Player Matchup

Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JZRapperboy
Danzaburou
Level 59
God Stats
18W - 11L
1,621 SR
Queue Stats
53W - 50L
1,432 Elo+
Party 2
Bacchus
Bacchus
MycahMonkeyDonke
Bacchus
Level 67
God Stats
18W - 15L
1,506 SR
Queue Stats
165W - 161L
1,377 Elo+
Solo
Kukulkan
Kukulkan
PsychRN5976
Kukulkan
Level 66
God Stats
43W - 31L
1,561 SR
Queue Stats
237W - 324L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
VFL Kevin
Ao Kuang
Level 87
God Stats
18W - 12L
1,560 SR
Queue Stats
74W - 64L
1,421 Elo+
Party 2
Team Averages
Level 77
1,550 SR
1,414 Elo+

VS

Team Averages
Level 47
1,421 SR
1,369 Elo+
Shiva
Shiva
Aldrin_Junior
Shiva
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 117L
1,384 Elo+
Solo
Geb
Geb
Calvatron11
Geb
Level 65
God Stats
16W - 17L
1,480 SR
Queue Stats
101W - 85L
1,392 Elo+
Party 1
Thanatos
Thanatos
Daredog3000
Thanatos
Level 37
God Stats
8W - 6L
1,528 SR
Queue Stats
77W - 92L
1,343 Elo+
Party 1
Artemis
Artemis
InteriorDemon
Artemis
Level 18
God Stats
1W - 2L
1,242 SR
Queue Stats
9W - 14L
1,319 Elo+
Party 1
Hera
Hera
RowdyWesternKO
Hera
Level 56
God Stats
5W - 8L
1,357 SR
Queue Stats
117W - 106L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 0 / 2
9,691
538
12,219
12,879
9,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
JZRapperboy
Danzaburou
15
10 / 1 / 5
10,362
576
15,374
10,929
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 11
9,191
511
7,988
15,927
21,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
PsychRN5976
Kukulkan
17
5 / 0 / 1
10,742
597
9,321
7,493
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
VFL Kevin
Ao Kuang
15
4 / 1 / 2
9,130
507
6,131
14,767
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,139
452
7,122
20,565
12,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 3 / 3
7,479
416
7,813
15,966
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Daredog3000
Thanatos
8
0 / 2 / 1
6,002
333
2,155
6,075
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
11
0 / 9 / 1
6,517
362
5,727
15,979
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 5 / 0
8,110
451
12,692
9,526
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
4
4
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
2
2
L
0
2
0
0
L
1
3
3
0.83
L
Thanatos
Daredog3000
Thanatos
0
2
1
0.25
L
Artemis
0
9
1
0.06
W
Danzaburou
JZRapperboy
Danzaburou
10
1
5
12.5
W
1
2
11
3.25
W
Kukulkan
PsychRN5976
Kukulkan
5
0
1
5.5
L
3
5
0
0.6
W
Ao Kuang
VFL Kevin
Ao Kuang
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,033
Damage
35,509
61,995
Taken
68,111
47,280
Mitigated
43,840
24,071
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,219
1,214
0
4,114
12,879
9,909
424
1,527
11,352
0
77,403
L
7,122
687
191
5,599
20,565
12,966
739
3,878
15,160
279
64,534
L
7,813
811
0
1,862
15,966
17,300
0
6,627
9,276
28,695
7,766
L
Thanatos
Daredog3000
Thanatos
2,155
318
0
4,056
6,075
2,402
0
1,413
4,620
0
22,011
L
Artemis
5,727
3,378
0
1,133
15,979
6,089
378
6,094
9,885
0
33,542
W
Danzaburou
JZRapperboy
Danzaburou
15,374
7,260
0
7,188
10,929
5,022
3,667
4,452
6,477
0
64,469
W
7,988
846
418
4,698
15,927
21,582
1,104
5,761
10,166
28,659
0
W
Kukulkan
PsychRN5976
Kukulkan
9,321
548
215
3,549
7,493
3,700
1,179
4,584
2,909
86,907
0
L
12,692
3,393
0
0
9,526
5,083
0
5,428
4,046
67,368
0
W
Ao Kuang
VFL Kevin
Ao Kuang
6,131
2,069
0
3,889
14,767
7,067
164
3,420
11,347
75,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,116
Gold Earned
36,247
516
Minions Killed
366
0
Camps Cleared
0
1,638,110
Distance Traveled
1,556,476
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,691
538
126
7
0
339,442
1
L
Shiva
8,139
452
122
7
0
353,660
4
L
Geb
7,479
416
57
3
0
338,135
3
L
Thanatos
6,002
333
42
2
0
236,028
1
L
Artemis
6,517
362
44
2
0
295,687
0
W
Danzaburou
10,362
576
99
6
0
295,243
5
W
Bacchus
9,191
511
36
2
0
323,128
0
W
Kukulkan
10,742
597
151
8
0
334,755
0
L
Hera
8,110
451
101
6
0
332,966
1
W
Ao Kuang
9,130
507
104
6
0
345,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role