Player Matchup

Vamana
Vamana
 
Vamana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Cemboa
Kali
Level 56
God Stats
2W - 2L
1,460 SR
Queue Stats
36W - 35L
1,400 Elo+
Party 1
Zeus
Zeus
N3wsss
Zeus
Level 3
God Stats
0W - 3L
1,280 SR
Queue Stats
4W - 5L
1,263 Elo+
Party 1
Chiron
Chiron
Sumuk010
Chiron
Level 21
God Stats
3W - 2L
1,554 SR
Queue Stats
10W - 22L
1,145 Elo+
Party 1
Ymir
Ymir
essu3
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 1
Team Averages
Level 30
1,459 SR
1,296 Elo+

VS

Team Averages
Level 63
1,447 SR
1,460 Elo+
Zeus
Zeus
BigBoyRem
Zeus
Level 82
God Stats
2W - 1L
1,384 SR
Queue Stats
286W - 286L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
DotheLokikoki
Ao Kuang
Level 67
God Stats
9W - 3L
1,724 SR
Queue Stats
263W - 249L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Nighthαwk
Danzaburou
Level 94
God Stats
5W - 2L
1,644 SR
Queue Stats
168W - 149L
1,467 Elo+
Party 2
Chaac
Chaac
Remiboi41
Chaac
Level 29
God Stats
1W - 2L
1,130 SR
Queue Stats
100W - 95L
1,480 Elo+
Party 2
Odin
Odin
djinndjinn
Odin
Level 42
God Stats
2W - 4L
1,352 SR
Queue Stats
36W - 48L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 4 / 0
8,101
540
8,859
17,422
10,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Cemboa
Kali
11
2 / 4 / 2
6,899
460
3,998
16,994
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
N3wsss
Zeus
12
2 / 5 / 1
7,133
476
9,006
8,624
3,147
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
Sumuk010
Chiron
9
0 / 5 / 1
5,555
370
5,502
13,903
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
essu3
Ymir
10
0 / 2 / 0
6,463
431
1,712
11,832
10,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 1 / 1
8,408
561
16,218
7,826
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
DotheLokikoki
Ao Kuang
15
9 / 1 / 2
9,143
610
12,634
11,888
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nighthαwk
Danzaburou
16
5 / 1 / 4
9,802
653
9,255
8,292
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Remiboi41
Chaac
11
1 / 1 / 6
7,298
487
5,315
10,637
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
0 / 1 / 4
8,473
565
8,279
11,727
12,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
20
20
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
4
0
0.25
W
Zeus
5
1
1
5.5
L
Kali
Cemboa
Kali
2
4
2
0.75
W
Ao Kuang
DotheLokikoki
Ao Kuang
9
1
2
10
L
Zeus
N3wsss
Zeus
2
5
1
0.5
W
Danzaburou
Nighthαwk
Danzaburou
5
1
4
7
W
Chaac
Remiboi41
Chaac
1
1
6
4
L
Chiron
Sumuk010
Chiron
0
5
1
0.1
W
0
1
4
2
L
Ymir
essu3
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,077
Damage
51,701
68,775
Taken
50,370
36,936
Mitigated
33,501
15,586
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,859
4,978
0
6,591
17,422
10,991
942
8,099
9,323
0
67,141
W
Zeus
16,218
4,919
0
3,993
7,826
3,296
1,423
3,298
4,528
70,092
0
L
Kali
Cemboa
Kali
3,998
1,761
0
3,800
16,994
7,010
0
4,937
12,057
0
38,592
W
Ao Kuang
DotheLokikoki
Ao Kuang
12,634
3,611
0
4,209
11,888
5,124
0
1,886
10,002
72,887
0
L
Zeus
N3wsss
Zeus
9,006
2,433
0
370
8,624
3,147
0
2,833
5,791
41,031
0
W
Danzaburou
Nighthαwk
Danzaburou
9,255
3,967
0
1,964
8,292
4,294
698
3,493
4,799
0
80,411
W
Chaac
Remiboi41
Chaac
5,315
540
0
3,070
10,637
8,041
0
2,979
7,658
0
24,081
L
Chiron
Sumuk010
Chiron
5,502
3,662
505
2,935
13,903
5,784
470
9,524
4,379
0
29,567
W
8,279
1,648
0
2,830
11,727
12,746
679
0
11,727
13,170
51,488
L
Ymir
essu3
Ymir
1,712
170
0
1,385
11,832
10,004
54
5,562
6,270
20,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
43,124
316
Minions Killed
513
0
Camps Cleared
0
1,402,083
Distance Traveled
1,455,990
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,101
540
115
8
0
277,892
3
W
Zeus
8,408
561
122
8
0
265,345
1
L
Kali
6,899
460
55
4
0
304,993
1
W
Ao Kuang
9,143
610
108
7
0
334,614
3
L
Zeus
7,133
476
65
4
0
252,300
3
W
Danzaburou
9,802
653
138
9
0
285,255
1
W
Chaac
7,298
487
26
2
0
314,237
4
L
Chiron
5,555
370
57
4
0
275,088
5
W
Odin
8,473
565
119
8
0
256,539
1
L
Ymir
6,463
431
24
2
0
291,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role