Player Matchup

Nu Wa
Nu Wa
EVEN_RUDER_JR
Nu Wa
Level 141
God Stats
0W - 3L
1,437 SR
Queue Stats
44W - 76L
1,328 Elo+
Party 2
Thor
Thor
TheGoldenRocket
Thor
Level 95
God Stats
0W - 2L
1,364 SR
Queue Stats
116W - 152L
1,391 Elo+
Solo
Khepri
Khepri
italianmafia504
Khepri
Level 101
God Stats
2W - 3L
1,441 SR
Queue Stats
93W - 104L
1,412 Elo+
Party 2
Team Averages
Level 112
1,414 SR
1,377 Elo+

VS

Team Averages
Level 88
1,621 SR
1,752 Elo+
Hercules
Hercules
DaddyScythe
Hercules
Level 127
God Stats
25W - 7L
1,727 SR
Queue Stats
113W - 48L
1,749 Elo+
Party 1
Heimdallr
Heimdallr
Serpah5093
Heimdallr
Level 108
God Stats
4W - 1L
1,635 SR
Queue Stats
39W - 8L
1,790 Elo+
Party 1
Scylla
Scylla
Vyrxx
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 55L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,419
618
10,229
11,467
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 4 / 0
7,826
652
7,074
13,795
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 6 / 2
8,469
706
4,578
17,504
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaddyScythe
Hercules
15
4 / 2 / 10
9,271
773
13,091
19,008
17,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Serpah5093
Heimdallr
17
10 / 0 / 4
10,573
881
16,986
9,314
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Vyrxx
Scylla
13
0 / 2 / 9
8,217
685
6,513
6,072
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
14
14
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
DaddyScythe
Hercules
4
2
10
4.5
L
1
4
1
0.38
W
Heimdallr
Serpah5093
Heimdallr
10
0
4
12
L
2
4
0
0.5
W
Scylla
Vyrxx
Scylla
0
2
9
2.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
36,590
42,766
Taken
34,394
32,829
Mitigated
24,002
7,606
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DaddyScythe
Hercules
13,091
5,658
0
8,798
19,008
17,898
303
6,246
12,093
0
21,886
L
10,229
5,250
330
2,068
11,467
4,705
509
1,744
9,516
31,305
0
W
Heimdallr
Serpah5093
Heimdallr
16,986
7,773
0
3,164
9,314
3,993
1,630
5,084
4,018
0
61,420
L
7,074
641
0
1,117
13,795
8,705
264
1,475
11,833
0
22,322
W
Scylla
Vyrxx
Scylla
6,513
524
0
0
6,072
2,111
558
3,551
2,386
36,954
0
L
4,578
473
0
4,091
17,504
19,419
345
3,318
13,694
11,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,714
Gold Earned
28,061
93
Minions Killed
163
0
Camps Cleared
0
717,327
Distance Traveled
663,891
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,271
773
12
1
0
221,771
2
L
Nu Wa
7,419
618
48
4
0
238,426
1
W
Heimdallr
10,573
881
90
8
0
218,257
1
L
Thor
7,826
652
31
3
0
233,464
0
W
Scylla
8,217
685
61
5
0
223,863
0
L
Khepri
8,469
706
14
1
0
245,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role