Player Matchup

Horus
Horus
BustinThem97
Horus
Level 67
God Stats
5W - 6L
1,439 SR
Queue Stats
32W - 51L
1,386 Elo+
Solo
Arachne
Arachne
Dethrone_Dabs
Arachne
Level 127
God Stats
38W - 29L
1,525 SR
Queue Stats
149W - 166L
1,378 Elo+
Solo
Anubis
Anubis
LopsidedTiger86
Anubis
Level 89
God Stats
4W - 4L
1,476 SR
Queue Stats
9W - 22L
1,345 Elo+
Solo
Freya
Freya
Setuk14
Freya
Level 127
God Stats
18W - 14L
1,361 SR
Queue Stats
468W - 496L
1,423 Elo+
Solo
Danzaburou
Danzaburou
twodrums
Danzaburou
Level 140
God Stats
12W - 12L
1,663 SR
Queue Stats
142W - 140L
1,463 Elo+
Solo
Team Averages
Level 110
1,493 SR
1,399 Elo+

VS

Team Averages
Level 110
1,450 SR
1,465 Elo+
Rama
Rama
FlamenYong
Rama
Level 105
God Stats
5W - 2L
1,530 SR
Queue Stats
15W - 15L
1,378 Elo+
Solo
Da Ji
Da Ji
Kevin4ZTK
Da Ji
Level 106
God Stats
3W - 2L
1,610 SR
Queue Stats
10W - 10L
1,658 Elo+
Party 1
Bakasura
Bakasura
RUDDY_2004
Bakasura
Level 100
God Stats
0W - 4L
1,379 SR
Queue Stats
13W - 17L
1,437 Elo+
Party 1
Athena
Athena
W1ccah
Athena
Level 138
God Stats
0W - 1L
1,169 SR
Queue Stats
35W - 46L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
lilithros3
Nu Wa
Level 100
God Stats
4W - 12L
1,561 SR
Queue Stats
27W - 34L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,930
533
3,905
10,204
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
13
6 / 0 / 6
8,442
649
8,869
10,337
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 4
7,713
593
8,226
6,807
3,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Setuk14
Freya
13
3 / 2 / 3
8,545
657
7,991
9,550
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
twodrums
Danzaburou
13
4 / 3 / 2
8,268
636
10,709
11,029
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,900
531
5,309
13,100
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Kevin4ZTK
Da Ji
11
4 / 2 / 1
6,871
529
5,512
10,164
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
RUDDY_2004
Bakasura
11
1 / 4 / 1
6,502
500
7,542
12,830
5,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
W1ccah
Athena
7
0 / 8 / 5
5,455
420
3,227
17,730
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
8
0 / 3 / 2
5,313
409
4,162
6,814
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
8
8
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Arachne
6
0
6
9
L
3
3
1
1.17
L
Da Ji
Kevin4ZTK
Da Ji
4
2
1
2.25
W
5
1
4
7
L
Bakasura
RUDDY_2004
Bakasura
1
4
1
0.38
W
Freya
Setuk14
Freya
3
2
3
2.25
L
Athena
W1ccah
Athena
0
8
5
0.31
L
Nu Wa
0
3
2
0.33
W
Danzaburou
twodrums
Danzaburou
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,700
Damage
25,752
47,927
Taken
60,638
20,336
Mitigated
23,513
21,916
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,905
1,995
1,089
2,848
10,204
4,979
380
2,104
8,100
0
19,731
W
Arachne
8,869
6,672
0
3,263
10,337
4,086
149
2,215
8,112
0
55,637
L
5,309
4,230
0
5,140
13,100
4,056
802
1,023
12,077
0
45,160
L
Da Ji
Kevin4ZTK
Da Ji
5,512
1,183
0
3,630
10,164
3,792
0
1,740
8,382
0
35,811
W
8,226
396
161
4,281
6,807
3,519
313
2,750
3,897
51,243
0
L
Bakasura
RUDDY_2004
Bakasura
7,542
5,508
53
4,910
12,830
5,365
0
7,055
5,409
0
32,720
W
Freya
Setuk14
Freya
7,991
2,840
0
5,545
9,550
3,644
384
539
8,311
53,927
0
L
Athena
W1ccah
Athena
3,227
1,632
0
1,405
17,730
8,284
0
4,835
12,895
12,530
0
L
Nu Wa
4,162
1,568
0
389
6,814
2,016
0
1,156
5,658
28,183
0
W
Danzaburou
twodrums
Danzaburou
10,709
5,071
0
4,729
11,029
4,108
39
649
10,380
0
77,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
31,041
415
Minions Killed
279
0
Camps Cleared
0
1,280,036
Distance Traveled
1,214,171
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,930
533
25
2
0
251,451
4
W
Arachne
8,442
649
92
7
0
326,106
2
L
Rama
6,900
531
79
6
0
215,853
1
L
Da Ji
6,871
529
64
5
0
275,128
3
W
Anubis
7,713
593
82
6
0
258,308
0
L
Bakasura
6,502
500
80
6
0
279,017
2
W
Freya
8,545
657
103
8
0
224,434
1
L
Athena
5,455
420
18
1
0
225,844
3
L
Nu Wa
5,313
409
38
3
0
218,329
7
W
Danzaburou
8,268
636
113
9
0
219,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role