Player Matchup

Tyr
Tyr
Birynn
Tyr
Level 159
God Stats
17W - 20L
1,565 SR
Queue Stats
319W - 315L
1,628 Elo+
Party 2
He Bo
He Bo
ChapDaddyy
He Bo
Level 160
God Stats
4W - 4L
1,493 SR
Queue Stats
174W - 159L
1,540 Elo+
Solo
Awilix
Awilix
Shameez078
Awilix
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,210 Elo+
Party 2
Fenrir
Fenrir
Sisolym
Fenrir
Level 146
God Stats
2W - 6L
1,413 SR
Queue Stats
221W - 208L
1,636 Elo+
Party 2
Skadi
Skadi
teytn
Skadi
Level 109
God Stats
2W - 3L
1,754 SR
Queue Stats
53W - 47L
1,648 Elo+
Party 2
Team Averages
Level 135
1,545 SR
1,532 Elo+

VS

Team Averages
Level 108
1,497 SR
1,531 Elo+
Raijin
Raijin
 
Raijin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ScoobyDooMysteri
Vamana
Level 118
God Stats
4W - 9L
1,327 SR
Queue Stats
231W - 203L
1,585 Elo+
Party 1
Thor
Thor
xRawkwah
Thor
Level 81
God Stats
7W - 4L
1,659 SR
Queue Stats
254W - 227L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Birynn
Tyr
13
2 / 2 / 2
8,357
597
11,184
16,031
12,705
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
13
2 / 4 / 0
7,736
553
7,530
11,204
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Shameez078
Awilix
9
0 / 6 / 2
6,205
443
4,715
13,644
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Sisolym
Fenrir
9
1 / 3 / 2
6,711
479
5,641
13,684
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
teytn
Skadi
12
0 / 3 / 1
7,135
510
6,261
9,067
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
8 / 1 / 4
8,823
630
11,699
6,463
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
 
Danzaburou
14
3 / 1 / 5
8,404
600
9,792
12,191
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
 
Sylvanus
10
1 / 1 / 8
6,909
494
6,160
7,053
6,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 2 / 7
8,014
572
8,914
13,769
8,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
4 / 0 / 8
7,508
536
8,653
12,643
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
18
18
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
1
4
10
W
Danzaburou
 
Danzaburou
3
1
5
5.5
W
Sylvanus
 
Sylvanus
1
1
8
5
L
Tyr
Birynn
Tyr
2
2
2
1.5
L
He Bo
2
4
0
0.5
W
2
2
7
2.75
L
Awilix
Shameez078
Awilix
0
6
2
0.17
L
Fenrir
Sisolym
Fenrir
1
3
2
0.67
L
Skadi
teytn
Skadi
0
3
1
0.17
W
Thor
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
45,218
63,630
Taken
52,119
33,506
Mitigated
28,667
15,579
Healing
23,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,699
1,040
80
1,903
6,463
3,289
78
1,922
4,541
65,905
0
W
Danzaburou
 
Danzaburou
9,792
6,143
0
6,816
12,191
5,121
0
1,169
10,897
0
59,223
W
Sylvanus
 
Sylvanus
6,160
1,817
2,796
2,801
7,053
6,542
0
977
6,076
20,731
4,320
L
Tyr
Birynn
Tyr
11,184
1,066
0
6,286
16,031
12,705
0
3,606
12,425
73
64,588
L
He Bo
7,530
451
0
1,554
11,204
3,810
0
4,785
6,419
51,401
0
W
8,914
4,190
0
4,054
13,769
8,741
0
1,167
12,536
0
62,721
L
Awilix
Shameez078
Awilix
4,715
1,932
0
2,665
13,644
4,890
0
3,654
9,990
0
34,599
L
Fenrir
Sisolym
Fenrir
5,641
1,600
0
2,856
13,684
9,005
0
3,784
9,900
0
25,127
L
Skadi
teytn
Skadi
6,261
3,243
0
2,218
9,067
3,096
0
1,461
7,606
0
53,624
W
Thor
8,653
2,381
0
4,586
12,643
4,974
0
2,368
10,275
0
49,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
39,658
411
Minions Killed
475
0
Camps Cleared
0
1,411,879
Distance Traveled
1,383,249
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,823
630
118
8
0
297,217
7
W
Danzaburou
8,404
600
122
9
0
256,188
4
W
Sylvanus
6,909
494
32
2
0
227,694
2
L
Tyr
8,357
597
121
9
0
306,200
0
L
He Bo
7,736
553
85
6
0
277,294
3
W
Vamana
8,014
572
121
9
0
294,205
0
L
Awilix
6,205
443
69
5
0
285,968
0
L
Fenrir
6,711
479
29
2
0
293,596
6
L
Skadi
7,135
510
107
8
0
248,821
4
W
Thor
7,508
536
82
6
0
307,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role