
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role