Player Matchup

Loki
Loki
Geminis88
Loki
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 91L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Titans92
Cthulhu
Level 129
God Stats
1W - 1L
1,731 SR
Queue Stats
162W - 181L
1,412 Elo+
Party 1
Chiron
Chiron
deeznutkill200
Chiron
Level 138
God Stats
2W - 5L
1,355 SR
Queue Stats
290W - 301L
1,445 Elo+
Solo
Lancelot
Lancelot
eagle eyes98
Lancelot
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Solo
Rama
Rama
slugmuffins
Rama
Level 128
God Stats
2W - 3L
1,577 SR
Queue Stats
164W - 191L
1,444 Elo+
Party 1
Team Averages
Level 110
1,533 SR
1,472 Elo+

VS

Team Averages
Level 82
1,495 SR
1,478 Elo+
Loki
Loki
Dang-19
Loki
Level 116
God Stats
3W - 5L
1,338 SR
Queue Stats
190W - 202L
1,460 Elo+
Party 2
Sobek
Sobek
Diamonic
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
ItzChdedx
Ratatoskr
Level 49
God Stats
5W - 3L
1,625 SR
Queue Stats
281W - 315L
1,459 Elo+
Solo
Janus
Janus
Mosaku17
Janus
Level 57
God Stats
6W - 3L
1,513 SR
Queue Stats
119W - 157L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
drsayre45
Tsukuyomi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 7 / 9
12,943
647
17,926
24,214
10,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
Titans92
Cthulhu
20
4 / 6 / 12
12,958
648
21,817
21,903
30,339
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 7 / 10
12,887
644
22,181
22,841
9,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
eagle eyes98
Lancelot
18
2 / 9 / 11
11,598
580
11,353
25,711
17,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 7 / 12
11,892
595
10,890
18,686
7,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dang-19
Loki
20
6 / 4 / 21
14,128
706
18,641
18,912
10,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Diamonic
Sobek
20
5 / 5 / 22
14,783
739
11,241
33,254
63,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
ItzChdedx
Ratatoskr
20
14 / 3 / 16
15,739
787
20,955
22,127
16,981
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Mosaku17
Janus
20
7 / 3 / 19
14,324
716
29,511
17,348
9,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
drsayre45
Tsukuyomi
19
4 / 9 / 18
12,818
641
25,695
24,946
16,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
132
21
Kills
36
36
Deaths
24
54
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Loki
Dang-19
Loki
6
4
21
4.13
W
Sobek
Diamonic
Sobek
5
5
22
3.2
L
Loki
8
7
9
1.79
W
Ratatoskr
ItzChdedx
Ratatoskr
14
3
16
7.33
W
Janus
Mosaku17
Janus
7
3
19
5.5
L
Cthulhu
Titans92
Cthulhu
4
6
12
1.67
L
5
7
10
1.43
W
Tsukuyomi
drsayre45
Tsukuyomi
4
9
18
1.44
L
Lancelot
eagle eyes98
Lancelot
2
9
11
0.83
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,167
Damage
106,043
113,355
Taken
116,587
74,591
Mitigated
116,858
30,683
Healing
40,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Dang-19
Loki
18,641
1,308
2,651
3,333
18,912
10,889
2,467
3,575
15,337
0
37,031
W
Sobek
Diamonic
Sobek
11,241
556
3,067
7,314
33,254
63,174
1,025
5,098
28,156
19,651
0
L
Loki
17,926
1,559
2,922
6,376
24,214
10,081
504
8,944
15,270
0
38,338
W
Ratatoskr
ItzChdedx
Ratatoskr
20,955
2,119
3,128
7,724
22,127
16,981
981
4,738
17,389
80
45,704
W
Janus
Mosaku17
Janus
29,511
2,252
6,073
6,310
17,348
9,491
1,474
3,763
13,585
65,904
0
L
Cthulhu
Titans92
Cthulhu
21,817
629
2,083
2,754
21,903
30,339
0
6,333
15,570
40,250
0
L
22,181
7,270
3,164
6,355
22,841
9,098
0
9,239
13,534
0
43,502
W
Tsukuyomi
drsayre45
Tsukuyomi
25,695
4,516
0
802
24,946
16,323
2,452
4,643
20,303
0
44,574
L
Lancelot
eagle eyes98
Lancelot
11,353
855
807
4,459
25,711
17,497
0
10,255
15,456
0
14,662
L
10,890
7,368
369
1,394
18,686
7,576
1,477
6,012
12,674
0
29,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,278
Gold Earned
71,792
189
Minions Killed
205
0
Camps Cleared
0
1,689,918
Distance Traveled
1,941,225
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,128
706
35
2
0
376,161
4
W
Sobek
14,783
739
14
1
0
379,627
1
L
Loki
12,943
647
33
2
0
371,747
6
W
Ratatoskr
15,739
787
40
2
0
439,635
0
W
Janus
14,324
716
88
4
0
399,251
2
L
Cthulhu
12,958
648
51
3
0
358,408
0
L
Chiron
12,887
644
54
3
0
301,591
0
W
Tsukuyomi
12,818
641
28
1
0
346,551
0
L
Lancelot
11,598
580
4
0
0
376,506
0
L
Rama
11,892
595
47
2
0
281,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role