Player Matchup

Terra
Terra
 
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CosmicIons
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,858 Elo+
Party 3
Achilles
Achilles
GETJ3WD
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,767 Elo+
Party 1
Ishtar
Ishtar
corozuz
Ishtar
Level 28
God Stats
2W - 0L
1,733 SR
Queue Stats
73W - 68L
1,582 Elo+
Party 3
Thoth
Thoth
fruits_basket64
Thoth
Level 94
God Stats
1W - 0L
1,380 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Team Averages
Level 62
1,523 SR
1,641 Elo+

VS

Team Averages
Level 52
1,539 SR
1,484 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Calymain
Jormungandr
Level 29
God Stats
2W - 1L
1,695 SR
Queue Stats
201W - 203L
1,511 Elo+
Solo
Terra
Terra
MilicããO
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,457 Elo+
Solo
Bakasura
Bakasura
XxKryptoThaGodxX
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,537 Elo+
Solo
Danzaburou
Danzaburou
vHxpnotic2273
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 1 / 8
8,860
886
4,937
9,225
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
CosmicIons
Ah Puch
14
1 / 2 / 8
8,145
815
7,592
5,928
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
GETJ3WD
Achilles
14
3 / 4 / 5
8,339
834
4,077
11,562
9,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
corozuz
Ishtar
14
5 / 2 / 6
8,785
879
7,172
8,202
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 8
9,331
933
11,123
7,372
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
6
0 / 1 / 0
5,526
553
636
1,408
437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Calymain
Jormungandr
5
0 / 1 / 0
5,497
550
1,222
1,794
950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Terra
14
2 / 6 / 7
7,692
769
4,248
16,035
16,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 1
7,790
779
4,758
9,446
5,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
vHxpnotic2273
Danzaburou
17
3 / 2 / 3
7,364
736
7,106
8,633
3,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
15
Kills
9
10
Deaths
15
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
8
6
L
Eset
 
Eset
0
1
0
0
L
Jormungandr
Calymain
Jormungandr
0
1
0
0
W
Ah Puch
CosmicIons
Ah Puch
1
2
8
2.5
W
Achilles
GETJ3WD
Achilles
3
4
5
1.38
L
Terra
2
6
7
0.92
L
4
5
1
0.9
W
Ishtar
corozuz
Ishtar
5
2
6
4
W
4
1
8
8
L
Danzaburou
vHxpnotic2273
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,901
Damage
17,970
42,289
Taken
37,316
29,795
Mitigated
27,330
20,645
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,937
499
7,895
4,380
9,225
10,056
82
1,286
7,505
8,648
0
L
Eset
 
Eset
636
0
0
250
1,408
437
0
1,022
386
2,677
0
L
Jormungandr
Calymain
Jormungandr
1,222
0
0
94
1,794
950
0
1,081
675
1,534
0
W
Ah Puch
CosmicIons
Ah Puch
7,592
165
0
899
5,928
3,050
1,561
810
4,984
25,079
0
W
Achilles
GETJ3WD
Achilles
4,077
922
639
2,502
11,562
9,055
805
1,185
9,693
0
7,853
L
Terra
4,248
652
1,395
2,422
16,035
16,400
0
9,370
6,366
8,124
0
L
4,758
2,493
400
762
9,446
5,757
0
6,404
3,042
0
5,554
W
Ishtar
corozuz
Ishtar
7,172
2,959
365
1,230
8,202
3,974
2,180
1,434
6,658
0
16,161
W
11,123
569
1,417
1,318
7,372
3,660
2,371
1,391
5,981
25,876
0
L
Danzaburou
vHxpnotic2273
Danzaburou
7,106
1,846
167
2,863
8,633
3,786
0
5,775
2,718
0
23,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
33,869
128
Minions Killed
44
0
Camps Cleared
0
842,164
Distance Traveled
567,143
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,860
886
10
1
0
186,029
0
L
Eset
5,526
553
3
0
0
32,847
0
L
Jormungandr
5,497
550
1
0
0
127,741
2
W
Ah Puch
8,145
815
48
5
0
167,293
0
W
Achilles
8,339
834
6
1
0
162,622
0
L
Terra
7,692
769
2
0
0
141,110
0
L
Bakasura
7,790
779
13
1
0
128,106
0
W
Ishtar
8,785
879
26
3
0
158,039
0
W
Thoth
9,331
933
38
4
0
168,181
0
L
Danzaburou
7,364
736
25
3
0
137,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role