Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CTAHKO
Ah Muzen Cab
Level 160
God Stats
8W - 2L
1,821 SR
Queue Stats
265W - 224L
1,589 Elo+
Party 1
Yemoja
Yemoja
MosquitoControl
Yemoja
Level 118
God Stats
3W - 1L
1,422 SR
Queue Stats
312W - 280L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
Talanarr
Ne Zha
Level 159
God Stats
22W - 7L
1,737 SR
Queue Stats
657W - 583L
1,552 Elo+
Party 1
Odin
Odin
Triperko
Odin
Level 156
God Stats
8W - 4L
1,664 SR
Queue Stats
1,002W - 933L
1,566 Elo+
Party 1
Cerberus
Cerberus
Јевросима
Cerberus
Level 153
God Stats
3W - 3L
1,486 SR
Queue Stats
451W - 398L
1,539 Elo+
Party 1
Team Averages
Level 149
1,626 SR
1,555 Elo+

VS

Team Averages
Level 143
1,523 SR
1,451 Elo+
Thanatos
Thanatos
CommanderLukas
Thanatos
Level 141
God Stats
3W - 1L
1,934 SR
Queue Stats
173W - 188L
1,424 Elo+
Solo
Da Ji
Da Ji
Kessy21
Da Ji
Level 103
God Stats
2W - 11L
1,161 SR
Queue Stats
352W - 392L
1,380 Elo+
Party 2
Ares
Ares
TheAnguish88
Ares
Level 155
God Stats
4W - 6L
1,500 SR
Queue Stats
222W - 221L
1,537 Elo+
Party 2
Hel
Hel
TheNanu
Hel
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,435 Elo+
Solo
Chiron
Chiron
psynet
Chiron
Level 160
God Stats
3W - 4L
1,520 SR
Queue Stats
161W - 159L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CTAHKO
Ah Muzen Cab
17
9 / 4 / 13
11,009
847
23,834
11,061
6,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 2 / 22
9,953
766
6,151
13,388
13,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Talanarr
Ne Zha
19
9 / 2 / 19
11,417
878
22,433
12,652
7,999
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
16
3 / 2 / 22
9,881
760
9,671
16,932
16,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

17
4 / 3 / 22
10,744
826
12,128
27,046
33,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
1 / 7 / 6
8,607
662
7,559
16,000
8,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Kessy21
Da Ji
15
2 / 6 / 5
8,529
656
7,875
14,453
6,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 6 / 5
10,358
797
11,632
21,419
24,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
16
1 / 5 / 7
8,947
688
7,949
15,830
8,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
psynet
Chiron
17
3 / 4 / 5
9,593
738
14,748
15,443
7,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
41
28
Kills
13
13
Deaths
28
98
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CTAHKO
Ah Muzen Cab
9
4
13
3.88
L
Thanatos
1
7
6
0.57
L
Da Ji
Kessy21
Da Ji
2
6
5
0.75
W
3
2
22
7
W
Ne Zha
Talanarr
Ne Zha
9
2
19
9.25
L
6
6
5
1.42
L
Hel
1
5
7
0.9
W
Odin
3
2
22
7
L
Chiron
psynet
Chiron
3
4
5
1.38
W
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,217
Damage
49,763
81,079
Taken
83,145
78,449
Mitigated
54,927
37,433
Healing
29,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CTAHKO
Ah Muzen Cab
23,834
7,185
949
1,152
11,061
6,366
3,958
1,899
9,162
0
53,518
L
Thanatos
7,559
598
1,090
2,881
16,000
8,841
538
3,133
12,867
0
13,399
L
Da Ji
Kessy21
Da Ji
7,875
691
363
1,062
14,453
6,436
535
3,365
11,088
0
9,703
W
6,151
1,210
8,433
3,367
13,388
13,861
1,118
2,735
10,653
16,637
0
W
Ne Zha
Talanarr
Ne Zha
22,433
2,316
1,089
4,568
12,652
7,999
1,264
3,256
9,396
0
40,327
L
11,632
640
440
1,692
21,419
24,386
0
6,195
15,224
16,364
0
L
Hel
7,949
264
10,467
6,498
15,830
8,151
0
2,493
13,337
18,185
0
W
Odin
9,671
1,350
3,433
3,160
16,932
16,430
2,669
5,453
11,479
0
17,231
L
Chiron
psynet
Chiron
14,748
4,087
843
3,866
15,443
7,113
849
3,093
12,333
0
40,583
W
12,128
372
1,351
9,931
27,046
33,793
0
6,238
20,808
19,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,004
Gold Earned
46,034
151
Minions Killed
131
0
Camps Cleared
0
1,178,328
Distance Traveled
1,092,393
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,009
847
71
5
0
210,471
2
L
Thanatos
8,607
662
15
1
0
225,422
0
L
Da Ji
8,529
656
9
1
0
214,618
0
W
Yemoja
9,953
766
13
1
0
220,444
0
W
Ne Zha
11,417
878
32
2
0
265,028
0
L
Ares
10,358
797
17
1
0
206,401
1
L
Hel
8,947
688
24
2
0
236,694
0
W
Odin
9,881
760
14
1
0
249,638
5
L
Chiron
9,593
738
66
5
0
209,258
0
W
Cerberus
10,744
826
21
2
0
232,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role