Player Matchup

Heimdallr
Heimdallr
BlindSergal
Heimdallr
Level 56
God Stats
1W - 4L
1,077 SR
Queue Stats
156W - 165L
1,492 Elo+
Party 1
Raijin
Raijin
Devilwing49
Raijin
Level 157
God Stats
5W - 3L
1,696 SR
Queue Stats
305W - 277L
1,566 Elo+
Party 1
Cerberus
Cerberus
Niforse
Cerberus
Level 158
God Stats
25W - 13L
1,570 SR
Queue Stats
416W - 412L
1,547 Elo+
Party 1
Bellona
Bellona
SUPREME_connor08
Bellona
Level 66
God Stats
6W - 4L
1,527 SR
Queue Stats
172W - 176L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
kanibalgoblin
Cthulhu
Level 46
God Stats
37W - 28L
1,627 SR
Queue Stats
49W - 42L
1,578 Elo+
Party 1
Team Averages
Level 97
1,499 SR
1,532 Elo+

VS

Team Averages
Level 41
1,410 SR
1,286 Elo+
Hou Yi
Hou Yi
Ariichmonde
Hou Yi
Level 45
God Stats
3W - 11L
1,521 SR
Queue Stats
31W - 51L
1,271 Elo+
Party 2
Osiris
Osiris
SlattiK
Osiris
Level 47
God Stats
0W - 1L
1,560 SR
Queue Stats
4W - 13L
1,247 Elo+
Party 3
Ra
Ra
The_marxn
Ra
Level 41
God Stats
2W - 9L
1,277 SR
Queue Stats
3W - 16L
1,271 Elo+
Party 2
Ne Zha
Ne Zha
TyXtreM
Ne Zha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,392 Elo+
Solo
Sobek
Sobek
lemmi9744
Sobek
Level 42
God Stats
1W - 2L
1,193 SR
Queue Stats
4W - 13L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlindSergal
Heimdallr
8
0 / 0 / 0
4,625
578
2,568
2,303
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
8
3 / 0 / 0
5,394
674
2,121
5,863
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Niforse
Cerberus
10
1 / 0 / 1
5,648
706
3,138
4,817
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
5,448
681
3,563
5,572
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
7
0 / 0 / 0
4,639
580
2,626
3,182
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
5
0 / 1 / 0
3,588
449
550
3,984
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
SlattiK
Osiris
7
0 / 1 / 0
3,976
497
2,140
6,479
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 0
4,081
510
1,811
5,514
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
TyXtreM
Ne Zha
1
0 / 1 / 0
3,180
398
0
932
180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
lemmi9744
Sobek
7
0 / 0 / 0
4,397
550
1,461
5,207
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
1
0
0
W
Heimdallr
BlindSergal
Heimdallr
0
0
0
0
W
Raijin
3
0
0
3
W
Cerberus
Niforse
Cerberus
1
0
1
1.5
W
0
0
1
0.5
L
Osiris
SlattiK
Osiris
0
1
0
0
L
0
3
0
0
L
Ne Zha
TyXtreM
Ne Zha
0
1
0
0
W
Cthulhu
0
0
0
0
L
Sobek
lemmi9744
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,016
Damage
5,962
21,737
Taken
22,116
10,273
Mitigated
10,846
7,562
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
550
345
0
1,518
3,984
1,183
0
1,198
2,786
0
14,304
W
Heimdallr
BlindSergal
Heimdallr
2,568
366
0
1,258
2,303
834
0
549
1,754
0
24,149
W
Raijin
2,121
276
0
500
5,863
1,630
42
233
5,630
35,080
0
W
Cerberus
Niforse
Cerberus
3,138
141
0
1,101
4,817
2,092
0
1,708
3,109
39,234
0
W
3,563
1,146
0
3,927
5,572
3,974
0
0
5,572
0
33,695
L
Osiris
SlattiK
Osiris
2,140
881
0
3,004
6,479
4,632
0
712
5,767
0
14,676
L
1,811
335
0
952
5,514
2,038
0
4,547
967
20,194
0
L
Ne Zha
TyXtreM
Ne Zha
0
0
0
0
932
180
0
0
932
0
1,081
W
Cthulhu
2,626
28
0
776
3,182
1,743
216
782
2,400
17,560
0
L
Sobek
lemmi9744
Sobek
1,461
28
216
3,019
5,207
2,813
0
1,428
3,779
9,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
19,222
318
Minions Killed
98
0
Camps Cleared
0
830,989
Distance Traveled
691,196
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,588
449
20
3
0
156,280
0
W
Heimdallr
4,625
578
47
6
0
150,621
0
W
Raijin
5,394
674
70
9
0
162,752
1
W
Cerberus
5,648
706
96
12
0
174,020
1
W
Bellona
5,448
681
80
10
0
163,182
2
L
Osiris
3,976
497
29
4
0
166,157
1
L
Ra
4,081
510
30
4
0
163,273
0
L
Ne Zha
3,180
398
4
1
0
33,309
0
W
Cthulhu
4,639
580
25
3
0
180,414
0
L
Sobek
4,397
550
15
2
0
172,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role