Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GlizzyyMcGuire
Zhong Kui
Level 109
God Stats
13W - 12L
1,702 SR
Queue Stats
201W - 142L
1,684 Elo+
Party 2
Bastet
Bastet
MattyySlice
Bastet
Level 153
God Stats
3W - 4L
1,471 SR
Queue Stats
172W - 138L
1,725 Elo+
Party 2
Ullr
Ullr
Scοrchie
Ullr
Level 69
God Stats
3W - 2L
1,704 SR
Queue Stats
211W - 203L
1,580 Elo+
Party 2
Cupid
Cupid
namechanged9671
Cupid
Level 12
God Stats
1W - 2L
1,307 SR
Queue Stats
25W - 7L
1,776 Elo+
Party 2
Team Averages
Level 78
1,537 SR
1,653 Elo+

VS

Team Averages
Level 103
1,546 SR
1,539 Elo+
Da Ji
Da Ji
DipMyBean
Da Ji
Level 45
God Stats
2W - 2L
1,346 SR
Queue Stats
63W - 78L
1,419 Elo+
Solo
Artemis
Artemis
HersheysBar
Artemis
Level 156
God Stats
6W - 2L
1,820 SR
Queue Stats
114W - 103L
1,588 Elo+
Party 1
Thoth
Thoth
Scissors233
Thoth
Level 148
God Stats
4W - 2L
1,606 SR
Queue Stats
179W - 188L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
TheWolvesWalker
Jormungandr
Level 16
God Stats
2W - 1L
1,387 SR
Queue Stats
2W - 1L
1,532 Elo+
Party 1
Atlas
Atlas
Wurdge
Atlas
Level 148
God Stats
3W - 2L
1,572 SR
Queue Stats
116W - 121L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 6 / 0
4,906
446
1,087
7,585
1,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
GlizzyyMcGuire
Zhong Kui
5
0 / 1 / 0
4,617
420
2,097
5,353
2,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
11
2 / 0 / 2
6,471
588
3,631
7,009
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
11
2 / 0 / 1
6,262
569
6,323
5,636
2,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 0
5,718
520
2,840
10,652
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DipMyBean
Da Ji
10
1 / 2 / 3
5,885
535
3,187
9,703
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
HersheysBar
Artemis
13
5 / 0 / 1
7,556
687
5,932
5,409
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 1
6,861
624
6,998
3,640
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
TheWolvesWalker
Jormungandr
11
0 / 0 / 0
6,290
572
3,480
7,460
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Wurdge
Atlas
9
0 / 2 / 6
5,908
537
4,822
11,562
7,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
11
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
Da Ji
DipMyBean
Da Ji
1
2
3
1.25
L
Zhong Kui
GlizzyyMcGuire
Zhong Kui
0
1
0
0
W
Artemis
HersheysBar
Artemis
5
0
1
5.5
L
Bastet
2
0
2
3
W
5
1
1
5.5
L
Ullr
2
0
1
2.5
W
Jormungandr
TheWolvesWalker
Jormungandr
0
0
0
0
W
Atlas
Wurdge
Atlas
0
2
6
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,978
Damage
24,419
36,235
Taken
37,774
12,987
Mitigated
19,677
12,267
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,087
1,047
0
522
7,585
1,613
352
1,623
5,962
0
21,365
W
Da Ji
DipMyBean
Da Ji
3,187
524
0
3,910
9,703
3,871
440
750
8,953
0
36,324
L
Zhong Kui
GlizzyyMcGuire
Zhong Kui
2,097
846
670
1,236
5,353
2,583
0
1,850
3,503
8,404
0
W
Artemis
HersheysBar
Artemis
5,932
3,279
0
4,060
5,409
2,183
840
113
5,296
0
60,629
L
Bastet
3,631
1,116
0
4,604
7,009
2,218
0
1,064
5,945
0
42,205
W
6,998
237
0
1,002
3,640
1,279
300
358
3,282
45,840
0
L
Ullr
6,323
3,265
0
804
5,636
2,258
0
3,213
2,423
0
39,310
W
Jormungandr
TheWolvesWalker
Jormungandr
3,480
865
0
500
7,460
4,503
815
0
7,460
46,459
0
W
Atlas
Wurdge
Atlas
4,822
2,013
1,192
3,456
11,562
7,841
0
876
10,686
17,531
1,772
L
2,840
1,669
0
4,431
10,652
4,315
0
7,316
3,336
0
39,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
32,500
271
Minions Killed
374
0
Camps Cleared
0
1,007,919
Distance Traveled
1,131,368
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,906
446
32
3
0
183,135
0
W
Da Ji
5,885
535
73
7
0
242,579
2
L
Zhong Kui
4,617
420
10
1
0
152,099
4
W
Artemis
7,556
687
108
10
0
200,237
1
L
Bastet
6,471
588
93
8
0
278,995
2
W
Thoth
6,861
624
75
7
0
236,259
3
L
Ullr
6,262
569
75
7
0
218,784
0
W
Jormungandr
6,290
572
91
8
0
222,081
0
W
Atlas
5,908
537
27
2
0
230,212
4
L
Cupid
5,718
520
61
6
0
174,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role