Player Matchup

Sol
Sol
ShelleRr
Sol
Level 142
God Stats
2W - 2L
1,507 SR
Queue Stats
245W - 195L
1,569 Elo+
Solo
Horus
Horus
SilentStreamr
Horus
Level 44
God Stats
3W - 0L
1,688 SR
Queue Stats
42W - 45L
1,451 Elo+
Party 2
Thor
Thor
Tingleyx
Thor
Level 124
God Stats
41W - 24L
1,721 SR
Queue Stats
153W - 118L
1,648 Elo+
Party 2
Team Averages
Level 103
1,638 SR
1,556 Elo+

VS

Team Averages
Level 127
1,545 SR
1,500 Elo+
Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ahjaimee
Baron Samedi
Level 82
God Stats
19W - 10L
1,742 SR
Queue Stats
59W - 49L
1,613 Elo+
Party 1
Khepri
Khepri
OstOr
Khepri
Level 155
God Stats
0W - 2L
1,393 SR
Queue Stats
84W - 126L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,829
783
12,271
6,173
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 2 / 7
7,103
710
3,611
9,269
7,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
13
5 / 1 / 3
7,999
800
9,887
9,499
4,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 3 / 1
7,591
759
8,159
9,662
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Ahjaimee
Baron Samedi
10
1 / 6 / 2
6,619
662
7,815
10,340
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
OstOr
Khepri
10
0 / 0 / 3
7,005
701
3,136
7,059
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
1
0.83
L
Baron Samedi
Ahjaimee
Baron Samedi
1
6
2
0.33
L
Khepri
OstOr
Khepri
0
0
3
1.5
W
3
0
6
6
W
1
2
7
2.25
W
Thor
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,769
Damage
19,110
24,941
Taken
27,061
15,538
Mitigated
16,611
9,694
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,159
3,645
0
1,764
9,662
4,656
0
4,276
5,386
0
28,101
L
Baron Samedi
Ahjaimee
Baron Samedi
7,815
708
1,012
2,437
10,340
5,070
0
3,868
6,472
26,003
0
L
Khepri
OstOr
Khepri
3,136
202
0
1,018
7,059
6,885
0
3,373
3,686
8,024
0
W
12,271
5,780
0
3,452
6,173
2,984
1,692
2,130
4,043
35,631
2,855
W
3,611
1,434
1,628
3,350
9,269
7,597
418
4,275
4,994
0
11,813
W
Thor
9,887
1,569
0
1,264
9,499
4,957
1,011
4,849
4,650
0
36,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,931
Gold Earned
21,215
129
Minions Killed
104
0
Camps Cleared
0
533,827
Distance Traveled
533,505
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,591
759
51
5
0
168,556
3
L
Baron Samedi
6,619
662
37
4
0
159,389
2
L
Khepri
7,005
701
16
2
0
205,560
2
W
Sol
7,829
783
50
5
0
182,517
1
W
Horus
7,103
710
21
2
0
173,344
4
W
Thor
7,999
800
58
6
0
177,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role